Player Matchup

Anubis
Anubis
Diamond IV
DoctrFate
Anubis
Diamond IV
Level 159
God Stats
17W - 13L
1,894 SR
Queue Stats
391W - 363L
2,005 MMR
Solo
Tyr
Tyr
Gold III
ErenLaker
Tyr
Gold III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,778 MMR
Party 3
Athena
Athena
Platinum II
Huntör
Athena
Platinum II
Level 129
God Stats
10W - 9L
1,583 SR
Queue Stats
420W - 386L
1,844 MMR
Party 3
Awilix
Awilix
Gold II
MetalDreams
Awilix
Gold II
Level 148
God Stats
19W - 7L
1,670 SR
Queue Stats
27W - 15L
1,752 MMR
Party 1
Rama
Rama
Platinum III
Xykoji
Rama
Platinum III
Level 84
God Stats
4W - 0L
1,782 SR
Queue Stats
63W - 57L
1,879 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,686 SR
1,851 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,518 SR
1,776 MMR
The Morrigan
The Morrigan
Platinum III
 
The Morrigan
Platinum III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Maui
Maui
Platinum V
BillyMercado
Maui
Platinum V
Level 88
God Stats
4W - 6L
1,426 SR
Queue Stats
170W - 165L
1,778 MMR
Solo
Artio
Artio
Platinum II
Don Pepoon
Artio
Platinum II
Level 155
God Stats
0W - 2L
1,460 SR
Queue Stats
161W - 142L
1,959 MMR
Party 2
Pele
Pele
Gold III
KrvstY KrabZ
Pele
Gold III
Level 124
God Stats
4W - 7L
1,563 SR
Queue Stats
93W - 93L
1,758 MMR
Solo
Heimdallr
Heimdallr
Platinum III
X141
Heimdallr
Platinum III
Level 155
God Stats
1W - 1L
1,644 SR
Queue Stats
116W - 108L
1,885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DoctrFate
Anubis
15
3 / 1 / 1
8,474
706
5,607
4,635
2,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 1
7,805
650
7,278
13,920
10,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Huntör
Athena
9
1 / 2 / 4
6,292
524
3,146
8,907
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
13
5 / 1 / 2
7,638
637
7,284
7,815
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
Xykoji
Rama
11
1 / 2 / 2
6,966
581
6,998
9,820
3,385
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BakasuraMartichorasRavana

VS

Bans
KuzenboThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
3 / 2 / 0
6,640
553
2,436
5,086
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
5,559
463
1,583
10,348
5,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
12
0 / 3 / 4
7,318
610
8,279
12,179
11,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 3
7,864
655
7,083
11,327
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
X141
Heimdallr
10
0 / 3 / 0
5,950
496
6,953
9,793
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
13
Kills
8
8
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
2
0
1.5
L
0
3
0
0
W
Anubis
DoctrFate
Anubis
3
1
1
3.5
L
Artio
0
3
4
0.67
W
3
2
1
1.75
W
Athena
Huntör
Athena
1
2
4
1.5
L
5
2
3
3.25
W
Awilix
5
1
2
6
L
Heimdallr
X141
Heimdallr
0
3
0
0
W
Rama
Xykoji
Rama
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,313
Damage
26,334
45,097
Taken
48,733
25,874
Mitigated
25,640
15,530
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,436
882
0
1,250
5,086
1,504
0
2,225
2,861
49,066
0
L
1,583
558
1,000
1,956
10,348
5,514
0
2,347
8,001
16,103
0
W
Anubis
DoctrFate
Anubis
5,607
109
0
3,093
4,635
2,424
0
451
4,184
91,027
0
L
Artio
8,279
868
103
5,866
12,179
11,058
0
695
11,484
52,107
0
W
7,278
1,289
0
4,996
13,920
10,087
7
7,307
5,894
0
53,712
W
Athena
Huntör
Athena
3,146
1,431
0
1,765
8,907
7,140
6
2,206
6,605
21,676
0
L
7,083
2,348
0
1,732
11,327
3,752
0
3,196
8,131
0
59,135
W
Awilix
7,284
3,478
0
1,480
7,815
2,838
399
963
6,816
0
58,972
L
Heimdallr
X141
Heimdallr
6,953
4,974
0
3,229
9,793
3,812
0
430
9,363
0
44,663
W
Rama
Xykoji
Rama
6,998
5,874
0
4,196
9,820
3,385
0
1,107
8,713
0
49,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,175
Gold Earned
33,331
414
Minions Killed
381
0
Camps Cleared
0
1,314,364
Distance Traveled
1,239,452
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,640
553
81
7
0
250,439
2
L
Maui
5,559
463
30
3
0
226,647
2
W
Anubis
8,474
706
142
12
0
243,243
0
L
Artio
7,318
610
101
8
0
253,038
4
W
Tyr
7,805
650
85
7
0
255,727
0
W
Athena
6,292
524
24
2
0
255,040
2
L
Pele
7,864
655
93
8
0
298,655
0
W
Awilix
7,638
637
74
6
0
316,037
0
L
Heimdallr
5,950
496
76
6
0
210,673
2
W
Rama
6,966
581
89
7
0
244,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role