Player Matchup

Nu Wa
Nu Wa
DarcieDolce
Nu Wa
Level 26
God Stats
3W - 2L
1,658 SR
Queue Stats
5W - 9L
1,549 Elo+
Party 1
Charybdis
Charybdis
SynDeaD
Charybdis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,685 Elo+
Party 1
Heimdallr
Heimdallr
Ultronixxx
Heimdallr
Level 51
God Stats
0W - 2L
1,495 SR
Queue Stats
98W - 102L
1,463 Elo+
Solo
Sol
Sol
livemax
Sol
Level 156
God Stats
19W - 28L
1,426 SR
Queue Stats
930W - 1,003L
1,469 Elo+
Solo
Scylla
Scylla
xxAndersonSouto
Scylla
Level 64
God Stats
27W - 17L
1,580 SR
Queue Stats
60W - 79L
1,480 Elo+
Party 1
Team Averages
Level 64
1,532 SR
1,529 Elo+

VS

Team Averages
Level 99
1,602 SR
1,488 Elo+
Discordia
Discordia
BolnoiKrolik
Discordia
Level 119
God Stats
14W - 18L
1,563 SR
Queue Stats
119W - 108L
1,448 Elo+
Solo
Athena
Athena
HiIItop
Athena
Level 145
God Stats
5W - 0L
1,933 SR
Queue Stats
132W - 128L
1,484 Elo+
Solo
Hachiman
Hachiman
Recluse758
Hachiman
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 44L
1,493 Elo+
Solo
Fenrir
Fenrir
Taurus1505
Fenrir
Level 67
God Stats
8W - 5L
1,438 SR
Queue Stats
324W - 327L
1,482 Elo+
Solo
Nox
Nox
VeryVerySM
Nox
Level 77
God Stats
131W - 122L
1,578 SR
Queue Stats
363W - 362L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,915
892
4,668
10,752
3,769
Charybdis
SynDeaD
Charybdis
14
0 / 9 / 0
8,858
886
5,905
20,847
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Ultronixxx
Heimdallr
14
0 / 2 / 0
8,579
858
1,524
4,739
1,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
14
0 / 1 / 0
8,735
874
5,133
3,779
1,209
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 0
9,132
913
3,157
13,931
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

122

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BolnoiKrolik
Discordia
17
11 / 0 / 13
11,863
1,186
17,241
2,418
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
HiIItop
Athena
17
2 / 0 / 23
11,181
1,118
8,687
10,439
13,202
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Recluse758
Hachiman
17
3 / 0 / 19
10,251
1,025
10,132
4,175
2,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
Taurus1505
Fenrir
17
6 / 0 / 16
10,731
1,073
8,113
7,433
6,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 20
10,425
1,043
6,179
2,575
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
116
0
Kills
25
25
Deaths
0
0
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Discordia
BolnoiKrolik
Discordia
11
0
13
17.5
L
0
7
0
0
W
Athena
HiIItop
Athena
2
0
23
13.5
W
Hachiman
Recluse758
Hachiman
3
0
19
12.5
L
Charybdis
SynDeaD
Charybdis
0
9
0
0
W
Fenrir
Taurus1505
Fenrir
6
0
16
14
L
Heimdallr
Ultronixxx
Heimdallr
0
2
0
0
W
3
0
20
13
L
Sol
0
1
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,387
Damage
50,352
54,048
Taken
27,040
19,773
Mitigated
24,437
2,174
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BolnoiKrolik
Discordia
17,241
245
356
700
2,418
1,097
0
1,503
915
34,245
0
L
4,668
1,232
0
0
10,752
3,769
0
6,255
4,497
21,474
0
W
Athena
HiIItop
Athena
8,687
1,902
0
2,430
10,439
13,202
0
4,023
5,981
19,434
0
W
Hachiman
Recluse758
Hachiman
10,132
3,919
0
1,453
4,175
2,332
0
3,241
934
0
36,221
L
Charybdis
SynDeaD
Charybdis
5,905
2,927
0
1,038
20,847
7,838
0
11,319
9,528
0
18,485
W
Fenrir
Taurus1505
Fenrir
8,113
1,616
0
1,319
7,433
6,537
0
2,974
4,459
0
20,003
L
Heimdallr
Ultronixxx
Heimdallr
1,524
588
0
171
4,739
1,928
0
3,293
1,446
0
6,657
W
6,179
42
0
0
2,575
1,269
0
1,023
1,552
32,316
0
L
Sol
5,133
652
0
343
3,779
1,209
0
1,611
2,152
22,267
0
L
3,157
508
0
622
13,931
5,029
0
9,795
4,136
26,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,219
Gold Earned
54,451
178
Minions Killed
225
3
Camps Cleared
9
847,061
Distance Traveled
1,007,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,863
1,186
40
4
0
188,494
0
L
Nu Wa
8,915
892
36
4
0
166,197
0
W
Athena
11,181
1,118
16
2
0
231,903
0
W
Hachiman
10,251
1,025
61
6
3
176,017
0
L
Charybdis
8,858
886
21
2
0
159,087
0
W
Fenrir
10,731
1,073
23
2
3
215,660
0
L
Heimdallr
8,579
858
17
2
0
182,330
0
W
Nox
10,425
1,043
85
9
3
194,951
0
L
Sol
8,735
874
37
4
2
200,418
0
L
Scylla
9,132
913
67
7
1
139,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role