Player Matchup

Cerberus
Cerberus
BigCrunchySalad
Cerberus
Level 127
God Stats
11W - 14L
1,426 SR
Queue Stats
187W - 211L
1,353 Elo+
Party 1
Janus
Janus
ValarMorgulis335
Janus
Level 88
God Stats
10W - 4L
1,651 SR
Queue Stats
510W - 462L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
icepac0
Danzaburou
Level 62
God Stats
16W - 16L
1,412 SR
Queue Stats
57W - 90L
1,185 Elo+
Solo
Team Averages
Level 92
1,496 SR
1,310 Elo+

VS

Team Averages
Level 57
1,403 SR
1,177 Elo+
Baron Samedi
Baron Samedi
crownedclown123
Baron Samedi
Level 107
God Stats
5W - 9L
1,430 SR
Queue Stats
317W - 333L
1,362 Elo+
Solo
Rama
Rama
kuga0203
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 66L
1,071 Elo+
Party 2
Cthulhu
Cthulhu
モーリーMOORII
Cthulhu
Level 41
God Stats
1W - 6L
1,278 SR
Queue Stats
21W - 83L
1,098 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
6 / 1 / 8
11,391
814
7,623
15,884
10,737
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 0 / 9
12,075
863
16,647
9,133
4,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
icepac0
Danzaburou
14
3 / 2 / 8
11,144
796
7,361
11,560
4,933
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
crownedclown123
Baron Samedi
10
1 / 2 / 2
9,249
661
4,511
5,739
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
1 / 10 / 1
9,171
655
5,832
16,145
6,072
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 1
9,659
690
11,305
17,337
13,668
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
3
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
1
8
10
W
5
0
9
9.5
L
Baron Samedi
crownedclown123
Baron Samedi
1
2
2
1
W
Danzaburou
icepac0
Danzaburou
3
2
8
3.5
L
Rama
1
10
1
0.15
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,631
Damage
21,648
36,577
Taken
39,221
19,803
Mitigated
21,998
11,961
Healing
1,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,623
724
0
6,037
15,884
10,737
504
5,564
10,128
25,884
0
W
16,647
1,111
273
3,300
9,133
4,133
1,118
5,606
3,527
76,633
0
L
Baron Samedi
crownedclown123
Baron Samedi
4,511
177
275
1,016
5,739
2,258
72
4,350
1,341
18,630
0
W
Danzaburou
icepac0
Danzaburou
7,361
3,393
328
2,023
11,560
4,933
909
5,604
5,956
0
34,363
L
Rama
5,832
3,832
0
0
16,145
6,072
60
9,221
6,924
576
26,180
L
11,305
330
100
0
17,337
13,668
0
10,933
6,404
34,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,610
Gold Earned
28,079
179
Minions Killed
95
0
Camps Cleared
0
789,552
Distance Traveled
538,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,391
814
36
3
0
270,226
0
W
Janus
12,075
863
102
7
0
271,133
0
L
Baron Samedi
9,249
661
25
2
0
102,111
0
W
Danzaburou
11,144
796
41
3
0
248,193
0
L
Rama
9,171
655
36
3
0
165,132
0
L
Cthulhu
9,659
690
34
2
0
271,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role