Player Matchup

Yemoja
Yemoja
Cheekclapper96
Yemoja
Level 89
God Stats
4W - 4L
1,521 SR
Queue Stats
87W - 93L
1,507 Elo+
Solo
Nemesis
Nemesis
DrSamtheSlamMan
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,479 Elo+
Party 3
Persephone
Persephone
FateTypeMoon
Persephone
Level 104
God Stats
1W - 2L
1,406 SR
Queue Stats
12W - 14L
1,403 Elo+
Party 3
Achilles
Achilles
Shibainu0301
Achilles
Level 86
God Stats
2W - 1L
1,624 SR
Queue Stats
151W - 160L
1,519 Elo+
Party 2
Hachiman
Hachiman
ちゃげぴぐ
Hachiman
Level 121
God Stats
11W - 6L
1,708 SR
Queue Stats
418W - 394L
1,570 Elo+
Party 2
Team Averages
Level 97
1,552 SR
1,496 Elo+

VS

Team Averages
Level 125
1,553 SR
1,494 Elo+
Raijin
Raijin
 
Raijin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Catman02
Da Ji
Level 107
God Stats
8W - 6L
1,618 SR
Queue Stats
40W - 42L
1,491 Elo+
Party 1
Artemis
Artemis
J1ngles18
Artemis
Level 124
God Stats
18W - 9L
1,429 SR
Queue Stats
53W - 55L
1,506 Elo+
Party 1
Hel
Hel
bebopshadow
Hel
Level 105
God Stats
2W - 0L
1,720 SR
Queue Stats
34W - 40L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,573
464
2,321
11,144
5,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 5 / 0
6,662
555
7,114
12,922
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
FateTypeMoon
Persephone
7
0 / 0 / 0
4,682
390
1,123
2,922
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Shibainu0301
Achilles
11
0 / 1 / 0
5,749
479
3,527
11,264
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
10
0 / 1 / 0
5,704
475
4,899
7,877
2,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 1 / 2
7,530
628
8,525
6,924
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
 
Achilles
13
1 / 0 / 0
7,187
599
6,507
8,332
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Da Ji
Catman02
Da Ji
9
1 / 3 / 2
6,022
502
4,855
10,890
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
J1ngles18
Artemis
11
0 / 1 / 2
6,437
536
5,844
7,024
2,336
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 3
6,637
553
4,346
6,040
3,267
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
5
Kills
7
7
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
2
5
W
Achilles
 
Achilles
1
0
0
1
W
Da Ji
Catman02
Da Ji
1
3
2
0.67
L
0
0
1
0.5
L
5
5
0
1
L
Persephone
FateTypeMoon
Persephone
0
0
0
0
W
Artemis
J1ngles18
Artemis
0
1
2
1
L
Achilles
Shibainu0301
Achilles
0
1
0
0
W
1
0
3
2.5
L
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
30,077
46,129
Taken
39,210
23,489
Mitigated
20,203
15,637
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,525
1,275
0
1,000
6,924
2,612
0
1,489
5,247
57,043
0
W
Achilles
 
Achilles
6,507
1,008
0
2,312
8,332
7,953
0
0
7,502
0
47,907
W
Da Ji
Catman02
Da Ji
4,855
1,487
0
1,659
10,890
4,035
0
439
10,451
0
35,110
L
2,321
922
2,197
3,741
11,144
5,982
0
5,056
6,088
13,461
0
L
7,114
3,101
0
1,852
12,922
4,516
0
4,320
8,560
0
45,070
L
Persephone
FateTypeMoon
Persephone
1,123
263
0
859
2,922
851
0
1,262
1,660
14,980
0
W
Artemis
J1ngles18
Artemis
5,844
2,986
0
1,436
7,024
2,336
0
270
6,754
0
53,203
L
Achilles
Shibainu0301
Achilles
3,527
308
0
3,879
11,264
9,663
0
0
10,358
0
33,603
W
4,346
810
4,967
3,657
6,040
3,267
0
1,179
4,695
24,914
0
L
Hachiman
4,899
2,309
0
3,109
7,877
2,477
0
2,257
5,620
0
49,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,370
Gold Earned
33,813
252
Minions Killed
342
0
Camps Cleared
0
1,134,636
Distance Traveled
1,169,241
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,530
628
92
8
0
211,330
0
W
Achilles
7,187
599
83
7
0
249,851
1
W
Da Ji
6,022
502
47
4
0
264,525
0
L
Yemoja
5,573
464
16
1
0
238,012
0
L
Nemesis
6,662
555
67
6
0
279,258
0
L
Persephone
4,682
390
36
3
0
146,604
0
W
Artemis
6,437
536
87
7
0
206,491
2
L
Achilles
5,749
479
50
4
0
248,237
1
W
Hel
6,637
553
33
3
0
237,044
2
L
Hachiman
5,704
475
83
7
0
222,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role