Player Matchup

Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Akαshy
Geb
Level 125
God Stats
2W - 0L
1,771 SR
Queue Stats
8W - 3L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
Carva7
Sun Wukong
Level 102
God Stats
26W - 16L
1,458 SR
Queue Stats
203W - 182L
1,472 Elo+
Solo
Persephone
Persephone
ElPerks
Persephone
Level 8
God Stats
2W - 0L
1,721 SR
Queue Stats
3W - 3L
1,548 Elo+
Party 2
Anhur
Anhur
NotYαrel
Anhur
Level 86
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 2L
1,548 Elo+
Party 2
Team Averages
Level 93
1,633 SR
1,505 Elo+

VS

Team Averages
Level 104
1,493 SR
1,528 Elo+
Anhur
Anhur
 
Anhur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DarthNihilus995
Thanatos
Level 106
God Stats
3W - 5L
1,351 SR
Queue Stats
522W - 498L
1,583 Elo+
Party 1
Khepri
Khepri
Entsteig
Khepri
Level 149
God Stats
3W - 9L
1,552 SR
Queue Stats
15W - 17L
1,529 Elo+
Solo
Poseidon
Poseidon
Ribaldus
Poseidon
Level 133
God Stats
29W - 24L
1,511 SR
Queue Stats
82W - 76L
1,538 Elo+
Solo
Ratatoskr
Ratatoskr
THE4DCHESSER
Ratatoskr
Level 34
God Stats
2W - 3L
1,549 SR
Queue Stats
55W - 54L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 3
7,208
515
3,552
9,916
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Geb
11
0 / 1 / 4
6,972
498
5,062
10,125
6,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Carva7
Sun Wukong
15
6 / 2 / 1
9,943
710
12,642
14,015
11,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ElPerks
Persephone
12
1 / 4 / 0
7,386
528
987
6,824
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
NotYαrel
Anhur
14
3 / 1 / 0
7,907
565
10,147
9,749
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 3 / 2
6,263
447
4,994
9,334
2,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
13
4 / 1 / 0
7,577
541
4,330
10,426
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Entsteig
Khepri
11
0 / 1 / 4
6,720
480
3,153
10,651
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Ribaldus
Poseidon
16
4 / 1 / 2
9,199
657
6,381
5,750
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
THE4DCHESSER
Ratatoskr
14
1 / 5 / 1
8,168
583
7,918
15,327
7,201
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
11
Kills
10
10
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
3
1.25
L
Anhur
 
Anhur
1
3
2
0.67
W
Geb
0
1
4
2
W
Sun Wukong
Carva7
Sun Wukong
6
2
1
3.25
L
Thanatos
4
1
0
4
W
Persephone
ElPerks
Persephone
1
4
0
0.25
L
Khepri
Entsteig
Khepri
0
1
4
2
W
Anhur
NotYαrel
Anhur
3
1
0
3
L
Poseidon
Ribaldus
Poseidon
4
1
2
5
L
Ratatoskr
THE4DCHESSER
Ratatoskr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,390
Damage
26,776
50,629
Taken
51,488
26,100
Mitigated
26,352
17,072
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,552
987
0
4,522
9,916
2,993
0
1,234
8,641
0
36,791
L
Anhur
 
Anhur
4,994
2,705
0
1,801
9,334
2,963
42
2,139
7,195
0
38,381
W
Geb
5,062
508
1,571
1,445
10,125
6,088
235
1,950
8,175
21,376
0
W
Sun Wukong
Carva7
Sun Wukong
12,642
3,396
0
4,336
14,015
11,595
16
1,213
12,795
186
83,385
L
Thanatos
4,330
1,164
0
8,978
10,426
4,456
0
473
9,953
0
51,086
W
Persephone
ElPerks
Persephone
987
0
0
460
6,824
2,182
372
3,466
3,346
49,880
0
L
Khepri
Entsteig
Khepri
3,153
190
0
1,996
10,651
9,463
21
2,310
8,341
18,367
0
W
Anhur
NotYαrel
Anhur
10,147
5,784
0
4,738
9,749
3,242
608
1,760
7,989
0
76,893
L
Poseidon
Ribaldus
Poseidon
6,381
1,360
0
750
5,750
2,269
682
1,221
4,529
100,688
0
L
Ratatoskr
THE4DCHESSER
Ratatoskr
7,918
1,363
0
3,931
15,327
7,201
0
134
15,193
0
69,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,416
Gold Earned
37,927
430
Minions Killed
464
0
Camps Cleared
0
1,422,128
Distance Traveled
1,394,500
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,208
515
61
4
0
312,040
5
L
Anhur
6,263
447
72
5
0
216,615
0
W
Geb
6,972
498
23
2
0
320,299
0
W
Sun Wukong
9,943
710
137
10
0
262,386
0
L
Thanatos
7,577
541
81
6
0
338,793
1
W
Persephone
7,386
528
87
6
0
275,882
0
L
Khepri
6,720
480
22
2
0
294,477
2
W
Anhur
7,907
565
122
9
0
251,521
0
L
Poseidon
9,199
657
166
12
0
283,248
6
L
Ratatoskr
8,168
583
123
9
0
261,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role