Player Matchup

Poseidon
Poseidon
Falcon_aniki
Poseidon
Level 148
God Stats
23W - 18L
1,687 SR
Queue Stats
449W - 486L
1,501 Elo+
Party 1
Charybdis
Charybdis
LUCKY-395963
Charybdis
Level 127
God Stats
26W - 24L
1,610 SR
Queue Stats
422W - 468L
1,493 Elo+
Party 1
Hades
Hades
LiTlehULk
Hades
Level 144
God Stats
2W - 0L
1,560 SR
Queue Stats
99W - 104L
1,522 Elo+
Solo
Amaterasu
Amaterasu
datF1YA
Amaterasu
Level 125
God Stats
23W - 6L
1,912 SR
Queue Stats
356W - 331L
1,491 Elo+
Solo
Hercules
Hercules
pentapapi
Hercules
Level 139
God Stats
5W - 4L
1,572 SR
Queue Stats
79W - 72L
1,501 Elo+
Solo
Team Averages
Level 137
1,668 SR
1,502 Elo+

VS

Team Averages
Level 115
1,635 SR
1,498 Elo+
Janus
Janus
 
Janus
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DarkNightPvpzx
Shiva
Level 125
God Stats
18W - 11L
1,810 SR
Queue Stats
275W - 274L
1,478 Elo+
Solo
Bakasura
Bakasura
Hytachie
Bakasura
Level 126
God Stats
16W - 13L
1,460 SR
Queue Stats
94W - 102L
1,473 Elo+
Solo
Xbalanque
Xbalanque
SLEEPYxSOWERS26
Xbalanque
Level 88
God Stats
17W - 12L
1,598 SR
Queue Stats
31W - 33L
1,539 Elo+
Party 2
Ymir
Ymir
m4s3dawgg
Ymir
Level 16
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Falcon_aniki
Poseidon
17
2 / 3 / 5
9,806
545
5,663
9,626
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LUCKY-395963
Charybdis
15
0 / 0 / 2
9,036
502
5,852
12,433
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
LiTlehULk
Hades
14
3 / 4 / 3
8,361
465
13,085
16,378
9,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
datF1YA
Amaterasu
16
1 / 3 / 2
9,232
513
9,499
23,867
24,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
pentapapi
Hercules
16
5 / 3 / 2
10,031
557
10,231
16,352
7,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 2 / 6
9,823
546
13,146
12,077
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
9 / 2 / 1
11,569
643
24,251
21,878
18,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Hytachie
Bakasura
17
3 / 3 / 1
9,564
531
8,954
20,319
9,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
SLEEPYxSOWERS26
Xbalanque
12
0 / 4 / 2
7,986
444
5,640
12,355
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
0 / 1 / 0
7,335
408
2,608
10,487
7,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
11
Kills
13
13
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
6
2
L
9
2
1
4.75
W
Poseidon
Falcon_aniki
Poseidon
2
3
5
1.5
L
Bakasura
Hytachie
Bakasura
3
3
1
1.17
W
Charybdis
LUCKY-395963
Charybdis
0
0
2
1
W
Hades
LiTlehULk
Hades
3
4
3
1.13
L
Xbalanque
SLEEPYxSOWERS26
Xbalanque
0
4
2
0.25
W
Amaterasu
datF1YA
Amaterasu
1
3
2
0.67
L
Ymir
0
1
0
0
W
Hercules
pentapapi
Hercules
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,330
Damage
54,599
78,656
Taken
77,116
49,586
Mitigated
45,661
26,473
Healing
18,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,146
516
0
2,865
12,077
5,140
288
6,162
5,863
102,991
0
L
24,251
4,125
0
7,030
21,878
18,624
0
3,553
17,083
1,315
102,132
W
Poseidon
Falcon_aniki
Poseidon
5,663
1,086
0
910
9,626
3,027
0
3,626
5,735
99,228
0
L
Bakasura
Hytachie
Bakasura
8,954
6,918
0
3,805
20,319
9,805
0
4,298
15,869
0
79,075
W
Charybdis
LUCKY-395963
Charybdis
5,852
2,172
0
5,554
12,433
5,356
888
1,978
10,445
0
64,142
W
Hades
LiTlehULk
Hades
13,085
1,693
230
6,096
16,378
9,125
0
5,005
10,803
74,289
0
L
Xbalanque
SLEEPYxSOWERS26
Xbalanque
5,640
2,286
0
3,292
12,355
4,406
372
2,729
9,626
0
54,202
W
Amaterasu
datF1YA
Amaterasu
9,499
2,562
0
7,936
23,867
24,669
0
926
22,731
3,197
74,285
L
Ymir
2,608
172
0
1,938
10,487
7,686
45
3,492
6,995
16,780
0
W
Hercules
pentapapi
Hercules
10,231
2,513
0
5,747
16,352
7,409
0
5,214
10,625
0
57,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,466
Gold Earned
46,277
607
Minions Killed
551
0
Camps Cleared
0
1,829,681
Distance Traveled
1,863,055
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,823
546
176
10
0
396,263
2
L
Shiva
11,569
643
129
7
0
361,008
0
W
Poseidon
9,806
545
160
9
0
381,234
6
L
Bakasura
9,564
531
127
7
0
463,762
3
W
Charybdis
9,036
502
108
6
0
319,639
3
W
Hades
8,361
465
113
6
0
334,852
2
L
Xbalanque
7,986
444
91
5
0
321,015
0
W
Amaterasu
9,232
513
139
8
0
385,879
0
L
Ymir
7,335
408
28
2
0
321,007
0
W
Hercules
10,031
557
87
5
0
408,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role