Player Matchup

Ra
Ra
AewyreToryn
Ra
Level 153
God Stats
5W - 0L
1,669 SR
Queue Stats
91W - 94L
1,523 Elo+
Party 2
Bacchus
Bacchus
mrcraftyketchup
Bacchus
Level 36
God Stats
2W - 1L
1,746 SR
Queue Stats
27W - 39L
1,421 Elo+
Party 2
Hun Batz
Hun Batz
natsu7772
Hun Batz
Level 36
God Stats
7W - 7L
1,344 SR
Queue Stats
177W - 169L
1,446 Elo+
Solo
Ah Puch
Ah Puch
skawskajlpu
Ah Puch
Level 87
God Stats
5W - 4L
1,455 SR
Queue Stats
41W - 50L
1,467 Elo+
Party 2
Hachiman
Hachiman
trignich
Hachiman
Level 39
God Stats
4W - 2L
1,586 SR
Queue Stats
43W - 52L
1,481 Elo+
Party 2
Team Averages
Level 70
1,560 SR
1,467 Elo+

VS

Team Averages
Level 118
1,540 SR
1,469 Elo+
Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
EpicGingerBread
Sylvanus
Level 141
God Stats
2W - 3L
1,759 SR
Queue Stats
11W - 14L
1,379 Elo+
Solo
Neith
Neith
ho3ein72
Neith
Level 128
God Stats
5W - 11L
1,442 SR
Queue Stats
161W - 175L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
mohamadzamani
Kuzenbo
Level 139
God Stats
2W - 7L
1,500 SR
Queue Stats
298W - 307L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,251
695
3,690
3,676
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 1
4,830
537
2,728
6,835
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
natsu7772
Hun Batz
8
0 / 0 / 2
4,950
550
3,048
7,104
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
skawskajlpu
Ah Puch
10
2 / 2 / 0
5,649
628
4,995
7,057
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
trignich
Hachiman
9
2 / 0 / 0
5,267
585
4,423
4,563
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 1 / 1
4,667
519
4,255
8,917
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
 
Ullr
9
0 / 2 / 1
4,512
501
1,499
9,483
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
8
0 / 1 / 0
4,851
539
3,034
5,764
4,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
ho3ein72
Neith
6
0 / 0 / 0
4,113
457
1,892
2,459
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
9
2 / 2 / 0
5,442
605
4,989
7,230
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
3
3
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
1
1.5
L
Ullr
 
Ullr
0
2
1
0.25
W
2
0
0
2
L
Sylvanus
0
1
0
0
L
Neith
ho3ein72
Neith
0
0
0
0
L
Kuzenbo
2
2
0
1
W
0
1
1
0.5
W
Hun Batz
natsu7772
Hun Batz
0
0
2
1
W
Ah Puch
skawskajlpu
Ah Puch
2
2
0
1
W
Hachiman
trignich
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,884
Damage
15,669
29,235
Taken
33,853
12,153
Mitigated
16,606
10,701
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,255
1,079
0
4,566
8,917
2,857
0
1,842
6,973
0
26,590
L
Ullr
 
Ullr
1,499
199
0
3,203
9,483
4,337
0
3,349
5,747
0
31,250
W
3,690
586
60
1,598
3,676
1,319
125
0
3,676
44,086
0
L
Sylvanus
3,034
1,431
1,162
2,223
5,764
4,134
0
677
5,087
20,428
0
L
Neith
ho3ein72
Neith
1,892
1,231
0
446
2,459
866
0
1,023
1,436
0
21,837
L
Kuzenbo
4,989
1,437
0
1,352
7,230
4,412
7
3,816
3,149
28,593
0
W
2,728
456
0
2,478
6,835
4,725
0
1,276
5,533
12,222
0
W
Hun Batz
natsu7772
Hun Batz
3,048
872
0
1,750
7,104
2,232
85
1,022
5,992
0
27,753
W
Ah Puch
skawskajlpu
Ah Puch
4,995
473
0
2,088
7,057
2,470
0
3,489
3,330
39,834
0
W
Hachiman
trignich
Hachiman
4,423
2,654
0
2,727
4,563
1,407
0
1,894
2,669
0
33,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,947
Gold Earned
23,585
275
Minions Killed
202
0
Camps Cleared
0
922,072
Distance Traveled
805,973
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,667
519
37
4
0
202,238
0
L
Ullr
4,512
501
38
4
0
151,882
0
W
Ra
6,251
695
80
9
0
195,427
2
L
Sylvanus
4,851
539
21
2
0
157,086
1
L
Neith
4,113
457
48
5
0
93,260
0
L
Kuzenbo
5,442
605
58
6
0
201,507
0
W
Bacchus
4,830
537
12
1
0
192,176
2
W
Hun Batz
4,950
550
45
5
0
213,937
0
W
Ah Puch
5,649
628
69
8
0
171,894
3
W
Hachiman
5,267
585
69
8
0
148,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role