Player Matchup

Bastet
Bastet
Decaying Puppet
Bastet
Level 144
God Stats
4W - 0L
1,441 SR
Queue Stats
83W - 75L
1,529 Elo+
Solo
Ix Chel
Ix Chel
Hrenoten
Ix Chel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,748 Elo+
Solo
Ah Puch
Ah Puch
Priver
Ah Puch
Level 129
God Stats
10W - 2L
1,575 SR
Queue Stats
305W - 295L
1,466 Elo+
Solo
Xbalanque
Xbalanque
andi1
Xbalanque
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,240 Elo+
Solo
Zeus
Zeus
ehabr98
Zeus
Level 158
God Stats
1W - 0L
1,516 SR
Queue Stats
36W - 25L
1,541 Elo+
Solo
Team Averages
Level 117
1,506 SR
1,505 Elo+

VS

Team Averages
Level 114
1,531 SR
1,465 Elo+
Bastet
Bastet
JamesHept
Bastet
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 42L
1,474 Elo+
Party 1
Anubis
Anubis
Loki1888
Anubis
Level 158
God Stats
2W - 2L
1,653 SR
Queue Stats
39W - 49L
1,459 Elo+
Solo
Mulan
Mulan
UNPUTDOWNABLE
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,528 Elo+
Solo
Freya
Freya
Valgerus
Freya
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 181L
1,461 Elo+
Solo
Artio
Artio
o Nufc Reece o
Artio
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 102L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 13
9,523
866
9,561
9,359
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Hrenoten
Ix Chel
13
1 / 5 / 12
8,306
755
5,110
10,196
2,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
Priver
Ah Puch
19
9 / 2 / 9
11,716
1,065
17,538
9,409
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
andi1
Xbalanque
13
0 / 6 / 10
7,966
724
4,546
10,387
2,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
ehabr98
Zeus
17
9 / 4 / 6
10,005
910
16,161
9,260
2,928
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JamesHept
Bastet
16
8 / 6 / 6
9,104
828
14,685
12,897
7,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Loki1888
Anubis
16
8 / 7 / 4
9,015
820
9,446
11,150
5,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 7
7,635
694
3,579
10,475
8,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Valgerus
Freya
15
0 / 2 / 11
7,538
685
4,220
7,734
4,216
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 5 / 13
8,524
775
3,663
15,478
17,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
59
23
Kills
18
18
Deaths
23
50
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
W
Ix Chel
Hrenoten
Ix Chel
1
5
12
1.4
L
Bastet
JamesHept
Bastet
8
6
6
1.83
L
Anubis
Loki1888
Anubis
8
7
4
1.43
W
Ah Puch
Priver
Ah Puch
9
2
9
6.75
L
1
3
7
1.5
L
Freya
Valgerus
Freya
0
2
11
2.75
W
Xbalanque
andi1
Xbalanque
0
6
10
0.83
W
Zeus
ehabr98
Zeus
9
4
6
3
L
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,916
Damage
35,593
48,611
Taken
57,734
15,423
Mitigated
43,422
16,210
Healing
15,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,561
1,805
1,525
2,956
9,359
3,869
530
2,993
5,916
0
19,464
W
Ix Chel
Hrenoten
Ix Chel
5,110
970
1,605
1,165
10,196
2,970
474
4,592
5,422
13,887
0
L
Bastet
JamesHept
Bastet
14,685
2,236
1,266
3,108
12,897
7,084
0
7,529
5,362
0
21,093
L
Anubis
Loki1888
Anubis
9,446
346
247
944
11,150
5,869
0
8,451
2,671
21,559
0
W
Ah Puch
Priver
Ah Puch
17,538
236
880
4,761
9,409
3,074
597
2,674
6,402
41,053
0
L
3,579
445
829
1,441
10,475
8,999
0
6,730
3,645
0
8,172
L
Freya
Valgerus
Freya
4,220
1,278
281
1,203
7,734
4,216
0
5,684
1,935
16,214
0
W
Xbalanque
andi1
Xbalanque
4,546
2,007
0
922
10,387
2,582
1,290
4,602
5,537
0
7,288
W
Zeus
ehabr98
Zeus
16,161
1,416
937
1,459
9,260
2,928
460
2,255
6,716
26,666
0
L
3,663
258
1,712
4,029
15,478
17,254
0
10,228
5,166
6,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,516
Gold Earned
41,816
155
Minions Killed
106
0
Camps Cleared
0
951,182
Distance Traveled
957,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,523
866
26
2
0
225,677
0
W
Ix Chel
8,306
755
21
2
0
180,233
0
L
Bastet
9,104
828
14
1
0
194,085
0
L
Anubis
9,015
820
31
3
0
132,146
0
W
Ah Puch
11,716
1,065
67
6
0
223,232
0
L
Mulan
7,635
694
26
2
0
205,701
0
L
Freya
7,538
685
27
2
0
220,153
0
W
Xbalanque
7,966
724
16
1
0
153,578
0
W
Zeus
10,005
910
25
2
0
168,462
0
L
Artio
8,524
775
8
1
0
205,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role