Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze I
Life1666
Jormungandr
Bronze I
Level 90
God Stats
2W - 0L
1,706 SR
Queue Stats
50W - 76L
1,105 MMR
Solo
Janus
Janus
Silver II
Xanyy25
Janus
Silver II
Level 110
God Stats
6W - 9L
1,355 SR
Queue Stats
140W - 169L
1,114 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,520 SR
1,240 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,386 SR
1,195 MMR
Horus
Horus
Gold II
Iamgoinginsane
Horus
Gold II
Level 60
God Stats
3W - 4L
1,500 SR
Queue Stats
141W - 158L
1,551 MMR
Solo
Thanatos
Thanatos
Silver V
RiichtigerKeviin
Thanatos
Silver V
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
854 MMR
Solo
Ix Chel
Ix Chel
Bronze III
SniperVirus8550
Ix Chel
Bronze III
Level 140
God Stats
1W - 1L
1,157 SR
Queue Stats
119W - 134L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
12 / 6 / 9
12,803
915
15,608
15,696
5,873
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Life1666
Jormungandr
13
5 / 2 / 17
11,483
820
11,154
13,969
15,419
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
Xanyy25
Janus
15
8 / 2 / 14
12,608
901
20,433
8,252
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AtlasRavanaBaba YagaFenrirMaui

VS

Bans
AchillesMartichorasVamanaIshtarGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 6
10,840
774
11,611
23,241
25,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 11 / 4
10,425
745
8,246
16,267
6,961
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 9 / 5
10,699
764
10,867
14,637
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
25
Kills
10
10
Deaths
25
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
6
9
2.75
L
4
5
6
1.4
W
Jormungandr
Life1666
Jormungandr
5
2
17
6.75
L
3
11
4
0.45
L
3
9
5
0.61
W
Janus
Xanyy25
Janus
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,195
Damage
30,724
37,917
Taken
54,145
24,242
Mitigated
38,124
6,151
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,608
8,142
0
4,307
15,696
5,873
1,579
6,253
9,379
0
34,735
L
11,611
4,791
633
3,796
23,241
25,048
0
14,844
8,282
0
19,120
W
Jormungandr
Life1666
Jormungandr
11,154
3,300
509
552
13,969
15,419
348
3,424
10,457
29,529
1,391
L
8,246
3,009
0
4,528
16,267
6,961
20
8,951
7,264
0
30,887
L
10,867
1,433
953
1,132
14,637
6,115
0
7,045
7,412
51,591
0
W
Janus
Xanyy25
Janus
20,433
1,712
0
783
8,252
2,950
883
1,624
6,624
67,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,894
Gold Earned
31,964
139
Minions Killed
121
0
Camps Cleared
0
777,219
Distance Traveled
673,506
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,803
915
19
1
0
257,911
1
L
Horus
10,840
774
5
0
0
254,625
0
W
Jormungandr
11,483
820
28
2
0
238,648
1
L
Thanatos
10,425
745
45
3
0
223,725
0
L
Ix Chel
10,699
764
71
5
0
195,156
0
W
Janus
12,608
901
92
7
0
280,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role