Player Matchup

Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Cheekclapper96
Yemoja
Level 89
God Stats
4W - 4L
1,422 SR
Queue Stats
87W - 93L
1,497 Elo+
Solo
Merlin
Merlin
IHATELIFE23
Merlin
Level 122
God Stats
3W - 5L
1,594 SR
Queue Stats
6W - 11L
1,374 Elo+
Solo
Ao Kuang
Ao Kuang
Shibainu0301
Ao Kuang
Level 86
God Stats
4W - 3L
1,641 SR
Queue Stats
151W - 160L
1,510 Elo+
Party 2
Rama
Rama
ちゃげぴぐ
Rama
Level 121
God Stats
3W - 2L
1,661 SR
Queue Stats
418W - 394L
1,559 Elo+
Party 2
Team Averages
Level 113
1,564 SR
1,488 Elo+

VS

Team Averages
Level 113
1,529 SR
1,460 Elo+
Thor
Thor
BlackLightningKG
Thor
Level 143
God Stats
13W - 5L
1,524 SR
Queue Stats
370W - 321L
1,515 Elo+
Party 1
Fenrir
Fenrir
Louism23
Fenrir
Level 140
God Stats
6W - 4L
1,710 SR
Queue Stats
343W - 320L
1,496 Elo+
Party 1
Discordia
Discordia
SloppyLobby
Discordia
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alejox188
Ah Muzen Cab
Level 33
God Stats
10W - 11L
1,309 SR
Queue Stats
458W - 396L
1,373 Elo+
Solo
Nox
Nox
manleyFGC
Nox
Level 158
God Stats
5W - 1L
1,603 SR
Queue Stats
105W - 92L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 3 / 0
5,656
566
5,347
8,310
6,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 0
5,217
522
1,503
8,474
4,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
4
0 / 11 / 0
3,832
383
576
8,942
2,422
Ao Kuang
Shibainu0301
Ao Kuang
10
0 / 2 / 2
5,477
548
1,991
8,939
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,358
536
3,235
7,471
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,377
638
6,792
8,555
5,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Louism23
Fenrir
10
4 / 1 / 6
6,162
616
5,660
7,078
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SloppyLobby
Discordia
11
8 / 0 / 2
7,014
701
5,817
3,721
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
alejox188
Ah Muzen Cab
10
1 / 0 / 2
5,721
572
5,233
4,190
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

9
1 / 0 / 1
5,523
552
2,703
4,338
2,298
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
17
18
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
0
0.67
W
3
2
1
1.75
L
0
0
0
0
L
Merlin
0
11
0
0
W
Fenrir
Louism23
Fenrir
4
1
6
7
L
Ao Kuang
Shibainu0301
Ao Kuang
0
2
2
0.5
W
Discordia
SloppyLobby
Discordia
8
0
2
9
W
Ah Muzen Cab
alejox188
Ah Muzen Cab
1
0
2
2
W
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,652
Damage
26,205
42,136
Taken
27,882
18,935
Mitigated
13,895
10,861
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,347
686
0
1,230
8,310
6,542
0
157
8,153
924
34,755
W
6,792
1,505
0
928
8,555
5,889
0
548
8,007
0
40,963
L
1,503
881
2,846
3,854
8,474
4,723
0
2,842
5,632
11,617
0
L
Merlin
576
165
0
0
8,942
2,422
0
4,319
4,623
2,641
0
W
Fenrir
Louism23
Fenrir
5,660
1,147
0
1,657
7,078
3,017
0
1,776
5,302
0
35,941
L
Ao Kuang
Shibainu0301
Ao Kuang
1,991
541
0
1,365
8,939
2,917
0
698
8,241
38,365
0
W
Discordia
SloppyLobby
Discordia
5,817
1,512
0
500
3,721
1,144
3
483
3,238
56,058
0
W
Ah Muzen Cab
alejox188
Ah Muzen Cab
5,233
2,845
0
2,155
4,190
1,547
0
528
3,662
0
44,543
W
2,703
217
0
1,800
4,338
2,298
0
1,114
3,224
13,057
0
L
3,235
2,947
0
1,566
7,471
2,331
0
532
6,939
0
46,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
30,797
237
Minions Killed
319
0
Camps Cleared
0
899,468
Distance Traveled
958,692
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,656
566
45
5
0
168,269
4
W
Thor
6,377
638
68
7
0
194,236
0
L
Yemoja
5,217
522
15
2
0
178,933
0
L
Merlin
3,832
383
3
0
0
162,318
0
W
Fenrir
6,162
616
49
5
0
212,402
0
L
Ao Kuang
5,477
548
78
8
0
225,091
0
W
Discordia
7,014
701
99
10
0
207,973
2
W
Ah Muzen Cab
5,721
572
90
9
0
168,223
0
W
Nox
5,523
552
13
1
0
175,858
4
L
Rama
5,358
536
96
10
0
164,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role