Player Matchup

Susano
Susano
 
Susano
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
AyaneMitsu
Ishtar
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,361 Elo+
Solo
Hercules
Hercules
Dimon22rus
Hercules
Level 156
God Stats
11W - 20L
1,625 SR
Queue Stats
843W - 878L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
HANNUKHA
Sylvanus
Level 146
God Stats
3W - 6L
1,432 SR
Queue Stats
283W - 286L
1,494 Elo+
Solo
Set
Set
QUKIG
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,456 Elo+
Solo
Team Averages
Level 100
1,511 SR
1,456 Elo+

VS

Team Averages
Level 120
1,414 SR
1,536 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Cygan
Kuzenbo
Level 125
God Stats
5W - 8L
1,288 SR
Queue Stats
263W - 264L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
Dymies
Zhong Kui
Level 208
God Stats
10W - 13L
1,457 SR
Queue Stats
1,035W - 863L
1,542 Elo+
Party 2
Izanami
Izanami
Silence7296
Izanami
Level 115
God Stats
1W - 2L
1,324 SR
Queue Stats
443W - 443L
1,512 Elo+
Solo
Guan Yu
Guan Yu
Ultraduckbeam
Guan Yu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 28L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 4 / 6
7,402
673
8,986
10,332
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
AyaneMitsu
Ishtar
15
2 / 5 / 8
8,064
733
7,005
9,092
4,728
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Dimon22rus
Hercules
16
3 / 3 / 8
8,036
731
7,297
14,390
15,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
HANNUKHA
Sylvanus
16
5 / 3 / 3
8,713
792
11,567
9,115
5,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
QUKIG
Set
13
1 / 7 / 6
7,022
638
5,569
12,243
7,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 3 / 15
9,217
838
12,647
16,609
24,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
Cygan
Kuzenbo
15
2 / 3 / 15
8,729
794
9,984
19,134
23,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Dymies
Zhong Kui
17
12 / 1 / 8
10,549
959
11,964
10,299
12,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Silence7296
Izanami
14
3 / 3 / 8
8,765
797
6,305
7,938
3,462
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
16
2 / 3 / 16
9,347
850
8,352
13,982
17,288
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
84
13
Kills
22
22
Deaths
13
31
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
4
6
1.25
W
Bacchus
 
Bacchus
3
3
15
3.5
L
Ishtar
AyaneMitsu
Ishtar
2
5
8
1.2
W
Kuzenbo
Cygan
Kuzenbo
2
3
15
3.17
L
Hercules
Dimon22rus
Hercules
3
3
8
2.33
W
Zhong Kui
Dymies
Zhong Kui
12
1
8
16
L
Sylvanus
HANNUKHA
Sylvanus
5
3
3
2.17
L
Set
QUKIG
Set
1
7
6
0.57
W
Izanami
Silence7296
Izanami
3
3
8
2.33
W
Guan Yu
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,424
Damage
49,252
55,172
Taken
67,962
37,425
Mitigated
81,004
13,358
Healing
32,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,986
565
553
496
10,332
5,050
0
5,832
4,259
0
19,604
W
Bacchus
 
Bacchus
12,647
864
1,511
2,971
16,609
24,873
29
1,981
13,916
15,766
1,334
L
Ishtar
AyaneMitsu
Ishtar
7,005
3,271
240
145
9,092
4,728
0
6,692
1,941
0
15,770
W
Kuzenbo
Cygan
Kuzenbo
9,984
2,817
395
5,644
19,134
23,180
420
3,331
14,811
18,536
0
L
Hercules
Dimon22rus
Hercules
7,297
1,513
341
5,243
14,390
15,129
0
7,267
6,519
0
13,251
W
Zhong Kui
Dymies
Zhong Kui
11,964
1,487
1,694
4,652
10,299
12,201
1,245
2,118
7,121
29,007
0
L
Sylvanus
HANNUKHA
Sylvanus
11,567
943
3,957
2,071
9,115
5,505
0
5,331
2,985
20,417
0
L
Set
QUKIG
Set
5,569
1,375
0
312
12,243
7,013
0
8,295
3,562
0
10,123
W
Izanami
Silence7296
Izanami
6,305
3,519
233
873
7,938
3,462
2,842
1,031
6,711
0
17,812
W
Guan Yu
8,352
839
9,019
5,948
13,982
17,288
1,461
2,616
10,650
2,116
14,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,237
Gold Earned
46,607
93
Minions Killed
124
0
Camps Cleared
0
871,242
Distance Traveled
983,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,402
673
23
2
0
197,554
0
W
Bacchus
9,217
838
12
1
0
231,404
0
L
Ishtar
8,064
733
25
2
0
129,630
0
W
Kuzenbo
8,729
794
13
1
0
184,239
0
L
Hercules
8,036
731
17
2
0
194,287
0
W
Zhong Kui
10,549
959
38
3
0
184,543
0
L
Sylvanus
8,713
792
24
2
0
185,101
0
L
Set
7,022
638
4
0
0
164,670
0
W
Izanami
8,765
797
33
3
0
152,433
0
W
Guan Yu
9,347
850
28
3
0
230,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role