Player Matchup

Anubis
Anubis
 
Anubis
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CaseraBlanca
Bacchus
Level 149
God Stats
6W - 6L
1,394 SR
Queue Stats
946W - 992L
1,427 Elo+
Party 3
Janus
Janus
Wxpzz
Janus
Level 157
God Stats
49W - 49L
1,563 SR
Queue Stats
407W - 383L
1,523 Elo+
Party 2
Susano
Susano
legacyofrandy
Susano
Level 189
God Stats
5W - 7L
1,480 SR
Queue Stats
153W - 151L
1,550 Elo+
Party 2
Chiron
Chiron
nero_dt
Chiron
Level 159
God Stats
9W - 8L
1,873 SR
Queue Stats
346W - 385L
1,460 Elo+
Party 3
Team Averages
Level 171
1,562 SR
1,492 Elo+

VS

Team Averages
Level 90
1,585 SR
1,507 Elo+
Bellona
Bellona
JoshfootieEU
Bellona
Level 85
God Stats
1W - 2L
1,536 SR
Queue Stats
50W - 40L
1,600 Elo+
Party 1
Hou Yi
Hou Yi
Tyrrxllz
Hou Yi
Level 157
God Stats
0W - 1L
1,769 SR
Queue Stats
278W - 250L
1,608 Elo+
Party 1
Hel
Hel
Vigilante3015
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,385 Elo+
Party 4
Thanatos
Thanatos
WillxXx
Thanatos
Level 135
God Stats
6W - 7L
1,619 SR
Queue Stats
263W - 228L
1,581 Elo+
Party 1
Janus
Janus
XolodOK3574
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,362 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 0 / 1
7,608
761
4,691
6,830
2,892
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
CaseraBlanca
Bacchus
9
1 / 0 / 6
6,058
606
3,290
5,898
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Wxpzz
Janus
12
4 / 1 / 5
7,149
715
7,261
4,194
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
8 / 0 / 2
7,169
717
4,412
6,402
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
nero_dt
Chiron
9
3 / 1 / 3
5,827
583
4,787
5,065
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JoshfootieEU
Bellona
10
0 / 2 / 0
5,484
548
1,794
8,303
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Tyrrxllz
Hou Yi
9
1 / 0 / 0
5,293
529
4,812
4,961
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 0
4,535
454
1,335
6,818
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
WillxXx
Thanatos
11
1 / 4 / 0
6,097
610
4,106
11,911
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 6 / 0
5,124
512
2,245
7,432
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
18
Kills
2
2
Deaths
18
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
1
2.5
W
Bacchus
CaseraBlanca
Bacchus
1
0
6
4
L
Bellona
JoshfootieEU
Bellona
0
2
0
0
L
Hou Yi
Tyrrxllz
Hou Yi
1
0
0
1
L
0
6
0
0
L
Thanatos
WillxXx
Thanatos
1
4
0
0.25
W
Janus
Wxpzz
Janus
4
1
5
6.5
L
0
6
0
0
W
8
0
2
9
W
Chiron
nero_dt
Chiron
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,441
Damage
14,292
28,389
Taken
39,425
13,494
Mitigated
13,305
12,387
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,691
271
0
5,339
6,830
2,892
254
0
6,830
70,877
0
W
Bacchus
CaseraBlanca
Bacchus
3,290
128
140
2,039
5,898
5,246
41
671
5,117
13,505
0
L
Bellona
JoshfootieEU
Bellona
1,794
250
0
2,691
8,303
3,631
0
3,619
4,684
0
37,298
L
Hou Yi
Tyrrxllz
Hou Yi
4,812
2,979
0
2,225
4,961
1,878
0
1,321
3,640
0
29,849
L
1,335
271
288
495
6,818
2,173
0
2,247
4,491
14,258
0
L
Thanatos
WillxXx
Thanatos
4,106
1,121
0
6,978
11,911
3,919
0
2,718
9,127
0
59,124
W
Janus
Wxpzz
Janus
7,261
734
0
930
4,194
1,283
0
1,082
3,004
54,580
0
L
2,245
0
0
422
7,432
1,704
0
5,120
2,158
33,620
0
W
4,412
1,428
0
1,829
6,402
2,242
169
767
5,563
0
36,623
W
Chiron
nero_dt
Chiron
4,787
1,257
453
1,657
5,065
1,831
465
980
4,045
0
40,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
26,533
370
Minions Killed
319
0
Camps Cleared
0
1,152,163
Distance Traveled
1,070,664
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,608
761
130
13
0
192,109
1
W
Bacchus
6,058
606
19
2
0
235,844
4
L
Bellona
5,484
548
75
8
0
203,212
0
L
Hou Yi
5,293
529
63
6
0
205,729
2
L
Hel
4,535
454
21
2
0
212,257
0
L
Thanatos
6,097
610
98
10
0
254,668
0
W
Janus
7,149
715
90
9
0
248,413
2
L
Janus
5,124
512
62
6
0
194,798
0
W
Susano
7,169
717
55
6
0
279,149
0
W
Chiron
5,827
583
76
8
0
196,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role