Player Matchup

Mulan
Mulan
Dantaliann
Mulan
Level 122
God Stats
5W - 4L
1,599 SR
Queue Stats
395W - 392L
1,570 Elo+
Solo
Nu Wa
Nu Wa
KÁLYMA
Nu Wa
Level 149
God Stats
3W - 1L
1,265 SR
Queue Stats
128W - 130L
1,421 Elo+
Solo
Hel
Hel
Mezonium
Hel
Level 96
God Stats
4W - 3L
1,720 SR
Queue Stats
298W - 265L
1,522 Elo+
Solo
Xing Tian
Xing Tian
SweetAkko
Xing Tian
Level 49
God Stats
3W - 0L
1,685 SR
Queue Stats
71W - 56L
1,526 Elo+
Solo
Ymir
Ymir
Xunflaina
Ymir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 87L
1,519 Elo+
Solo
Team Averages
Level 113
1,554 SR
1,512 Elo+

VS

Team Averages
Level 95
1,473 SR
1,495 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Hannibalragnar
Poseidon
Level 162
God Stats
5W - 8L
1,368 SR
Queue Stats
502W - 548L
1,493 Elo+
Solo
Surtr
Surtr
SisaSuarez
Surtr
Level 223
God Stats
22W - 26L
1,497 SR
Queue Stats
1,177W - 1,172L
1,515 Elo+
Solo
Yemoja
Yemoja
romi1daily
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,510 Elo+
Solo
Cliodhna
Cliodhna
tuky098
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
10 / 1 / 12
9,818
982
12,169
15,447
16,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
KÁLYMA
Nu Wa
16
3 / 1 / 17
9,032
903
9,265
6,592
2,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 15
9,498
950
11,318
8,847
4,403
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SweetAkko
Xing Tian
15
5 / 2 / 16
9,038
904
10,522
12,492
13,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
0 / 2 / 19
8,129
813
6,197
16,770
13,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
2 / 3 / 1
7,334
733
4,869
7,983
3,352
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
14
3 / 5 / 0
7,982
798
13,681
9,204
4,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
13
1 / 6 / 3
7,209
721
5,233
13,656
13,149
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
romi1daily
Yemoja
14
0 / 4 / 5
7,495
750
8,119
10,967
6,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
tuky098
Cliodhna
12
0 / 6 / 3
6,817
682
7,588
10,941
4,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
18
24
Kills
6
7
Deaths
24
79
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
3
1
0.83
W
Mulan
10
1
12
16
L
Poseidon
3
5
0
0.6
W
Nu Wa
KÁLYMA
Nu Wa
3
1
17
11.5
W
6
1
15
13.5
L
Surtr
1
6
3
0.42
W
Xing Tian
SweetAkko
Xing Tian
5
2
16
6.5
W
Ymir
0
2
19
4.75
L
Yemoja
romi1daily
Yemoja
0
4
5
0.63
L
Cliodhna
tuky098
Cliodhna
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,471
Damage
39,490
60,148
Taken
52,751
50,952
Mitigated
32,154
31,374
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,869
654
0
674
7,983
3,352
0
5,569
2,318
0
8,526
W
Mulan
12,169
731
1,448
1,269
15,447
16,927
1,110
5,150
10,237
310
18,960
L
Poseidon
13,681
2,138
247
531
9,204
4,662
0
4,711
4,217
28,991
0
W
Nu Wa
KÁLYMA
Nu Wa
9,265
2,239
835
500
6,592
2,513
3,900
1,524
5,068
35,082
0
W
11,318
936
15,014
4,582
8,847
4,403
722
4,930
3,917
25,206
0
L
Surtr
5,233
1,121
467
2,476
13,656
13,149
0
9,995
3,545
2,414
9,564
W
Xing Tian
SweetAkko
Xing Tian
10,522
238
1,733
2,646
12,492
13,557
451
4,612
7,845
16,563
0
W
Ymir
6,197
1,158
1,667
1,680
16,770
13,552
852
7,096
9,450
11,841
508
L
Yemoja
romi1daily
Yemoja
8,119
880
837
1,129
10,967
6,458
0
8,566
2,323
15,296
0
L
Cliodhna
tuky098
Cliodhna
7,588
185
230
1,353
10,941
4,533
0
7,865
3,076
0
16,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,515
Gold Earned
36,837
144
Minions Killed
77
0
Camps Cleared
0
975,743
Distance Traveled
782,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,334
733
7
1
0
161,448
0
W
Mulan
9,818
982
18
2
0
209,278
0
L
Poseidon
7,982
798
22
2
0
135,371
0
W
Nu Wa
9,032
903
67
7
0
155,794
0
W
Hel
9,498
950
32
3
0
210,934
0
L
Surtr
7,209
721
13
1
0
149,905
0
W
Xing Tian
9,038
904
9
1
0
213,374
0
W
Ymir
8,129
813
18
2
0
186,363
0
L
Yemoja
7,495
750
6
1
0
182,431
0
L
Cliodhna
6,817
682
29
3
0
153,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role