Player Matchup

Jing Wei
Jing Wei
KaMiKaZe14_0620
Jing Wei
Level 127
God Stats
5W - 6L
1,447 SR
Queue Stats
82W - 86L
1,444 Elo+
Solo
Hades
Hades
MestreAhPuch
Hades
Level 165
God Stats
5W - 7L
1,709 SR
Queue Stats
334W - 341L
1,534 Elo+
Solo
Ymir
Ymir
ViniPipi
Ymir
Level 88
God Stats
27W - 16L
1,593 SR
Queue Stats
242W - 260L
1,521 Elo+
Solo
Yemoja
Yemoja
Zeldriisb
Yemoja
Level 81
God Stats
15W - 10L
1,622 SR
Queue Stats
104W - 107L
1,564 Elo+
Solo
Vulcan
Vulcan
scorpion159funny
Vulcan
Level 106
God Stats
3W - 3L
1,855 SR
Queue Stats
226W - 205L
1,561 Elo+
Solo
Team Averages
Level 113
1,645 SR
1,525 Elo+

VS

Team Averages
Level 121
1,398 SR
1,489 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CrispyD0FImo
Thanatos
Level 127
God Stats
2W - 4L
1,108 SR
Queue Stats
223W - 223L
1,479 Elo+
Solo
Achilles
Achilles
igorblackshadow3
Achilles
Level 74
God Stats
25W - 30L
1,382 SR
Queue Stats
564W - 557L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
0 / 1 / 0
7,599
507
5,176
8,872
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 1
8,489
566
4,114
10,877
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
1 / 3 / 1
6,184
412
2,883
8,535
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Zeldriisb
Yemoja
10
0 / 0 / 2
6,526
435
3,349
6,731
4,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 0
7,956
530
6,699
11,768
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 0 / 1
8,848
590
5,829
5,939
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
 
Charybdis
15
1 / 0 / 2
8,702
580
6,378
6,680
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
 
Kuzenbo
9
0 / 0 / 4
6,602
440
4,618
9,541
8,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
CrispyD0FImo
Thanatos
14
2 / 1 / 3
7,875
525
6,704
11,419
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
4 / 2 / 0
8,659
577
7,674
12,594
10,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
8
8
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
1
1.5
W
Charybdis
 
Charybdis
1
0
2
2
W
Kuzenbo
 
Kuzenbo
0
0
4
2
W
Thanatos
CrispyD0FImo
Thanatos
2
1
3
3.5
L
Jing Wei
0
1
0
0
L
0
1
1
0.5
L
Ymir
1
3
1
0.5
L
Yemoja
Zeldriisb
Yemoja
0
0
2
1
W
4
2
0
2
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,221
Damage
31,203
46,783
Taken
46,173
20,812
Mitigated
28,394
19,418
Healing
24,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,829
1,282
0
1,800
5,939
2,263
0
2,945
2,994
91,041
0
W
Charybdis
 
Charybdis
6,378
4,017
0
4,828
6,680
2,717
766
753
5,927
0
78,112
W
Kuzenbo
 
Kuzenbo
4,618
2,306
0
2,079
9,541
8,445
116
2,575
6,966
14,919
0
W
Thanatos
CrispyD0FImo
Thanatos
6,704
1,213
0
13,113
11,419
4,789
0
2,673
8,746
0
71,124
L
Jing Wei
5,176
4,474
0
3,933
8,872
3,453
0
1,889
6,983
0
66,917
L
4,114
535
160
7,114
10,877
4,982
0
3,530
7,347
100,385
0
L
Ymir
2,883
621
0
2,375
8,535
3,601
0
2,437
5,970
26,604
0
L
Yemoja
Zeldriisb
Yemoja
3,349
686
2,028
1,266
6,731
4,311
138
2,591
4,140
16,606
0
W
7,674
1,381
0
2,941
12,594
10,180
164
8,138
4,456
0
52,734
L
6,699
2,723
0
2,542
11,768
4,465
428
21
11,073
49,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,754
Gold Earned
40,686
456
Minions Killed
501
0
Camps Cleared
0
1,333,866
Distance Traveled
1,572,852
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,848
590
164
11
0
347,025
5
W
Charybdis
8,702
580
143
10
0
274,722
1
W
Kuzenbo
6,602
440
12
1
0
320,219
6
W
Thanatos
7,875
525
102
7
0
339,573
0
L
Jing Wei
7,599
507
113
8
0
283,633
3
L
Hades
8,489
566
169
11
0
295,456
4
L
Ymir
6,184
412
54
4
0
239,642
0
L
Yemoja
6,526
435
29
2
0
254,904
6
W
Achilles
8,659
577
80
5
0
291,313
7
L
Vulcan
7,956
530
91
6
0
260,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role