Player Matchup

Mercury
Mercury
 
Mercury
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Aracmon
Lancelot
Level 128
God Stats
19W - 17L
1,503 SR
Queue Stats
365W - 366L
1,463 Elo+
Solo
Nu Wa
Nu Wa
BBBS
Nu Wa
Level 156
God Stats
3W - 0L
1,290 SR
Queue Stats
69W - 54L
1,605 Elo+
Solo
Khepri
Khepri
梅兒莉薇
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,694 Elo+
Party 1
Xbalanque
Xbalanque
衾寒茶暖
Xbalanque
Level 195
God Stats
3W - 1L
1,618 SR
Queue Stats
766W - 795L
1,549 Elo+
Party 1
Team Averages
Level 120
1,482 SR
1,562 Elo+

VS

Team Averages
Level 112
1,576 SR
1,575 Elo+
Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EisenSkrt
Thor
Level 155
God Stats
8W - 7L
1,446 SR
Queue Stats
805W - 614L
1,630 Elo+
Party 2
Serqet
Serqet
IWatchSerqetXxX
Serqet
Level 81
God Stats
5W - 1L
1,935 SR
Queue Stats
82W - 40L
1,722 Elo+
Party 2
Ix Chel
Ix Chel
NikiRexi
Ix Chel
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 96L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 1 / 1
4,656
665
1,702
5,457
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lancelot
Aracmon
Lancelot
9
5 / 2 / 0
5,688
813
6,212
6,413
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
BBBS
Nu Wa
8
0 / 1 / 1
4,477
640
2,896
3,926
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
6
0 / 0 / 1
4,263
609
1,406
3,323
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
衾寒茶暖
Xbalanque
7
1 / 0 / 0
4,104
586
3,733
3,149
1,131
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 0 / 0
4,187
598
1,284
4,587
3,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Medusa
 
Medusa
7
0 / 1 / 0
3,647
521
2,964
4,372
1,401
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
4
1 / 4 / 0
3,612
516
2,127
5,548
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 0
5,004
715
2,280
6,002
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
NikiRexi
Ix Chel
8
0 / 1 / 2
4,106
587
2,126
3,882
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
7
Kills
4
4
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
1
1.5
L
Fafnir
 
Fafnir
0
0
0
0
L
Medusa
 
Medusa
0
1
0
0
W
Lancelot
Aracmon
Lancelot
5
2
0
2.5
W
Nu Wa
BBBS
Nu Wa
0
1
1
0.5
L
Thor
1
4
0
0.25
L
3
1
0
3
L
Ix Chel
NikiRexi
Ix Chel
0
1
2
1
W
Khepri
0
0
1
0.5
W
Xbalanque
衾寒茶暖
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,949
Damage
10,781
22,268
Taken
24,391
8,282
Mitigated
10,594
6,630
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,702
983
0
632
5,457
1,688
0
970
4,301
0
28,045
L
Fafnir
 
Fafnir
1,284
174
877
1,725
4,587
3,479
0
690
3,897
7,985
0
L
Medusa
 
Medusa
2,964
1,731
0
1,322
4,372
1,401
0
967
3,405
0
25,627
W
Lancelot
Aracmon
Lancelot
6,212
1,975
0
2,735
6,413
2,239
0
156
6,001
0
35,505
W
Nu Wa
BBBS
Nu Wa
2,896
552
0
750
3,926
1,173
0
1,302
2,624
33,205
0
L
Thor
2,127
835
0
785
5,548
2,486
0
241
5,151
0
11,923
L
2,280
353
0
574
6,002
2,139
0
1,430
4,572
0
29,343
L
Ix Chel
NikiRexi
Ix Chel
2,126
111
100
1,096
3,882
1,089
0
1,009
2,873
25,939
0
W
Khepri
1,406
374
0
1,005
3,323
2,051
0
282
3,041
9,515
0
W
Xbalanque
衾寒茶暖
Xbalanque
3,733
1,408
0
1,508
3,149
1,131
0
833
2,316
0
30,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,188
Gold Earned
20,556
235
Minions Killed
187
0
Camps Cleared
0
781,976
Distance Traveled
655,520
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,656
665
53
8
0
202,571
1
L
Fafnir
4,187
598
14
2
0
141,064
3
L
Medusa
3,647
521
50
7
0
123,045
0
W
Lancelot
5,688
813
62
9
0
182,528
0
W
Nu Wa
4,477
640
58
8
0
125,866
0
L
Thor
3,612
516
19
3
0
89,157
0
L
Serqet
5,004
715
61
9
0
168,849
0
L
Ix Chel
4,106
587
43
6
0
133,405
1
W
Khepri
4,263
609
18
3
0
146,125
6
W
Xbalanque
4,104
586
44
6
0
124,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role