Player Matchup

Bacchus
Bacchus
Gunnersteele
Bacchus
Level 32
God Stats
1W - 1L
1,541 SR
Queue Stats
7W - 25L
1,170 Elo+
Solo
Mulan
Mulan
YungLavender
Mulan
Level 103
God Stats
2W - 0L
1,718 SR
Queue Stats
16W - 13L
1,665 Elo+
Solo
Ra
Ra
aslks
Ra
Level 157
God Stats
137W - 130L
1,570 SR
Queue Stats
499W - 468L
1,583 Elo+
Solo
Team Averages
Level 97
1,610 SR
1,473 Elo+

VS

Team Averages
Level 135
1,483 SR
1,494 Elo+
Freya
Freya
RabbitGal
Freya
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,534 Elo+
Party 1
Maui
Maui
Yamush
Maui
Level 127
God Stats
1W - 2L
1,450 SR
Queue Stats
9W - 13L
1,358 Elo+
Solo
Odin
Odin
ahkaling
Odin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gunnersteele
Bacchus
13
4 / 4 / 13
10,665
820
8,258
10,465
11,216
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
7 / 1 / 13
11,165
859
18,142
14,590
15,016
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
15
10 / 0 / 11
11,962
920
15,541
8,337
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
RabbitGal
Freya
12
1 / 9 / 2
8,907
685
8,598
16,838
7,564
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
Yamush
Maui
11
1 / 5 / 3
9,009
693
4,251
18,237
20,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
10
1 / 7 / 2
8,701
669
5,375
14,391
9,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
21
Kills
3
5
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Gunnersteele
Bacchus
4
4
13
2.63
L
Freya
RabbitGal
Freya
1
9
2
0.22
L
Maui
Yamush
Maui
1
5
3
0.5
W
7
1
13
13.5
L
Odin
1
7
2
0.29
W
Ra
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,941
Damage
18,224
33,392
Taken
49,466
30,209
Mitigated
38,242
13,786
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Gunnersteele
Bacchus
8,258
1,522
0
864
10,465
11,216
586
4,213
6,252
24,236
0
L
Freya
RabbitGal
Freya
8,598
2,815
0
3,324
16,838
7,564
0
8,481
8,238
30,766
0
L
Maui
Yamush
Maui
4,251
1,037
0
116
18,237
20,695
0
8,236
9,916
23,333
456
W
18,142
1,578
0
4,207
14,590
15,016
319
5,322
8,972
0
46,721
L
Odin
5,375
1,188
0
428
14,391
9,983
0
6,899
7,412
0
19,838
W
Ra
15,541
1,183
3,235
5,480
8,337
3,977
1,593
3,496
4,558
63,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,792
Gold Earned
26,617
149
Minions Killed
89
0
Camps Cleared
0
696,216
Distance Traveled
604,005
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,665
820
27
2
0
216,744
3
L
Freya
8,907
685
44
3
0
182,430
0
L
Maui
9,009
693
27
2
0
205,140
0
W
Mulan
11,165
859
47
4
0
247,314
0
L
Odin
8,701
669
18
1
0
216,435
0
W
Ra
11,962
920
75
6
0
232,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role