Player Matchup

Ra
Ra
CaptainHD99
Ra
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
176W - 156L
1,402 Elo+
Solo
Horus
Horus
Genesis337
Horus
Level 142
God Stats
9W - 7L
1,528 SR
Queue Stats
1,244W - 1,269L
1,426 Elo+
Solo
Nike
Nike
Neycoo0MG
Nike
Level 104
God Stats
4W - 2L
1,296 SR
Queue Stats
135W - 143L
1,489 Elo+
Solo
Freya
Freya
PhotonSchockwave
Freya
Level 94
God Stats
13W - 7L
1,656 SR
Queue Stats
217W - 205L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
nerdywhiteboy22
Ao Kuang
Level 69
God Stats
11W - 9L
1,648 SR
Queue Stats
71W - 84L
1,409 Elo+
Solo
Team Averages
Level 99
1,526 SR
1,450 Elo+

VS

Team Averages
Level 110
1,473 SR
1,495 Elo+
King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Demiguise_2468
Yu Huang
Level 143
God Stats
1W - 3L
1,774 SR
Queue Stats
318W - 329L
1,523 Elo+
Solo
Bacchus
Bacchus
MMBmax_henry
Bacchus
Level 138
God Stats
4W - 5L
1,476 SR
Queue Stats
123W - 125L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
Maudara23
Tsukuyomi
Level 58
God Stats
5W - 11L
1,372 SR
Queue Stats
55W - 62L
1,441 Elo+
Solo
Cernunnos
Cernunnos
xavisegura
Cernunnos
Level 102
God Stats
2W - 6L
1,245 SR
Queue Stats
72W - 74L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,940
494
3,966
4,593
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
8
0 / 0 / 5
5,403
540
3,710
7,528
4,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
12
2 / 0 / 0
6,402
640
5,317
8,701
5,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 0 / 0
6,591
659
3,185
5,342
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
9
2 / 1 / 2
5,245
525
1,914
7,157
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 0
5,402
540
3,117
7,783
6,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
9
1 / 2 / 1
4,979
498
5,460
5,090
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MMBmax_henry
Bacchus
8
1 / 2 / 0
4,812
481
4,149
6,802
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Maudara23
Tsukuyomi
8
0 / 1 / 0
4,713
471
1,679
7,018
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cernunnos
xavisegura
Cernunnos
10
0 / 1 / 1
4,905
491
2,525
3,495
1,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
1
1
1
1.5
L
Yu Huang
1
2
1
0.75
W
Horus
0
0
5
2.5
L
Bacchus
MMBmax_henry
Bacchus
1
2
0
0.5
L
Tsukuyomi
Maudara23
Tsukuyomi
0
1
0
0
W
Nike
2
0
0
2
W
3
0
0
3
W
Ao Kuang
2
1
2
3
L
Cernunnos
xavisegura
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
16,930
33,321
Taken
30,188
16,584
Mitigated
17,493
15,556
Healing
7,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,117
77
0
1,250
7,783
6,091
0
354
7,429
2,146
35,215
W
3,966
184
886
1,684
4,593
1,669
0
2,622
1,755
36,199
0
L
Yu Huang
5,460
693
0
660
5,090
1,878
70
3,019
2,071
31,977
0
W
Horus
3,710
1,812
1,763
3,288
7,528
4,369
0
2,834
4,348
0
11,166
L
Bacchus
MMBmax_henry
Bacchus
4,149
40
119
1,310
6,802
6,038
0
2,821
3,977
17,349
0
L
Tsukuyomi
Maudara23
Tsukuyomi
1,679
262
0
2,391
7,018
2,367
0
2,094
4,884
0
22,318
W
Nike
5,317
230
0
1,222
8,701
5,906
0
442
8,259
2,205
48,631
W
3,185
1,238
0
3,887
5,342
2,124
0
1,515
3,763
51,217
0
W
Ao Kuang
1,914
427
0
2,826
7,157
2,516
0
2,169
4,794
27,031
0
L
Cernunnos
xavisegura
Cernunnos
2,525
1,255
0
1,624
3,495
1,119
0
1,358
2,137
0
31,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,581
Gold Earned
24,811
304
Minions Killed
230
0
Camps Cleared
0
1,040,543
Distance Traveled
1,012,581
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,402
540
62
6
0
203,331
2
W
Ra
4,940
494
62
6
0
214,462
2
L
Yu Huang
4,979
498
66
7
0
182,503
0
W
Horus
5,403
540
14
1
0
222,985
3
L
Bacchus
4,812
481
21
2
0
220,266
0
L
Tsukuyomi
4,713
471
38
4
0
221,965
0
W
Nike
6,402
640
86
9
0
206,533
1
W
Freya
6,591
659
94
9
0
186,588
0
W
Ao Kuang
5,245
525
48
5
0
209,975
0
L
Cernunnos
4,905
491
43
4
0
184,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role