Player Matchup

Cliodhna
Cliodhna
BetaBurns
Cliodhna
Level 172
God Stats
9W - 15L
1,297 SR
Queue Stats
573W - 499L
1,602 Elo+
Solo
Terra
Terra
Bhunii
Terra
Level 60
God Stats
12W - 8L
1,594 SR
Queue Stats
69W - 76L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
JuanXD909
Baron Samedi
Level 102
God Stats
12W - 15L
1,410 SR
Queue Stats
239W - 230L
1,492 Elo+
Solo
Neith
Neith
phriam
Neith
Level 79
God Stats
7W - 7L
1,487 SR
Queue Stats
240W - 242L
1,552 Elo+
Solo
Arachne
Arachne
vez66
Arachne
Level 83
God Stats
87W - 45L
1,683 SR
Queue Stats
286W - 253L
1,416 Elo+
Solo
Team Averages
Level 99
1,494 SR
1,495 Elo+

VS

Team Averages
Level 78
1,477 SR
1,540 Elo+
Apollo
Apollo
 
Apollo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FinalK88
Mulan
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 33L
1,468 Elo+
Solo
Chiron
Chiron
HULKSPETH
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 182L
1,634 Elo+
Solo
Chang'e
Chang'e
ScrubbyButter
Chang'e
Level 111
God Stats
10W - 4L
1,605 SR
Queue Stats
564W - 532L
1,581 Elo+
Solo
Mercury
Mercury
air999
Mercury
Level 108
God Stats
0W - 2L
1,279 SR
Queue Stats
16W - 18L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BetaBurns
Cliodhna
16
5 / 0 / 3
9,837
757
16,179
14,817
10,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
Bhunii
Terra
11
1 / 2 / 7
7,247
557
2,387
15,187
11,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
JuanXD909
Baron Samedi
12
4 / 1 / 4
7,114
547
10,247
9,510
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
phriam
Neith
11
1 / 2 / 2
6,859
528
7,233
9,775
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Arachne
vez66
Arachne
14
4 / 3 / 3
8,169
628
5,904
12,466
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 2 / 5
6,163
474
3,920
10,060
3,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
FinalK88
Mulan
11
0 / 4 / 0
6,439
495
4,083
11,901
6,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
HULKSPETH
Chiron
12
4 / 3 / 0
7,562
582
10,887
10,890
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
11
3 / 3 / 1
6,580
506
6,819
10,943
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
air999
Mercury
12
1 / 3 / 1
6,834
526
7,198
13,313
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
8
8
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
5
1.25
W
Cliodhna
BetaBurns
Cliodhna
5
0
3
6.5
W
Terra
Bhunii
Terra
1
2
7
2.25
L
Mulan
FinalK88
Mulan
0
4
0
0
L
Chiron
HULKSPETH
Chiron
4
3
0
1.33
W
Baron Samedi
JuanXD909
Baron Samedi
4
1
4
6
L
Chang'e
3
3
1
1.17
L
Mercury
air999
Mercury
1
3
1
0.5
W
Neith
phriam
Neith
1
2
2
1
W
Arachne
vez66
Arachne
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,950
Damage
32,907
61,755
Taken
57,107
36,837
Mitigated
22,909
23,992
Healing
14,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,920
2,584
0
2,261
10,060
3,407
540
2,792
7,176
0
33,762
W
Cliodhna
BetaBurns
Cliodhna
16,179
3,876
0
6,422
14,817
10,805
0
533
14,284
391
97,743
W
Terra
Bhunii
Terra
2,387
317
2,938
4,470
15,187
11,966
503
1,254
13,933
14,223
0
L
Mulan
FinalK88
Mulan
4,083
926
0
2,057
11,901
6,327
0
826
11,075
0
39,314
L
Chiron
HULKSPETH
Chiron
10,887
4,843
86
4,876
10,890
4,265
658
982
9,890
0
58,957
W
Baron Samedi
JuanXD909
Baron Samedi
10,247
947
1,163
3,526
9,510
5,054
494
3,349
6,161
50,788
0
L
Chang'e
6,819
169
664
2,901
10,943
3,851
0
4,620
6,303
42,925
0
L
Mercury
air999
Mercury
7,198
4,174
0
1,245
13,313
5,059
0
3,604
9,709
0
58,213
W
Neith
phriam
Neith
7,233
2,414
0
1,962
9,775
4,123
440
0
9,775
0
48,156
W
Arachne
vez66
Arachne
5,904
3,925
0
3,511
12,466
4,889
534
1,690
10,776
0
62,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,226
Gold Earned
33,578
426
Minions Killed
408
0
Camps Cleared
0
1,350,152
Distance Traveled
1,284,150
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,163
474
58
4
0
243,739
0
W
Cliodhna
9,837
757
152
12
0
276,757
1
W
Terra
7,247
557
15
1
0
272,037
5
L
Mulan
6,439
495
84
6
0
273,372
0
L
Chiron
7,562
582
97
7
0
224,819
4
W
Baron Samedi
7,114
547
80
6
0
246,756
0
L
Chang'e
6,580
506
74
6
0
236,354
0
L
Mercury
6,834
526
95
7
0
305,866
2
W
Neith
6,859
528
81
6
0
232,289
0
W
Arachne
8,169
628
98
8
0
322,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role