Player Matchup

Cthulhu
Cthulhu
Amva Vandam
Cthulhu
Level 154
God Stats
21W - 10L
1,645 SR
Queue Stats
191W - 172L
1,501 Elo+
Solo
Bastet
Bastet
Bugs_chungus420
Bastet
Level 66
God Stats
17W - 17L
1,515 SR
Queue Stats
145W - 167L
1,431 Elo+
Solo
Ymir
Ymir
G M0NKEY
Ymir
Level 158
God Stats
3W - 3L
1,283 SR
Queue Stats
175W - 163L
1,588 Elo+
Solo
Charybdis
Charybdis
Qin-Shi-Huang-40
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 118L
1,468 Elo+
Solo
Nu Wa
Nu Wa
SheaWulf
Nu Wa
Level 107
God Stats
52W - 48L
1,550 SR
Queue Stats
236W - 237L
1,457 Elo+
Solo
Team Averages
Level 110
1,499 SR
1,489 Elo+

VS

Team Averages
Level 125
1,554 SR
1,462 Elo+
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
HairyEtTubbyMan
Hera
Level 117
God Stats
22W - 11L
1,644 SR
Queue Stats
142W - 148L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
Knightmare_Omen4
Jormungandr
Level 174
God Stats
2W - 2L
1,538 SR
Queue Stats
430W - 397L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
The_Reverend_Gre
Tsukuyomi
Level 83
God Stats
11W - 7L
1,565 SR
Queue Stats
259W - 224L
1,491 Elo+
Solo
Surtr
Surtr
sandjlafever
Surtr
Level 126
God Stats
21W - 24L
1,521 SR
Queue Stats
141W - 165L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amva Vandam
Cthulhu
7
0 / 2 / 0
4,780
478
5,492
9,355
4,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
3,923
392
1,071
2,620
659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
5 / 1 / 0
6,822
682
5,884
7,973
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
8
1 / 4 / 1
4,718
472
4,522
9,890
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
SheaWulf
Nu Wa
9
0 / 4 / 2
4,941
494
4,802
6,096
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
3 / 0 / 2
5,379
538
8,019
7,969
2,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 2
6,025
603
1,869
5,433
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Knightmare_Omen4
Jormungandr
7
1 / 2 / 4
5,131
513
6,217
8,436
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
11
5 / 1 / 1
6,399
640
3,799
8,033
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 0
4,887
489
4,065
7,913
4,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
11
11
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
2
4
L
Cthulhu
Amva Vandam
Cthulhu
0
2
0
0
L
0
0
0
0
L
Ymir
5
1
0
5
W
1
0
2
2
W
Jormungandr
Knightmare_Omen4
Jormungandr
1
2
4
1.5
L
Charybdis
1
4
1
0.38
L
Nu Wa
SheaWulf
Nu Wa
0
4
2
0.25
W
Tsukuyomi
5
1
1
5.5
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,771
Damage
23,969
35,934
Taken
37,784
14,802
Mitigated
17,414
11,476
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,019
4,600
0
4,340
7,969
2,668
0
2,631
5,338
0
36,180
L
Cthulhu
Amva Vandam
Cthulhu
5,492
196
942
2,517
9,355
4,495
0
2,992
6,363
21,097
0
L
1,071
69
0
881
2,620
659
0
163
2,449
0
11,758
L
Ymir
5,884
2,406
0
2,913
7,973
4,460
0
107
7,428
46,285
0
W
1,869
368
0
1,850
5,433
1,405
78
3,369
2,008
47,840
0
W
Jormungandr
Knightmare_Omen4
Jormungandr
6,217
1,946
0
2,935
8,436
5,687
20
3,014
5,422
18,285
0
L
Charybdis
4,522
2,058
0
2,728
9,890
3,301
0
2,822
7,068
0
27,644
L
Nu Wa
SheaWulf
Nu Wa
4,802
2,286
0
1,495
6,096
1,887
0
2,137
3,959
32,195
0
W
Tsukuyomi
3,799
854
0
1,271
8,033
3,053
76
1,671
6,346
0
46,088
W
4,065
2,198
0
1,279
7,913
4,601
0
5,507
2,406
424
23,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
27,821
229
Minions Killed
282
0
Camps Cleared
0
755,481
Distance Traveled
915,616
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,379
538
56
6
0
185,075
0
L
Cthulhu
4,780
478
21
2
0
168,486
0
L
Bastet
3,923
392
20
2
0
84,552
0
L
Ymir
6,822
682
95
10
0
176,372
0
W
Hera
6,025
603
107
11
0
174,499
0
W
Jormungandr
5,131
513
21
2
0
174,106
2
L
Charybdis
4,718
472
47
5
0
168,724
0
L
Nu Wa
4,941
494
46
5
0
157,347
3
W
Tsukuyomi
6,399
640
63
6
0
221,360
0
W
Surtr
4,887
489
35
4
0
160,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role