Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
FatherRahm
Osiris
Silver I
Level 201
God Stats
2W - 1L
1,500 SR
Queue Stats
499W - 527L
983 MMR
Party 1
Anubis
Anubis
Silver IV
Nyyuuu
Anubis
Silver IV
Level 67
God Stats
5W - 3L
1,417 SR
Queue Stats
49W - 63L
953 MMR
Solo
Rama
Rama
Diamond IV
ShreksNut
Rama
Diamond IV
Level 122
God Stats
84W - 81L
1,591 SR
Queue Stats
282W - 272L
2,123 MMR
Solo
Kali
Kali
Silver III
Toki on Tabs
Kali
Silver III
Level 106
God Stats
1W - 0L
1,504 SR
Queue Stats
179W - 183L
924 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,502 SR
1,297 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,531 SR
1,444 MMR
Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver I
AzulSpirit
Atlas
Silver I
Level 148
God Stats
3W - 4L
1,326 SR
Queue Stats
259W - 271L
1,247 MMR
Solo
Xbalanque
Xbalanque
Silver III
BLANK_INT3RLUDE
Xbalanque
Silver III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,255 MMR
Solo
Agni
Agni
Diamond IV
Fightsdirty
Agni
Diamond IV
Level 205
God Stats
9W - 6L
1,726 SR
Queue Stats
268W - 256L
2,008 MMR
Solo
Guan Yu
Guan Yu
Silver I
MajinVegeta06
Guan Yu
Silver I
Level 124
God Stats
2W - 7L
1,604 SR
Queue Stats
404W - 438L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 0 / 3
6,801
486
3,977
9,410
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
FatherRahm
Osiris
13
0 / 1 / 0
7,744
553
4,997
16,372
14,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Nyyuuu
Anubis
13
3 / 2 / 2
7,422
530
7,083
10,597
5,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
15
6 / 0 / 1
9,219
659
10,883
10,727
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 6
7,251
518
6,462
14,261
5,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SusanoThorRavanaThanatosBacchus

VS

Bans
MartichorasPoseidonHachimanAphroditeTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 3 / 0
6,505
465
2,818
13,909
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
11
2 / 2 / 1
6,414
458
8,176
13,107
9,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Xbalanque
BLANK_INT3RLUDE
Xbalanque
11
0 / 3 / 0
6,461
462
4,918
10,342
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 1
7,711
551
10,745
8,050
2,778
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
13
0 / 1 / 1
7,469
534
11,317
10,256
12,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
3
3.5
L
Hun Batz
 
Hun Batz
0
3
0
0
L
Atlas
2
2
1
1.25
L
Xbalanque
BLANK_INT3RLUDE
Xbalanque
0
3
0
0
W
Osiris
FatherRahm
Osiris
0
1
0
0
L
1
2
1
0.75
L
Guan Yu
0
1
1
0.5
W
Anubis
Nyyuuu
Anubis
3
2
2
2
W
Rama
6
0
1
6.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,402
Damage
37,974
61,367
Taken
55,664
35,775
Mitigated
32,341
25,623
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,977
1,007
2,353
2,713
9,410
5,842
12
5,097
3,804
16,224
5,671
L
Hun Batz
 
Hun Batz
2,818
558
0
5,620
13,909
4,617
0
1,654
12,255
0
51,200
L
Atlas
8,176
2,742
0
1,874
13,107
9,199
0
5,532
7,491
24,201
0
L
Xbalanque
BLANK_INT3RLUDE
Xbalanque
4,918
1,848
0
3,794
10,342
3,073
249
527
9,815
0
44,737
W
Osiris
FatherRahm
Osiris
4,997
2,998
0
5,084
16,372
14,251
0
208
14,942
4,486
45,469
L
10,745
1,311
0
2,764
8,050
2,778
183
2,621
5,429
85,758
0
L
Guan Yu
11,317
2,636
0
2,798
10,256
12,674
65
982
9,274
0
53,381
W
Anubis
Nyyuuu
Anubis
7,083
161
0
4,732
10,597
5,050
93
6,931
3,324
62,959
0
W
Rama
10,883
9,372
0
6,391
10,727
5,020
92
1,493
8,978
0
89,831
W
6,462
2,649
0
4,350
14,261
5,612
0
5,059
9,083
0
50,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,437
Gold Earned
34,560
424
Minions Killed
404
0
Camps Cleared
0
1,421,850
Distance Traveled
1,404,736
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,801
486
37
3
0
272,661
4
L
Hun Batz
6,505
465
77
6
0
319,105
0
L
Atlas
6,414
458
15
1
0
284,535
2
L
Xbalanque
6,461
462
85
6
0
262,741
0
W
Osiris
7,744
553
88
6
0
247,372
4
L
Agni
7,711
551
142
10
0
270,005
5
L
Guan Yu
7,469
534
85
6
0
268,350
1
W
Anubis
7,422
530
89
6
0
257,040
0
W
Rama
9,219
659
140
10
0
294,643
6
W
Kali
7,251
518
70
5
0
350,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role