Player Matchup

Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ABAMCO
Anubis
Level 60
God Stats
7W - 10L
1,460 SR
Queue Stats
152W - 130L
1,539 Elo+
Solo
Hachiman
Hachiman
ChickenBIGmac17
Hachiman
Level 149
God Stats
0W - 2L
1,452 SR
Queue Stats
39W - 36L
1,637 Elo+
Solo
Lancelot
Lancelot
Trace Ninja2283
Lancelot
Level 125
God Stats
10W - 4L
1,760 SR
Queue Stats
102W - 86L
1,558 Elo+
Solo
Serqet
Serqet
kamikazebark
Serqet
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,443 Elo+
Solo
Team Averages
Level 103
1,534 SR
1,535 Elo+

VS

Team Averages
Level 119
1,539 SR
1,523 Elo+
Chaac
Chaac
ALEXIPN
Chaac
Level 151
God Stats
11W - 10L
1,473 SR
Queue Stats
139W - 166L
1,441 Elo+
Solo
Thanatos
Thanatos
AphoticGlow
Thanatos
Level 146
God Stats
4W - 2L
1,631 SR
Queue Stats
160W - 126L
1,539 Elo+
Solo
Martichoras
Martichoras
BlkTren
Martichoras
Level 146
God Stats
1W - 1L
1,654 SR
Queue Stats
114W - 109L
1,587 Elo+
Solo
Kukulkan
Kukulkan
Crooked Red Fox
Kukulkan
Level 104
God Stats
7W - 6L
1,166 SR
Queue Stats
76W - 73L
1,527 Elo+
Solo
Ymir
Ymir
Exbravo
Ymir
Level 49
God Stats
8W - 2L
1,772 SR
Queue Stats
28W - 33L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 5 / 0
7,099
444
4,900
9,351
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
ABAMCO
Anubis
16
2 / 3 / 2
8,714
545
5,772
9,011
4,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
14
0 / 1 / 1
7,547
472
6,300
7,672
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
14
1 / 3 / 1
8,576
536
12,470
15,782
11,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Serqet
14
1 / 4 / 2
8,153
510
3,036
15,186
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ALEXIPN
Chaac
15
2 / 1 / 1
9,393
587
13,449
15,777
13,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
AphoticGlow
Thanatos
17
9 / 1 / 2
10,103
631
7,963
15,723
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
BlkTren
Martichoras
14
1 / 1 / 1
8,064
504
6,110
8,589
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
1 / 1 / 3
9,766
610
6,349
6,523
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Exbravo
Ymir
15
3 / 1 / 5
7,948
497
5,912
9,905
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
16
16
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
0
0.2
L
Anubis
ABAMCO
Anubis
2
3
2
1
W
Chaac
ALEXIPN
Chaac
2
1
1
2.5
W
Thanatos
AphoticGlow
Thanatos
9
1
2
10
W
Martichoras
BlkTren
Martichoras
1
1
1
1.5
L
Hachiman
0
1
1
0.5
W
Kukulkan
1
1
3
2.5
W
Ymir
Exbravo
Ymir
3
1
5
5.5
L
Lancelot
1
3
1
0.5
L
Serqet
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,478
Damage
39,783
57,002
Taken
56,517
27,764
Mitigated
31,046
13,629
Healing
27,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,900
113
0
1,009
9,351
3,255
0
3,642
5,453
45,745
0
L
Anubis
ABAMCO
Anubis
5,772
0
0
3,288
9,011
4,085
0
3,919
4,804
71,020
0
W
Chaac
ALEXIPN
Chaac
13,449
2,543
0
6,476
15,777
13,056
0
664
14,782
1,991
78,243
W
Thanatos
AphoticGlow
Thanatos
7,963
1,888
0
12,912
15,723
6,213
879
2,227
13,234
0
88,602
W
Martichoras
BlkTren
Martichoras
6,110
2,418
0
3,496
8,589
3,805
198
1,316
7,273
0
76,338
L
Hachiman
6,300
3,831
0
4,431
7,672
2,830
0
364
7,275
0
59,028
W
Kukulkan
6,349
389
0
1,192
6,523
2,192
690
2,740
3,358
81,631
0
W
Ymir
Exbravo
Ymir
5,912
1,225
0
3,533
9,905
5,780
363
3,980
5,925
29,521
0
L
Lancelot
12,470
3,658
0
4,401
15,782
11,013
0
1,617
14,078
0
72,726
L
Serqet
3,036
809
0
500
15,186
6,581
0
2,970
12,012
0
73,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,089
Gold Earned
45,274
545
Minions Killed
594
0
Camps Cleared
0
1,612,155
Distance Traveled
1,617,097
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,099
444
71
4
0
293,309
0
L
Anubis
8,714
545
134
8
0
309,084
0
W
Chaac
9,393
587
139
9
0
312,349
0
W
Thanatos
10,103
631
121
8
0
403,497
0
W
Martichoras
8,064
504
123
8
0
276,129
0
L
Hachiman
7,547
472
106
7
0
301,037
8
W
Kukulkan
9,766
610
157
10
0
318,697
0
W
Ymir
7,948
497
54
3
0
306,425
0
L
Lancelot
8,576
536
129
8
0
335,347
1
L
Serqet
8,153
510
105
7
0
373,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role