Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Constitution
Jormungandr
Level 62
God Stats
2W - 3L
1,701 SR
Queue Stats
39W - 26L
1,505 Elo+
Party 1
Discordia
Discordia
DeLaRosa_14
Discordia
Level 164
God Stats
2W - 3L
1,456 SR
Queue Stats
59W - 62L
1,503 Elo+
Solo
Thanatos
Thanatos
Dimly
Thanatos
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,502 Elo+
Party 1
Freya
Freya
ToxiicBayoune
Freya
Level 157
God Stats
12W - 14L
1,631 SR
Queue Stats
517W - 491L
1,598 Elo+
Solo
Team Averages
Level 104
1,557 SR
1,522 Elo+

VS

Team Averages
Level 130
1,496 SR
1,514 Elo+
Nemesis
Nemesis
Blaze x Impulse
Nemesis
Level 143
God Stats
7W - 14L
1,386 SR
Queue Stats
586W - 547L
1,501 Elo+
Solo
Mulan
Mulan
CultCulture
Mulan
Level 89
God Stats
25W - 20L
1,650 SR
Queue Stats
409W - 342L
1,567 Elo+
Solo
Kumbhakarna
Kumbhakarna
Neo Assault
Kumbhakarna
Level 168
God Stats
0W - 7L
1,186 SR
Queue Stats
212W - 204L
1,496 Elo+
Solo
Sol
Sol
WarBeast092
Sol
Level 123
God Stats
4W - 1L
1,681 SR
Queue Stats
43W - 49L
1,456 Elo+
Solo
Hachiman
Hachiman
misfirings
Hachiman
Level 128
God Stats
3W - 5L
1,575 SR
Queue Stats
455W - 424L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 2 / 2
6,740
613
6,467
9,124
6,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
Constitution
Jormungandr
9
2 / 0 / 2
5,915
538
3,177
7,692
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
DeLaRosa_14
Discordia
12
1 / 0 / 1
6,717
611
5,406
5,033
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Dimly
Thanatos
12
3 / 1 / 3
6,605
600
2,126
8,454
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 2
6,190
563
7,734
5,559
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,303
482
3,038
7,826
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 0
6,073
552
5,663
9,861
7,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
Neo Assault
Kumbhakarna
8
0 / 1 / 1
5,169
470
1,821
9,470
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 1
6,012
547
3,149
6,261
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
misfirings
Hachiman
10
0 / 2 / 0
5,388
490
3,295
7,482
2,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
2
1.5
L
0
3
0
0
W
Jormungandr
Constitution
Jormungandr
2
0
2
3
L
2
3
0
0.67
W
Discordia
DeLaRosa_14
Discordia
1
0
1
1.5
W
Thanatos
Dimly
Thanatos
3
1
3
4.5
L
Kumbhakarna
Neo Assault
Kumbhakarna
0
1
1
0.5
W
3
0
2
4
L
0
2
1
0.25
L
Hachiman
misfirings
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,910
Damage
16,966
35,862
Taken
40,900
18,855
Mitigated
19,807
17,834
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,467
2,260
0
3,778
9,124
6,715
0
97
8,488
0
41,745
L
3,038
1,172
0
1,141
7,826
2,662
0
2,869
4,773
0
36,887
W
Jormungandr
Constitution
Jormungandr
3,177
1,054
110
2,460
7,692
4,992
15
387
7,305
18,160
0
L
5,663
949
0
2,951
9,861
7,044
0
0
9,861
0
30,784
W
Discordia
DeLaRosa_14
Discordia
5,406
143
0
1,000
5,033
1,798
0
2,275
2,758
53,908
0
W
Thanatos
Dimly
Thanatos
2,126
277
0
6,725
8,454
3,321
0
1,859
6,557
0
47,379
L
Kumbhakarna
Neo Assault
Kumbhakarna
1,821
351
0
1,807
9,470
5,199
0
4,650
4,530
9,469
0
W
7,734
2,399
0
3,761
5,559
2,029
450
475
5,084
37,641
0
L
3,149
492
0
2,477
6,261
2,249
325
3,287
2,602
43,648
0
L
Hachiman
misfirings
Hachiman
3,295
2,219
0
3,101
7,482
2,653
0
4,331
2,817
0
40,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
27,945
365
Minions Killed
282
0
Camps Cleared
0
1,107,228
Distance Traveled
1,074,851
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,740
613
70
6
0
204,079
0
L
Nemesis
5,303
482
66
6
0
263,966
0
W
Jormungandr
5,915
538
30
3
0
225,893
0
L
Mulan
6,073
552
57
5
0
217,644
0
W
Discordia
6,717
611
113
10
0
210,246
4
W
Thanatos
6,605
600
76
7
0
244,690
0
L
Kumbhakarna
5,169
470
8
1
0
214,254
2
W
Freya
6,190
563
76
7
0
222,320
2
L
Sol
6,012
547
77
7
0
191,597
2
L
Hachiman
5,388
490
74
7
0
187,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role