Player Matchup

Sylvanus
Sylvanus
Aggoir
Sylvanus
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
235W - 199L
1,524 Elo+
Solo
King Arthur
King Arthur
AnkoMi
King Arthur
Level 129
God Stats
2W - 1L
1,741 SR
Queue Stats
177W - 142L
1,532 Elo+
Party 1
Ganesha
Ganesha
Fytboler4oK
Ganesha
Level 129
God Stats
2W - 2L
1,639 SR
Queue Stats
212W - 180L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NotWaved
Cu Chulainn
Level 141
God Stats
0W - 1L
1,547 SR
Queue Stats
76W - 72L
1,549 Elo+
Solo
Nu Wa
Nu Wa
Randomsh1k
Nu Wa
Level 124
God Stats
7W - 7L
1,558 SR
Queue Stats
427W - 431L
1,534 Elo+
Solo
Team Averages
Level 122
1,597 SR
1,532 Elo+

VS

Team Averages
Level 89
1,470 SR
1,573 Elo+
Fafnir
Fafnir
CrazyShiftee
Fafnir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 55L
1,602 Elo+
Solo
Hou Yi
Hou Yi
Rengdeng-
Hou Yi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
Ultraduckbeam
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 28L
1,777 Elo+
Solo
Horus
Horus
kirrama
Horus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 121L
1,463 Elo+
Solo
Camazotz
Camazotz
xXnico97
Camazotz
Level 128
God Stats
11W - 21L
1,351 SR
Queue Stats
1,100W - 1,072L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aggoir
Sylvanus
13
2 / 5 / 5
8,016
802
9,445
16,312
19,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
AnkoMi
King Arthur
13
1 / 5 / 7
7,373
737
10,016
15,431
17,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Fytboler4oK
Ganesha
14
0 / 4 / 9
8,249
825
8,909
13,782
15,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
NotWaved
Cu Chulainn
14
6 / 4 / 3
8,261
826
18,320
14,304
15,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
15
1 / 2 / 5
7,985
799
15,791
6,141
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 1 / 11
9,207
921
8,576
12,754
19,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Rengdeng-
Hou Yi
15
4 / 2 / 11
8,199
820
13,876
9,587
5,053
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Ultraduckbeam
Jormungandr
17
8 / 2 / 12
9,701
970
16,258
15,684
18,514
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
kirrama
Horus
14
1 / 3 / 15
7,368
737
8,778
17,863
21,389
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
xXnico97
Camazotz
16
4 / 2 / 14
8,655
866
13,610
15,072
8,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
10
Kills
20
20
Deaths
10
29
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aggoir
Sylvanus
2
5
5
0.9
L
King Arthur
AnkoMi
King Arthur
1
5
7
0.9
W
Fafnir
3
1
11
8.5
L
Ganesha
Fytboler4oK
Ganesha
0
4
9
1.13
L
Cu Chulainn
NotWaved
Cu Chulainn
6
4
3
1.88
L
Nu Wa
1
2
5
1.75
W
Hou Yi
Rengdeng-
Hou Yi
4
2
11
4.75
W
Jormungandr
Ultraduckbeam
Jormungandr
8
2
12
7
W
Horus
kirrama
Horus
1
3
15
2.83
W
Camazotz
xXnico97
Camazotz
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,481
Damage
61,098
65,970
Taken
70,960
70,755
Mitigated
72,454
16,601
Healing
32,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aggoir
Sylvanus
9,445
2,458
4,077
3,139
16,312
19,204
0
6,243
9,577
11,767
0
L
King Arthur
AnkoMi
King Arthur
10,016
1,061
1,920
1,396
15,431
17,587
0
5,736
9,369
0
13,017
W
Fafnir
8,576
3,606
1,121
3,858
12,754
19,066
18
5,899
5,844
14,402
0
L
Ganesha
Fytboler4oK
Ganesha
8,909
186
819
1,979
13,782
15,439
0
4,189
9,397
16,602
0
L
Cu Chulainn
NotWaved
Cu Chulainn
18,320
1,538
86
1,720
14,304
15,622
0
5,207
8,917
0
29,030
L
Nu Wa
15,791
3,262
830
635
6,141
2,903
0
3,212
2,857
37,317
0
W
Hou Yi
Rengdeng-
Hou Yi
13,876
6,473
622
659
9,587
5,053
0
4,963
4,355
0
27,419
W
Jormungandr
Ultraduckbeam
Jormungandr
16,258
2,263
4,160
4,978
15,684
18,514
77
7,262
7,599
54,137
0
W
Horus
kirrama
Horus
8,778
3,042
3,570
5,690
17,863
21,389
0
9,568
7,480
0
11,935
W
Camazotz
xXnico97
Camazotz
13,610
2,356
1,764
5,644
15,072
8,432
162
5,413
9,062
0
27,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
43,130
108
Minions Killed
164
0
Camps Cleared
0
919,661
Distance Traveled
995,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,016
802
12
1
0
170,207
0
L
King Arthur
7,373
737
12
1
0
191,965
0
W
Fafnir
9,207
921
12
1
0
207,113
0
L
Ganesha
8,249
825
0
0
0
189,187
0
L
Cu Chulainn
8,261
826
31
3
0
185,372
0
L
Nu Wa
7,985
799
53
5
0
182,930
0
W
Hou Yi
8,199
820
39
4
0
181,827
0
W
Jormungandr
9,701
970
70
7
0
197,518
0
W
Horus
7,368
737
14
1
0
179,112
0
W
Camazotz
8,655
866
29
3
0
230,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role