Player Matchup

Fenrir
Fenrir
CRIMSONxSage
Fenrir
Level 64
God Stats
2W - 2L
1,346 SR
Queue Stats
58W - 41L
1,479 Elo+
Solo
Cliodhna
Cliodhna
KUJAGER
Cliodhna
Level 85
God Stats
2W - 2L
1,748 SR
Queue Stats
113W - 129L
1,425 Elo+
Solo
Tiamat
Tiamat
Player2015us
Tiamat
Level 57
God Stats
73W - 119L
1,428 SR
Queue Stats
767W - 832L
1,403 Elo+
Solo
Bellona
Bellona
The97thAbsolute
Bellona
Level 77
God Stats
1W - 2L
1,586 SR
Queue Stats
34W - 37L
1,370 Elo+
Solo
Ix Chel
Ix Chel
dannygates1967
Ix Chel
Level 63
God Stats
2W - 8L
1,259 SR
Queue Stats
233W - 253L
1,419 Elo+
Solo
Team Averages
Level 69
1,473 SR
1,419 Elo+

VS

Team Averages
Level 80
1,642 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
Brukln d0dga
Tsukuyomi
Level 158
God Stats
67W - 24L
1,758 SR
Queue Stats
268W - 155L
1,619 Elo+
Solo
Achilles
Achilles
CasualContinuum
Achilles
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
292W - 294L
1,385 Elo+
Solo
Hades
Hades
Longest Dog
Hades
Level 102
God Stats
2W - 0L
1,759 SR
Queue Stats
3W - 2L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
SirDufus9341
Danzaburou
Level 23
God Stats
4W - 1L
1,689 SR
Queue Stats
7W - 6L
1,468 Elo+
Party 1
Neith
Neith
YeyryNC23
Neith
Level 68
God Stats
22W - 27L
1,503 SR
Queue Stats
23W - 29L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 1 / 4
11,015
1,001
4,870
14,826
8,297
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
KUJAGER
Cliodhna
16
2 / 11 / 1
10,549
959
14,849
27,990
12,262
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
16
0 / 5 / 3
10,173
925
6,784
14,896
9,866
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 9 / 1
10,828
984
13,398
31,243
35,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 8 / 2
10,504
955
10,877
15,646
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

61

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brukln d0dga
Tsukuyomi
19
12 / 2 / 18
13,873
1,261
27,020
13,217
5,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
18
3 / 1 / 20
11,591
1,054
13,765
16,469
20,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 0 / 20
11,912
1,083
15,459
6,866
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
SirDufus9341
Danzaburou
18
3 / 2 / 18
12,017
1,092
18,824
12,054
6,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
YeyryNC23
Neith
19
12 / 1 / 12
13,583
1,235
20,270
9,859
4,839
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
122
6
Kills
34
34
Deaths
6
11
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Brukln d0dga
Tsukuyomi
12
2
18
10.5
L
Fenrir
1
1
4
3
W
Achilles
3
1
20
13
L
Cliodhna
KUJAGER
Cliodhna
2
11
1
0.23
W
4
0
20
14
L
Tiamat
0
5
3
0.3
W
Danzaburou
SirDufus9341
Danzaburou
3
2
18
6
L
2
9
1
0.28
W
Neith
YeyryNC23
Neith
12
1
12
18
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,778
Damage
95,338
104,601
Taken
58,465
72,806
Mitigated
41,194
6,326
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Brukln d0dga
Tsukuyomi
27,020
6,800
0
1,958
13,217
5,337
0
4,481
7,331
0
42,704
L
Fenrir
4,870
1,452
0
699
14,826
8,297
0
1,955
12,832
0
19,603
W
Achilles
13,765
5,625
156
1,528
16,469
20,926
0
6,144
10,293
1,097
23,039
L
Cliodhna
KUJAGER
Cliodhna
14,849
1,479
0
0
27,990
12,262
0
3,324
24,054
0
35,751
W
15,459
702
1,587
2,800
6,866
3,891
0
3,437
3,429
34,152
0
L
Tiamat
6,784
481
145
1,590
14,896
9,866
0
4,946
9,729
12,990
0
W
Danzaburou
SirDufus9341
Danzaburou
18,824
10,750
0
2,708
12,054
6,201
0
1,865
10,189
0
36,744
L
13,398
4,280
0
2,075
31,243
35,670
0
4,567
25,851
0
34,948
W
Neith
YeyryNC23
Neith
20,270
13,564
0
3,515
9,859
4,839
0
2,002
7,857
0
39,336
L
10,877
1,191
1,592
225
15,646
6,711
0
745
14,582
32,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,069
Gold Earned
62,976
183
Minions Killed
220
4
Camps Cleared
6
875,480
Distance Traveled
1,084,248
25
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,873
1,261
29
3
3
246,453
0
L
Fenrir
11,015
1,001
27
2
1
122,834
0
W
Achilles
11,591
1,054
28
3
1
231,096
0
L
Cliodhna
10,549
959
40
4
1
200,058
0
W
Hades
11,912
1,083
52
5
0
217,421
0
L
Tiamat
10,173
925
20
2
1
183,562
25
W
Danzaburou
12,017
1,092
50
5
2
202,460
0
L
Bellona
10,828
984
49
4
0
207,294
0
W
Neith
13,583
1,235
61
6
0
186,818
0
L
Ix Chel
10,504
955
47
4
1
161,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role