Player Matchup

Cupid
Cupid
 
Cupid
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Cacp
Hades
Level 156
God Stats
1W - 4L
1,201 SR
Queue Stats
282W - 308L
1,567 Elo+
Solo
Olorun
Olorun
Hyperiongig
Olorun
Level 159
God Stats
1W - 0L
1,491 SR
Queue Stats
107W - 113L
1,461 Elo+
Solo
Ganesha
Ganesha
PJT03
Ganesha
Level 170
God Stats
18W - 14L
1,561 SR
Queue Stats
241W - 253L
1,470 Elo+
Solo
Thanatos
Thanatos
TrippyT
Thanatos
Level 68
God Stats
77W - 69L
1,641 SR
Queue Stats
303W - 345L
1,549 Elo+
Solo
Team Averages
Level 120
1,479 SR
1,510 Elo+

VS

Team Averages
Level 110
1,554 SR
1,536 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Panjaker
Chiron
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,533 Elo+
Solo
Kukulkan
Kukulkan
PresidentFishgig
Kukulkan
Level 101
God Stats
2W - 4L
1,378 SR
Queue Stats
26W - 29L
1,522 Elo+
Solo
Freya
Freya
Rvenn
Freya
Level 69
God Stats
1W - 1L
1,819 SR
Queue Stats
132W - 123L
1,566 Elo+
Party 1
Poseidon
Poseidon
SkewHawk
Poseidon
Level 156
God Stats
1W - 1L
1,572 SR
Queue Stats
130W - 112L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
4 / 1 / 5
7,844
1,307
6,556
5,103
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Cacp
Hades
13
3 / 2 / 9
7,933
1,322
6,071
8,980
6,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
12
2 / 0 / 10
7,242
1,207
5,098
5,389
2,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
PJT03
Ganesha
14
0 / 0 / 16
8,426
1,404
5,671
6,379
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TrippyT
Thanatos
13
8 / 2 / 6
8,821
1,470
9,504
6,693
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

343

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 2 / 1
6,251
1,042
3,356
5,975
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Panjaker
Chiron
12
1 / 5 / 3
7,022
1,170
7,254
8,860
2,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 3
6,739
1,123
5,530
8,415
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
Rvenn
Freya
12
1 / 3 / 2
7,000
1,167
3,788
7,013
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
SkewHawk
Poseidon
12
3 / 3 / 2
7,744
1,291
6,912
5,690
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
17
Kills
5
5
Deaths
17
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
5
6.5
L
Tyr
 
Tyr
0
2
1
0.25
W
Hades
Cacp
Hades
3
2
9
3.75
W
Olorun
2
0
10
7
W
Ganesha
PJT03
Ganesha
0
0
16
8
L
Chiron
Panjaker
Chiron
1
5
3
0.5
L
0
4
3
0.38
L
Freya
Rvenn
Freya
1
3
2
0.67
L
Poseidon
SkewHawk
Poseidon
3
3
2
1.33
W
Thanatos
TrippyT
Thanatos
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,900
Damage
26,840
32,544
Taken
35,953
20,111
Mitigated
14,040
12,132
Healing
2,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,556
4,487
0
1,066
5,103
2,074
0
1,661
3,312
0
24,145
L
Tyr
 
Tyr
3,356
257
0
551
5,975
4,593
0
2,210
3,765
0
5,663
W
Hades
Cacp
Hades
6,071
506
982
2,007
8,980
6,799
0
5,097
3,707
29,253
0
W
Olorun
5,098
2,290
60
1,107
5,389
2,369
0
1,769
3,482
10,526
0
W
Ganesha
PJT03
Ganesha
5,671
329
0
2,558
6,379
5,500
0
4,073
2,230
7,984
0
L
Chiron
Panjaker
Chiron
7,254
3,670
324
548
8,860
2,589
0
3,588
5,230
0
16,185
L
5,530
416
87
557
8,415
2,821
0
2,603
5,812
27,021
0
L
Freya
Rvenn
Freya
3,788
1,433
0
335
7,013
2,353
0
4,420
2,593
9,506
0
L
Poseidon
SkewHawk
Poseidon
6,912
964
0
0
5,690
1,684
0
4,146
1,544
20,772
0
W
Thanatos
TrippyT
Thanatos
9,504
2,965
0
4,352
6,693
3,369
0
3,020
3,583
0
14,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,266
Gold Earned
34,756
131
Minions Killed
126
7
Camps Cleared
5
645,857
Distance Traveled
509,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,844
1,307
51
9
0
137,577
0
L
Tyr
6,251
1,042
2
0
1
84,703
0
W
Hades
7,933
1,322
66
11
2
135,519
0
W
Olorun
7,242
1,207
9
2
1
105,007
0
W
Ganesha
8,426
1,404
0
0
0
136,125
0
L
Chiron
7,022
1,170
19
3
0
103,648
0
L
Kukulkan
6,739
1,123
50
8
1
116,531
0
L
Freya
7,000
1,167
19
3
1
78,966
0
L
Poseidon
7,744
1,291
36
6
2
125,633
0
W
Thanatos
8,821
1,470
5
1
4
131,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role