Player Matchup

Mercury
Mercury
KissMeImIrish
Mercury
Level 159
God Stats
6W - 3L
1,599 SR
Queue Stats
118W - 98L
1,580 Elo+
Party 1
Ymir
Ymir
Shîrohige
Ymir
Level 42
God Stats
4W - 5L
1,933 SR
Queue Stats
170W - 170L
1,549 Elo+
Solo
Nemesis
Nemesis
SoloChad
Nemesis
Level 211
God Stats
2W - 0L
1,694 SR
Queue Stats
116W - 71L
1,648 Elo+
Party 1
Shiva
Shiva
iCantDance
Shiva
Level 141
God Stats
2W - 4L
1,290 SR
Queue Stats
94W - 90L
1,558 Elo+
Solo
Ix Chel
Ix Chel
tyson1243
Ix Chel
Level 189
God Stats
6W - 3L
1,861 SR
Queue Stats
84W - 41L
1,791 Elo+
Party 1
Team Averages
Level 148
1,675 SR
1,625 Elo+

VS

Team Averages
Level 171
1,690 SR
1,633 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DarthEzh
Surtr
Level 209
God Stats
65W - 42L
1,661 SR
Queue Stats
941W - 824L
1,608 Elo+
Party 2
Baron Samedi
Baron Samedi
EisenSkrt
Baron Samedi
Level 155
God Stats
3W - 2L
1,689 SR
Queue Stats
805W - 614L
1,637 Elo+
Party 2
Xbalanque
Xbalanque
IWatchSerqetXxX
Xbalanque
Level 81
God Stats
1W - 1L
1,962 SR
Queue Stats
82W - 40L
1,721 Elo+
Party 2
Thor
Thor
MeerCon
Thor
Level 148
God Stats
7W - 3L
1,638 SR
Queue Stats
179W - 86L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
9 / 2 / 5
8,977
691
7,578
12,419
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 1 / 12
7,685
591
8,548
12,398
8,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
SoloChad
Nemesis
13
4 / 3 / 4
7,567
582
6,341
9,946
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
13
3 / 2 / 2
7,694
592
10,987
14,909
12,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
tyson1243
Ix Chel
13
5 / 2 / 6
7,998
615
10,818
7,356
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 4 / 2
7,507
577
9,013
8,311
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
DarthEzh
Surtr
12
2 / 3 / 1
7,132
549
8,493
16,349
13,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
EisenSkrt
Baron Samedi
10
1 / 6 / 1
6,239
480
6,150
15,130
12,101
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
IWatchSerqetXxX
Xbalanque
12
0 / 6 / 3
7,103
546
6,556
9,237
2,837
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
MeerCon
Thor
12
4 / 4 / 4
7,538
580
6,999
12,043
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
23
Kills
10
10
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
2
1
L
Surtr
DarthEzh
Surtr
2
3
1
0.83
L
Baron Samedi
EisenSkrt
Baron Samedi
1
6
1
0.25
L
Xbalanque
IWatchSerqetXxX
Xbalanque
0
6
3
0.25
W
Mercury
9
2
5
5.75
L
Thor
MeerCon
Thor
4
4
4
1.5
W
2
1
12
8
W
Nemesis
SoloChad
Nemesis
4
3
4
2
W
Shiva
3
2
2
2
W
Ix Chel
tyson1243
Ix Chel
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,272
Damage
37,211
57,028
Taken
61,070
32,553
Mitigated
36,228
14,123
Healing
16,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,013
2,112
0
1,495
8,311
2,996
0
4,343
3,968
61,167
0
L
Surtr
DarthEzh
Surtr
8,493
3,368
0
6,867
16,349
13,534
0
2,328
14,021
1,638
48,250
L
Baron Samedi
EisenSkrt
Baron Samedi
6,150
1,368
405
2,488
15,130
12,101
0
8,218
6,912
21,175
0
L
Xbalanque
IWatchSerqetXxX
Xbalanque
6,556
2,440
0
1,383
9,237
2,837
0
565
8,672
0
54,264
W
Mercury
7,578
4,529
0
1,517
12,419
4,972
0
2,614
9,805
0
86,932
L
Thor
MeerCon
Thor
6,999
958
0
3,441
12,043
4,760
0
4,112
7,931
0
40,381
W
8,548
2,314
0
3,490
12,398
8,479
0
6,764
5,613
39,733
0
W
Nemesis
SoloChad
Nemesis
6,341
2,360
0
1,791
9,946
4,141
0
870
9,076
0
48,845
W
Shiva
10,987
2,310
0
3,431
14,909
12,210
59
2,455
12,454
161
65,605
W
Ix Chel
tyson1243
Ix Chel
10,818
1,608
1,501
2,393
7,356
2,751
0
3,495
3,861
61,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
35,519
503
Minions Killed
372
0
Camps Cleared
0
1,393,547
Distance Traveled
1,281,925
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,507
577
100
8
0
257,934
0
L
Surtr
7,132
549
84
6
0
238,167
0
L
Baron Samedi
6,239
480
18
1
0
254,007
5
L
Xbalanque
7,103
546
99
8
0
246,575
0
W
Mercury
8,977
691
132
10
0
329,457
0
L
Thor
7,538
580
71
5
0
285,242
0
W
Ymir
7,685
591
55
4
0
262,481
3
W
Nemesis
7,567
582
85
7
0
281,421
1
W
Shiva
7,694
592
108
8
0
252,785
0
W
Ix Chel
7,998
615
123
9
0
267,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role