Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JcmKing98
Cthulhu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
SHION_YIN
Tyr
Level 208
God Stats
7W - 8L
1,596 SR
Queue Stats
602W - 610L
1,472 Elo+
Solo
Nox
Nox
Smurfer03_Lol
Nox
Level 159
God Stats
1W - 3L
1,496 SR
Queue Stats
53W - 46L
1,574 Elo+
Party 1
Team Averages
Level 132
1,519 SR
1,509 Elo+

VS

Team Averages
Level 114
1,516 SR
1,590 Elo+
Ares
Ares
 
Ares
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GeeVee
Amaterasu
Level 173
God Stats
2W - 1L
1,501 SR
Queue Stats
55W - 46L
1,573 Elo+
Solo
Surtr
Surtr
IgnaciousD
Surtr
Level 125
God Stats
5W - 9L
1,599 SR
Queue Stats
400W - 390L
1,548 Elo+
Solo
Aphrodite
Aphrodite
Ultraduckbeam
Aphrodite
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 28L
1,777 Elo+
Solo
Chiron
Chiron
lgXDXD
Chiron
Level 127
God Stats
2W - 1L
1,478 SR
Queue Stats
178W - 161L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 3 / 2
5,252
875
6,680
7,057
7,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
 
Yemoja
10
0 / 0 / 2
5,173
862
1,154
3,885
2,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
JcmKing98
Cthulhu
9
0 / 2 / 2
5,415
903
4,681
7,451
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
5,426
904
6,790
9,540
8,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 1 / 2
6,320
1,053
7,012
4,675
2,351
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 0 / 6
6,149
1,025
5,734
8,344
7,591
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Amaterasu
GeeVee
Amaterasu
12
3 / 1 / 4
6,206
1,034
4,849
9,571
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
10
1 / 2 / 3
5,540
923
5,521
6,566
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Ultraduckbeam
Aphrodite
11
0 / 1 / 6
5,754
959
3,691
6,221
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
lgXDXD
Chiron
12
2 / 0 / 5
6,225
1,038
9,694
4,970
2,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
4
Kills
8
8
Deaths
4
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
2
0.67
L
Yemoja
 
Yemoja
0
0
2
1
W
Ares
 
Ares
2
0
6
5
W
Amaterasu
GeeVee
Amaterasu
3
1
4
5
W
Surtr
1
2
3
1.25
L
Cthulhu
JcmKing98
Cthulhu
0
2
2
0.5
L
1
2
1
0.75
L
2
1
2
3
W
Aphrodite
Ultraduckbeam
Aphrodite
0
1
6
3
W
Chiron
lgXDXD
Chiron
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,317
Damage
29,489
32,608
Taken
35,672
27,233
Mitigated
26,307
12,986
Healing
20,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,680
1,614
606
812
7,057
7,283
0
1,630
5,216
11,304
0
L
Yemoja
 
Yemoja
1,154
792
7,021
1,508
3,885
2,143
0
1,343
2,495
2,543
0
W
Ares
 
Ares
5,734
277
852
1,693
8,344
7,591
0
4,067
4,201
6,833
0
W
Amaterasu
GeeVee
Amaterasu
4,849
1,729
577
4,424
9,571
8,092
0
4,594
4,790
0
7,370
W
Surtr
5,521
2,359
662
1,320
6,566
4,122
0
3,385
3,181
259
9,113
L
Cthulhu
JcmKing98
Cthulhu
4,681
238
134
880
7,451
7,075
0
2,388
5,016
7,748
0
L
6,790
538
304
886
9,540
8,381
0
3,085
6,197
0
12,488
L
7,012
973
169
666
4,675
2,351
0
1,226
3,401
19,100
0
W
Aphrodite
Ultraduckbeam
Aphrodite
3,691
586
5,902
3,595
6,221
4,007
70
3,690
2,368
15,740
0
W
Chiron
lgXDXD
Chiron
9,694
3,225
441
1,191
4,970
2,495
888
3,286
1,577
0
21,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,586
Gold Earned
29,874
71
Minions Killed
76
0
Camps Cleared
0
550,844
Distance Traveled
705,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,252
875
7
1
0
84,848
0
L
Yemoja
5,173
862
4
1
0
116,485
0
W
Ares
6,149
1,025
2
0
0
145,983
0
W
Amaterasu
6,206
1,034
11
2
0
144,386
0
W
Surtr
5,540
923
10
2
0
139,093
0
L
Cthulhu
5,415
903
7
1
0
109,891
0
L
Tyr
5,426
904
19
3
0
126,306
0
L
Nox
6,320
1,053
34
6
0
113,314
0
W
Aphrodite
5,754
959
27
5
0
138,347
0
W
Chiron
6,225
1,038
26
4
0
138,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role