Player Matchup

Ares
Ares
Faze-Manguro
Ares
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 155L
1,421 Elo+
Solo
Thoth
Thoth
Geoblivion
Thoth
Level 125
God Stats
4W - 4L
1,510 SR
Queue Stats
262W - 222L
1,459 Elo+
Solo
Martichoras
Martichoras
Gofri123
Martichoras
Level 106
God Stats
2W - 1L
1,304 SR
Queue Stats
82W - 90L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
PadrePizzo
Kuzenbo
Level 145
God Stats
1W - 1L
1,467 SR
Queue Stats
38W - 45L
1,363 Elo+
Solo
Khepri
Khepri
sergios98
Khepri
Level 103
God Stats
3W - 2L
1,507 SR
Queue Stats
110W - 89L
1,487 Elo+
Solo
Team Averages
Level 121
1,457 SR
1,436 Elo+

VS

Team Averages
Level 125
1,598 SR
1,432 Elo+
Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BIackoOoDragon
Merlin
Level 120
God Stats
3W - 2L
1,499 SR
Queue Stats
152W - 154L
1,485 Elo+
Party 1
King Arthur
King Arthur
Catafroff
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,174 Elo+
Solo
Kuzenbo
Kuzenbo
Forrsen
Kuzenbo
Level 128
God Stats
0W - 2L
1,649 SR
Queue Stats
154W - 170L
1,483 Elo+
Solo
Raijin
Raijin
tqwertplayer
Raijin
Level 126
God Stats
2W - 2L
1,842 SR
Queue Stats
245W - 251L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
9,354
780
4,914
12,765
13,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
17
5 / 1 / 10
9,676
806
10,595
6,158
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Gofri123
Martichoras
17
8 / 1 / 7
10,185
849
14,848
9,335
5,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kuzenbo
PadrePizzo
Kuzenbo
16
2 / 2 / 12
9,580
798
8,428
14,780
20,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
sergios98
Khepri
15
1 / 1 / 12
9,244
770
6,116
11,676
13,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
0 / 5 / 4
7,719
643
7,169
12,831
10,954
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 1
8,734
728
12,741
7,278
3,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Catafroff
King Arthur
12
0 / 5 / 4
7,277
606
5,793
12,010
12,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Forrsen
Kuzenbo
14
0 / 3 / 5
8,408
701
6,069
16,396
20,984
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
15
4 / 3 / 2
8,928
744
15,855
8,319
4,216
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
18
Kills
7
7
Deaths
18
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
4
0.4
L
3
2
1
1.75
L
King Arthur
Catafroff
King Arthur
0
5
4
0.4
W
2
2
11
3.75
L
Kuzenbo
Forrsen
Kuzenbo
0
3
5
0.83
W
Thoth
5
1
10
10
W
Martichoras
Gofri123
Martichoras
8
1
7
11.5
W
Kuzenbo
PadrePizzo
Kuzenbo
2
2
12
4
W
Khepri
sergios98
Khepri
1
1
12
7
L
Raijin
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,901
Damage
47,627
54,714
Taken
56,834
56,410
Mitigated
52,816
26,561
Healing
16,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,169
2,573
2,451
2,241
12,831
10,954
0
5,642
6,914
0
15,731
L
12,741
802
1,114
642
7,278
3,908
280
4,833
2,445
33,081
0
L
King Arthur
Catafroff
King Arthur
5,793
641
533
790
12,010
12,754
48
5,629
6,381
0
10,009
W
4,914
463
506
3,544
12,765
13,674
47
6,041
6,134
9,265
0
L
Kuzenbo
Forrsen
Kuzenbo
6,069
1,790
1,987
4,073
16,396
20,984
0
8,308
7,930
11,478
0
W
Thoth
10,595
447
1,203
1,347
6,158
3,199
614
4,451
1,577
34,613
0
W
Martichoras
Gofri123
Martichoras
14,848
6,262
2,636
4,394
9,335
5,266
1,413
6,397
2,482
0
35,154
W
Kuzenbo
PadrePizzo
Kuzenbo
8,428
2,445
4,385
3,768
14,780
20,516
422
8,662
5,307
15,599
0
W
Khepri
sergios98
Khepri
6,116
392
2,394
2,384
11,676
13,755
444
7,576
3,544
12,898
0
L
Raijin
15,855
1,386
1,625
1,198
8,319
4,216
528
5,278
3,006
34,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,039
Gold Earned
41,066
163
Minions Killed
135
0
Camps Cleared
0
1,135,443
Distance Traveled
1,074,661
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,719
643
12
1
0
258,206
0
L
Merlin
8,734
728
56
5
0
177,021
0
L
King Arthur
7,277
606
10
1
0
199,398
0
W
Ares
9,354
780
15
1
0
234,230
0
L
Kuzenbo
8,408
701
18
2
0
242,740
0
W
Thoth
9,676
806
58
5
0
224,822
0
W
Martichoras
10,185
849
56
5
0
199,996
0
W
Kuzenbo
9,580
798
13
1
0
225,582
0
W
Khepri
9,244
770
21
2
0
250,813
5
L
Raijin
8,928
744
39
3
0
197,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role