Player Matchup

Chaac
Chaac
Burnxy
Chaac
Level 86
God Stats
1W - 1L
1,733 SR
Queue Stats
49W - 49L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
FarkingFinny
Baron Samedi
Level 28
God Stats
11W - 18L
1,409 SR
Queue Stats
20W - 40L
1,280 Elo+
Party 1
Neith
Neith
snxwyJR
Neith
Level 75
God Stats
4W - 5L
1,425 SR
Queue Stats
62W - 72L
1,348 Elo+
Party 1
Team Averages
Level 63
1,522 SR
1,322 Elo+

VS

Team Averages
Level 56
1,547 SR
1,470 Elo+
Yemoja
Yemoja
CARMINE 0666
Yemoja
Level 52
God Stats
11W - 12L
1,422 SR
Queue Stats
45W - 64L
1,346 Elo+
Solo
Ratatoskr
Ratatoskr
EiēnNðKāmi
Ratatoskr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,614 Elo+
Solo
Anubis
Anubis
WolfGamez
Anubis
Level 67
God Stats
7W - 1L
1,718 SR
Queue Stats
111W - 95L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Burnxy
Chaac
11
0 / 1 / 3
10,803
635
4,599
5,754
3,645
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
FarkingFinny
Baron Samedi
15
2 / 8 / 4
12,586
740
12,108
16,378
5,644
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
snxwyJR
Neith
16
4 / 2 / 2
13,265
780
11,564
17,250
5,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 1 / 10
13,121
772
6,180
15,516
9,455
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
EiēnNðKāmi
Ratatoskr
13
0 / 4 / 5
11,753
691
4,239
13,794
5,165
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
WolfGamez
Anubis
17
10 / 2 / 1
14,185
834
21,110
14,733
8,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
11
11
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
Burnxy
Chaac
0
1
3
1.5
W
Yemoja
1
1
10
6
W
Ratatoskr
EiēnNðKāmi
Ratatoskr
0
4
5
0.63
L
Baron Samedi
FarkingFinny
Baron Samedi
2
8
4
0.5
W
Anubis
WolfGamez
Anubis
10
2
1
5.25
L
Neith
snxwyJR
Neith
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,271
Damage
31,529
39,382
Taken
44,043
15,108
Mitigated
23,018
6,312
Healing
17,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Burnxy
Chaac
4,599
583
0
2,171
5,754
3,645
0
2,838
2,916
0
27,286
W
Yemoja
6,180
751
5,448
6,375
15,516
9,455
512
4,647
10,869
31,683
0
W
Ratatoskr
EiēnNðKāmi
Ratatoskr
4,239
325
0
633
13,794
5,165
0
4,209
9,585
0
60,421
L
Baron Samedi
FarkingFinny
Baron Samedi
12,108
893
443
620
16,378
5,644
52
13,114
3,264
46,662
0
W
Anubis
WolfGamez
Anubis
21,110
551
0
5,004
14,733
8,398
2,117
4,266
10,467
84,261
0
L
Neith
snxwyJR
Neith
11,564
2,719
0
3,078
17,250
5,819
204
12,156
5,094
0
67,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,654
Gold Earned
39,059
182
Minions Killed
234
0
Camps Cleared
0
735,436
Distance Traveled
940,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,803
635
32
2
0
194,858
0
W
Yemoja
13,121
772
34
2
0
273,237
0
W
Ratatoskr
11,753
691
74
4
0
349,704
0
L
Baron Samedi
12,586
740
51
3
0
256,538
0
W
Anubis
14,185
834
126
7
0
317,995
0
L
Neith
13,265
780
99
6
0
284,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role