Player Matchup

Fenrir
Fenrir
Vigilante3015
Fenrir
Level 26
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 2
King Arthur
King Arthur
XolodOK3574
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,509 Elo+
Party 2
Rama
Rama
ganeshdmt
Rama
Level 48
God Stats
2W - 5L
1,707 SR
Queue Stats
84W - 108L
1,317 Elo+
Solo
Team Averages
Level 40
1,474 SR
1,346 Elo+

VS

Team Averages
Level 73
1,495 SR
1,461 Elo+
Cupid
Cupid
AbiHowi
Cupid
Level 89
God Stats
9W - 5L
1,550 SR
Queue Stats
58W - 48L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
Devilence
Cthulhu
Level 28
God Stats
5W - 0L
1,434 SR
Queue Stats
23W - 20L
1,402 Elo+
Party 1
Janus
Janus
thestreetsaint97
Janus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,536
654
1,918
8,032
3,137
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
XolodOK3574
King Arthur
9
0 / 8 / 1
6,777
678
5,347
14,859
11,799
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
10
1 / 2 / 0
7,483
748
4,197
7,661
2,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AbiHowi
Cupid
11
6 / 1 / 8
8,748
875
8,715
4,723
2,084
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Devilence
Cthulhu
12
6 / 0 / 8
8,651
865
8,671
9,693
11,900
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 7
7,928
793
7,199
2,684
1,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
14
14
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cupid
AbiHowi
Cupid
6
1
8
10
W
Cthulhu
Devilence
Cthulhu
6
0
8
10
L
0
4
0
0
L
King Arthur
XolodOK3574
King Arthur
0
8
1
0.06
L
Rama
1
2
0
0.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,462
Damage
24,585
30,552
Taken
17,100
17,862
Mitigated
15,068
1,480
Healing
1,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AbiHowi
Cupid
8,715
5,745
0
250
4,723
2,084
913
322
4,401
0
32,055
W
Cthulhu
Devilence
Cthulhu
8,671
980
411
292
9,693
11,900
100
838
8,855
17,143
1,221
L
1,918
146
0
0
8,032
3,137
0
4,220
3,812
0
7,779
L
King Arthur
XolodOK3574
King Arthur
5,347
155
0
250
14,859
11,799
0
6,061
8,722
4,489
17,443
L
Rama
4,197
3,237
0
1,230
7,661
2,926
0
4,847
2,814
0
28,529
W
7,199
265
0
457
2,684
1,084
470
643
2,041
36,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,796
Gold Earned
25,327
91
Minions Killed
117
0
Camps Cleared
0
508,467
Distance Traveled
534,456
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,748
875
36
4
0
172,285
0
W
Cthulhu
8,651
865
20
2
0
184,187
0
L
Fenrir
6,536
654
13
1
0
187,285
0
L
King Arthur
6,777
678
29
3
0
165,722
0
L
Rama
7,483
748
49
5
0
155,460
0
W
Janus
7,928
793
61
6
0
177,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role