Player Matchup

Sun Wukong
Sun Wukong
Ballocito
Sun Wukong
Level 125
God Stats
36W - 29L
1,561 SR
Queue Stats
656W - 728L
1,438 Elo+
Solo
Izanami
Izanami
Fluffydoge62
Izanami
Level 62
God Stats
1W - 1L
1,717 SR
Queue Stats
5W - 9L
1,198 Elo+
Party 1
Serqet
Serqet
GetRockedOn
Serqet
Level 124
God Stats
2W - 4L
1,539 SR
Queue Stats
164W - 176L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
T-Runks2000
Baron Samedi
Level 147
God Stats
65W - 49L
1,547 SR
Queue Stats
636W - 626L
1,471 Elo+
Solo
Sobek
Sobek
TPRjestermax
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,487 Elo+
Party 1
Team Averages
Level 117
1,573 SR
1,412 Elo+

VS

Team Averages
Level 93
1,543 SR
1,530 Elo+
Thoth
Thoth
APJAY
Thoth
Level 135
God Stats
0W - 5L
1,511 SR
Queue Stats
319W - 305L
1,459 Elo+
Solo
Rama
Rama
Leinaz8256
Rama
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,630 Elo+
Solo
Bakasura
Bakasura
MaikaoNash
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,587 Elo+
Solo
Hel
Hel
Melascula4486
Hel
Level 104
God Stats
7W - 12L
1,579 SR
Queue Stats
194W - 185L
1,474 Elo+
Solo
King Arthur
King Arthur
temp-921478
King Arthur
Level 63
God Stats
4W - 8L
1,624 SR
Queue Stats
67W - 82L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ballocito
Sun Wukong
12
4 / 1 / 2
7,324
610
10,201
11,665
8,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Fluffydoge62
Izanami
11
2 / 1 / 3
6,465
539
2,560
4,778
1,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
12
7 / 1 / 3
7,249
604
7,183
10,011
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
T-Runks2000
Baron Samedi
10
3 / 1 / 3
5,970
498
5,208
6,547
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 9
6,273
523
5,000
9,558
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
APJAY
Thoth
12
1 / 2 / 1
6,766
564
5,037
7,209
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
4 / 2 / 0
6,012
501
5,613
5,818
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
MaikaoNash
Bakasura
9
0 / 4 / 1
5,503
459
1,989
13,284
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 1
5,660
472
5,571
9,395
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
temp-921478
King Arthur
9
0 / 4 / 1
5,307
442
6,812
12,834
10,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
5
6
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
APJAY
Thoth
1
2
1
0.75
W
Sun Wukong
Ballocito
Sun Wukong
4
1
2
5
W
Izanami
Fluffydoge62
Izanami
2
1
3
3.5
W
Serqet
7
1
3
8.5
L
4
2
0
2
L
Bakasura
MaikaoNash
Bakasura
0
4
1
0.13
L
0
5
1
0.1
W
Baron Samedi
T-Runks2000
Baron Samedi
3
1
3
4.5
W
1
2
9
2.75
L
King Arthur
temp-921478
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,152
Damage
25,022
42,559
Taken
48,540
24,549
Mitigated
22,157
16,247
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
APJAY
Thoth
5,037
66
0
1,190
7,209
2,160
0
2,929
3,972
51,596
0
W
Sun Wukong
Ballocito
Sun Wukong
10,201
1,929
0
4,009
11,665
8,513
0
2,071
9,464
0
54,329
W
Izanami
Fluffydoge62
Izanami
2,560
1,584
0
995
4,778
1,626
434
1,080
3,678
0
43,967
W
Serqet
7,183
1,620
0
5,104
10,011
3,962
86
1,396
8,615
0
48,442
L
5,613
4,702
0
2,107
5,818
1,361
899
1,165
4,287
0
22,735
L
Bakasura
MaikaoNash
Bakasura
1,989
1,510
0
3,286
13,284
5,240
0
1,671
11,321
0
33,377
L
5,571
519
843
3,016
9,395
3,034
0
3,366
6,029
35,499
0
W
Baron Samedi
T-Runks2000
Baron Samedi
5,208
224
310
1,807
6,547
2,779
0
3,775
2,772
32,595
0
W
5,000
215
0
4,022
9,558
7,669
27
2,441
7,117
20,620
0
L
King Arthur
temp-921478
King Arthur
6,812
756
0
0
12,834
10,362
0
1,252
11,245
0
27,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
29,248
308
Minions Killed
286
0
Camps Cleared
0
1,318,496
Distance Traveled
1,252,240
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,766
564
100
8
0
230,359
0
W
Sun Wukong
7,324
610
82
7
0
248,191
0
W
Izanami
6,465
539
76
6
0
239,768
4
W
Serqet
7,249
604
73
6
0
299,918
2
L
Rama
6,012
501
40
3
0
226,327
2
L
Bakasura
5,503
459
65
5
0
274,076
0
L
Hel
5,660
472
49
4
0
252,514
1
W
Baron Samedi
5,970
498
51
4
0
264,655
1
W
Sobek
6,273
523
26
2
0
265,964
0
L
King Arthur
5,307
442
32
3
0
268,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role