Player Matchup

Janus
Janus
DrafliX
Janus
Level 158
God Stats
5W - 2L
1,498 SR
Queue Stats
117W - 77L
1,630 Elo+
Party 1
Fenrir
Fenrir
Teglik987
Fenrir
Level 69
God Stats
6W - 1L
1,699 SR
Queue Stats
24W - 15L
1,619 Elo+
Party 1
Ne Zha
Ne Zha
kotofejjj
Ne Zha
Level 132
God Stats
1W - 0L
1,906 SR
Queue Stats
21W - 25L
1,434 Elo+
Party 1
Team Averages
Level 120
1,701 SR
1,561 Elo+

VS

Team Averages
Level 74
1,565 SR
1,496 Elo+
Olorun
Olorun
DeymonICE
Olorun
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Lunemost
Danzaburou
Level 108
God Stats
1W - 2L
1,694 SR
Queue Stats
52W - 53L
1,555 Elo+
Solo
Khepri
Khepri
berniselsensual
Khepri
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrafliX
Janus
14
7 / 1 / 3
11,311
870
17,553
7,827
3,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Teglik987
Fenrir
12
3 / 4 / 6
9,630
741
6,449
12,590
8,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
kotofejjj
Ne Zha
13
0 / 3 / 10
9,179
706
9,317
13,068
8,885
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DeymonICE
Olorun
12
2 / 6 / 5
9,246
711
6,070
13,238
4,717
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Lunemost
Danzaburou
13
5 / 3 / 2
9,954
766
13,303
10,119
3,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 8
8,988
691
4,564
12,701
12,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
10
Kills
7
8
Deaths
10
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
DeymonICE
Olorun
2
6
5
0.75
W
Janus
DrafliX
Janus
7
1
3
8.5
L
Danzaburou
Lunemost
Danzaburou
5
3
2
2
W
Fenrir
Teglik987
Fenrir
3
4
6
1.5
L
0
1
8
4
W
Ne Zha
kotofejjj
Ne Zha
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,319
Damage
23,937
33,485
Taken
36,058
20,771
Mitigated
20,843
3,236
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DeymonICE
Olorun
6,070
3,251
350
2,432
13,238
4,717
0
6,485
6,741
24,930
0
W
Janus
DrafliX
Janus
17,553
1,210
0
250
7,827
3,456
0
3,618
4,133
53,234
0
L
Danzaburou
Lunemost
Danzaburou
13,303
6,545
0
2,327
10,119
3,853
0
5,198
4,903
0
52,280
W
Fenrir
Teglik987
Fenrir
6,449
829
0
474
12,590
8,430
0
3,224
9,366
0
17,302
L
4,564
602
0
109
12,701
12,273
0
6,246
6,279
22,019
0
W
Ne Zha
kotofejjj
Ne Zha
9,317
2,735
0
2,512
13,068
8,885
0
4,237
8,578
134
24,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,120
Gold Earned
28,188
116
Minions Killed
137
0
Camps Cleared
0
746,786
Distance Traveled
673,919
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,246
711
45
3
0
199,661
0
W
Janus
11,311
870
73
6
0
241,439
0
L
Danzaburou
9,954
766
73
6
0
235,578
0
W
Fenrir
9,630
741
20
2
0
258,640
2
L
Khepri
8,988
691
19
1
0
238,680
0
W
Ne Zha
9,179
706
23
2
0
246,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role