Player Matchup

Cabrakan
Cabrakan
Droghiere
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,504 Elo+
Solo
Lancelot
Lancelot
Martin2qwerty
Lancelot
Level 148
God Stats
0W - 1L
1,727 SR
Queue Stats
51W - 28L
1,686 Elo+
Party 1
Anhur
Anhur
Rengdeng-
Anhur
Level 80
God Stats
2W - 1L
1,850 SR
Queue Stats
49W - 48L
1,496 Elo+
Party 2
Rama
Rama
ramonrafa
Rama
Level 130
God Stats
1W - 1L
1,751 SR
Queue Stats
48W - 26L
1,686 Elo+
Party 1
Terra
Terra
xXnico97
Terra
Level 128
God Stats
3W - 8L
1,284 SR
Queue Stats
1,100W - 1,072L
1,553 Elo+
Party 2
Team Averages
Level 101
1,622 SR
1,585 Elo+

VS

Team Averages
Level 118
1,568 SR
1,531 Elo+
Hades
Hades
 
Hades
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ju31
Guan Yu
Level 151
God Stats
3W - 1L
1,557 SR
Queue Stats
134W - 98L
1,648 Elo+
Solo
Athena
Athena
NotWaved
Athena
Level 141
God Stats
1W - 0L
1,569 SR
Queue Stats
76W - 72L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
penguinwong
Sun Wukong
Level 124
God Stats
4W - 1L
1,711 SR
Queue Stats
72W - 76L
1,472 Elo+
Solo
Ne Zha
Ne Zha
the_arab_devil
Ne Zha
Level 147
God Stats
8W - 7L
1,501 SR
Queue Stats
481W - 482L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Droghiere
Cabrakan
14
1 / 8 / 6
8,034
730
10,775
19,644
27,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Martin2qwerty
Lancelot
14
3 / 5 / 1
7,951
723
12,343
14,527
13,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Rengdeng-
Anhur
14
1 / 8 / 5
7,914
719
11,269
14,357
7,253
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
14
1 / 5 / 7
7,958
723
11,240
10,561
4,708
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
xXnico97
Terra
14
1 / 5 / 4
7,924
720
10,782
17,231
16,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 3 / 20
9,766
888
15,365
16,096
14,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Ju31
Guan Yu
16
3 / 1 / 21
10,156
923
8,862
23,079
20,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Athena
NotWaved
Athena
16
4 / 1 / 17
10,209
928
11,048
20,093
19,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
penguinwong
Sun Wukong
17
11 / 1 / 15
10,455
950
15,452
15,123
16,712
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 3 / 17
10,517
956
20,264
14,015
8,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
121
7
Kills
31
31
Deaths
9
23
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
3
20
5
L
Cabrakan
Droghiere
Cabrakan
1
8
6
0.5
W
Guan Yu
Ju31
Guan Yu
3
1
21
13.5
L
Lancelot
Martin2qwerty
Lancelot
3
5
1
0.7
W
Athena
NotWaved
Athena
4
1
17
12.5
L
Anhur
Rengdeng-
Anhur
1
8
5
0.44
W
Sun Wukong
penguinwong
Sun Wukong
11
1
15
18.5
L
Rama
1
5
7
0.9
W
8
3
17
5.5
L
Terra
xXnico97
Terra
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,409
Damage
70,991
76,320
Taken
88,406
69,510
Mitigated
79,709
14,784
Healing
45,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
15,365
770
1,678
2,441
16,096
14,082
816
4,469
9,978
22,800
0
L
Cabrakan
Droghiere
Cabrakan
10,775
1,295
609
2,759
19,644
27,726
0
6,366
12,631
17,870
0
W
Guan Yu
Ju31
Guan Yu
8,862
1,328
13,664
10,706
23,079
20,920
483
4,744
17,539
0
15,325
L
Lancelot
Martin2qwerty
Lancelot
12,343
896
152
303
14,527
13,817
0
5,950
8,217
0
22,379
W
Athena
NotWaved
Athena
11,048
3,236
2,714
3,788
20,093
19,847
928
4,408
14,569
24,098
0
L
Anhur
Rengdeng-
Anhur
11,269
6,443
1,008
782
14,357
7,253
0
5,735
8,463
0
17,744
W
Sun Wukong
penguinwong
Sun Wukong
15,452
1,082
1,703
2,230
15,123
16,712
769
3,268
11,474
31
34,108
L
Rama
11,240
10,112
0
462
10,561
4,708
0
3,315
7,046
0
25,594
W
20,264
4,545
2,182
4,112
14,015
8,148
3,548
2,899
10,684
0
36,467
L
Terra
xXnico97
Terra
10,782
1,471
4,866
3,843
17,231
16,006
0
4,830
11,896
17,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,781
Gold Earned
51,103
89
Minions Killed
132
0
Camps Cleared
0
904,288
Distance Traveled
1,111,675
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,766
888
28
3
0
170,839
0
L
Cabrakan
8,034
730
6
1
0
145,483
0
W
Guan Yu
10,156
923
12
1
0
262,132
0
L
Lancelot
7,951
723
17
2
0
211,931
0
W
Athena
10,209
928
30
3
0
216,218
0
L
Anhur
7,914
719
25
2
0
174,693
0
W
Sun Wukong
10,455
950
28
3
0
239,277
0
L
Rama
7,958
723
28
3
0
165,043
0
W
Ne Zha
10,517
956
34
3
0
223,209
1
L
Terra
7,924
720
13
1
0
207,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role