Player Matchup

Anubis
Anubis
HadesDark1712
Anubis
Level 58
God Stats
10W - 8L
1,445 SR
Queue Stats
163W - 194L
1,379 Elo+
Solo
Chernobog
Chernobog
JJG304-
Chernobog
Level 25
God Stats
6W - 9L
1,537 SR
Queue Stats
34W - 51L
1,318 Elo+
Party 1
Nemesis
Nemesis
OffBrandJetlife
Nemesis
Level 77
God Stats
13W - 11L
1,571 SR
Queue Stats
278W - 249L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
TheyEnvyuzi
Zhong Kui
Level 28
God Stats
2W - 3L
1,353 SR
Queue Stats
285W - 299L
1,373 Elo+
Party 1
Mulan
Mulan
ToughLuck70
Mulan
Level 62
God Stats
6W - 8L
1,419 SR
Queue Stats
151W - 149L
1,393 Elo+
Solo
Team Averages
Level 50
1,465 SR
1,395 Elo+

VS

Team Averages
Level 84
1,419 SR
1,434 Elo+
Neith
Neith
Dan143865
Neith
Level 125
God Stats
0W - 2L
1,226 SR
Queue Stats
161W - 163L
1,468 Elo+
Solo
Surtr
Surtr
GingaGungaKing
Surtr
Level 67
God Stats
14W - 24L
1,476 SR
Queue Stats
175W - 198L
1,409 Elo+
Solo
Atlas
Atlas
SrpntSorcrer
Atlas
Level 69
God Stats
19W - 16L
1,414 SR
Queue Stats
265W - 256L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
UsedSocks--
Ratatoskr
Level 123
God Stats
23W - 21L
1,683 SR
Queue Stats
365W - 354L
1,563 Elo+
Solo
Scylla
Scylla
xXeLChApXx
Scylla
Level 34
God Stats
5W - 12L
1,296 SR
Queue Stats
8W - 22L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,454
532
6,838
8,133
3,516
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
JJG304-
Chernobog
11
3 / 3 / 4
6,848
489
7,877
9,557
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 3
7,325
523
5,916
14,615
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
TheyEnvyuzi
Zhong Kui
11
1 / 1 / 3
7,035
503
6,768
6,463
5,530
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 2
9,194
657
10,727
14,286
8,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dan143865
Neith
10
1 / 5 / 3
5,701
407
6,699
11,863
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 2 / 1
6,730
481
5,435
13,052
11,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 1 / 8
7,613
544
6,968
13,520
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
UsedSocks--
Ratatoskr
14
8 / 1 / 2
8,171
584
8,898
11,501
5,076
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
xXeLChApXx
Scylla
11
0 / 2 / 4
6,428
459
4,110
7,118
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
11
Kills
13
13
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Dan143865
Neith
1
5
3
0.5
L
1
2
1
0.75
W
2
4
0
0.5
W
Chernobog
JJG304-
Chernobog
3
3
4
1.67
W
1
4
3
0.63
L
3
1
8
7
W
Zhong Kui
TheyEnvyuzi
Zhong Kui
1
1
3
2.5
W
4
1
2
5
L
Ratatoskr
UsedSocks--
Ratatoskr
8
1
2
9
L
Scylla
xXeLChApXx
Scylla
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,126
Damage
32,110
53,054
Taken
57,054
25,954
Mitigated
35,773
24,208
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dan143865
Neith
6,699
2,699
0
899
11,863
3,758
826
4,042
7,821
0
34,663
L
5,435
2,328
0
3,761
13,052
11,407
98
0
13,052
1,228
38,974
W
6,838
927
0
2,967
8,133
3,516
622
1,342
6,739
61,114
0
W
Chernobog
JJG304-
Chernobog
7,877
4,233
0
3,012
9,557
3,122
788
1,719
7,656
0
29,695
W
5,916
1,826
0
6,922
14,615
5,230
311
2,692
11,615
0
54,677
L
6,968
1,686
346
4,465
13,520
12,806
72
6,756
6,764
27,027
0
W
Zhong Kui
TheyEnvyuzi
Zhong Kui
6,768
1,351
0
3,334
6,463
5,530
266
3,386
2,767
35,712
0
W
10,727
1,651
0
7,973
14,286
8,556
0
725
12,851
0
68,564
L
Ratatoskr
UsedSocks--
Ratatoskr
8,898
2,350
0
250
11,501
5,076
0
508
10,993
0
71,214
L
Scylla
xXeLChApXx
Scylla
4,110
148
0
908
7,118
2,726
164
2,569
4,549
30,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,856
Gold Earned
34,643
379
Minions Killed
296
0
Camps Cleared
0
1,232,003
Distance Traveled
1,379,580
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,701
407
40
3
0
242,710
0
L
Surtr
6,730
481
58
4
0
264,672
0
W
Anubis
7,454
532
99
7
0
244,509
0
W
Chernobog
6,848
489
32
2
0
233,865
2
W
Nemesis
7,325
523
83
6
0
302,146
0
L
Atlas
7,613
544
31
2
0
286,800
0
W
Zhong Kui
7,035
503
50
4
0
231,262
0
W
Mulan
9,194
657
115
8
0
220,221
2
L
Ratatoskr
8,171
584
106
8
0
340,126
2
L
Scylla
6,428
459
61
4
0
245,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role