Player Matchup

Ganesha
Ganesha
DJSHINJO
Ganesha
Level 104
God Stats
2W - 8L
1,385 SR
Queue Stats
132W - 117L
1,571 Elo+
Solo
Nike
Nike
Imperious212
Nike
Level 158
God Stats
1W - 2L
1,289 SR
Queue Stats
133W - 128L
1,544 Elo+
Party 1
Tyr
Tyr
TTVJokiJoey
Tyr
Level 150
God Stats
19W - 20L
1,598 SR
Queue Stats
315W - 308L
1,489 Elo+
Solo
Yu Huang
Yu Huang
TheUnexisted
Yu Huang
Level 201
God Stats
1W - 1L
1,962 SR
Queue Stats
128W - 121L
1,544 Elo+
Party 1
Discordia
Discordia
madamlagalot
Discordia
Level 68
God Stats
3W - 8L
1,635 SR
Queue Stats
121W - 123L
1,530 Elo+
Party 1
Team Averages
Level 136
1,574 SR
1,536 Elo+

VS

Team Averages
Level 158
1,572 SR
1,511 Elo+
Sun Wukong
Sun Wukong
Ash From PC
Sun Wukong
Level 161
God Stats
10W - 8L
1,534 SR
Queue Stats
797W - 775L
1,528 Elo+
Solo
Artio
Artio
AuGerbil
Artio
Level 197
God Stats
2W - 4L
1,587 SR
Queue Stats
647W - 637L
1,538 Elo+
Solo
Hera
Hera
Fis
Hera
Level 158
God Stats
2W - 1L
1,396 SR
Queue Stats
85W - 99L
1,496 Elo+
Solo
Fenrir
Fenrir
Klotin
Fenrir
Level 146
God Stats
2W - 0L
1,566 SR
Queue Stats
119W - 94L
1,613 Elo+
Solo
Chiron
Chiron
MessirMoustache
Chiron
Level 127
God Stats
1W - 0L
1,777 SR
Queue Stats
4W - 5L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DJSHINJO
Ganesha
14
0 / 5 / 3
7,346
735
4,754
11,609
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 1 / 1
7,180
718
5,630
6,984
5,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 6 / 0
7,127
713
7,888
11,923
8,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
TheUnexisted
Yu Huang
13
0 / 1 / 1
7,062
706
5,433
5,027
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
madamlagalot
Discordia
14
1 / 3 / 2
7,387
739
6,319
6,028
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ash From PC
Sun Wukong
15
4 / 1 / 6
8,337
834
6,723
7,954
7,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
AuGerbil
Artio
14
3 / 1 / 8
7,734
773
4,317
11,085
9,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Fis
Hera
15
4 / 0 / 8
8,318
832
9,957
5,307
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Klotin
Fenrir
15
4 / 0 / 9
8,195
820
8,199
9,018
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 6
7,163
716
3,622
8,589
3,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
4
Kills
16
16
Deaths
4
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ash From PC
Sun Wukong
4
1
6
7
W
Artio
AuGerbil
Artio
3
1
8
7
L
Ganesha
DJSHINJO
Ganesha
0
5
3
0.3
W
Hera
Fis
Hera
4
0
8
8
L
1
1
1
1.5
W
Fenrir
Klotin
Fenrir
4
0
9
8.5
W
1
2
6
2
L
2
6
0
0.33
L
Yu Huang
TheUnexisted
Yu Huang
0
1
1
0.5
L
Discordia
madamlagalot
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,024
Damage
32,818
41,571
Taken
41,953
23,854
Mitigated
26,210
2,514
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ash From PC
Sun Wukong
6,723
679
0
1,843
7,954
7,242
0
3,381
4,201
0
23,706
W
Artio
AuGerbil
Artio
4,317
399
472
2,011
11,085
9,233
0
4,186
6,028
11,906
0
L
Ganesha
DJSHINJO
Ganesha
4,754
41
0
650
11,609
5,674
0
4,269
6,944
29,037
0
W
Hera
Fis
Hera
9,957
1,752
0
500
5,307
2,069
504
2,049
2,971
33,271
0
L
5,630
261
0
764
6,984
5,814
0
2,066
4,691
738
22,450
W
Fenrir
Klotin
Fenrir
8,199
2,391
0
2,952
9,018
4,139
1,011
3,787
4,979
0
26,112
W
3,622
1,245
361
1,804
8,589
3,527
753
2,802
5,579
0
17,855
L
7,888
240
0
335
11,923
8,229
0
4,478
6,829
0
16,525
L
Yu Huang
TheUnexisted
Yu Huang
5,433
231
0
515
5,027
1,902
0
1,749
2,995
24,562
0
L
Discordia
madamlagalot
Discordia
6,319
141
0
250
6,028
2,235
93
844
4,888
23,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,102
Gold Earned
39,747
214
Minions Killed
214
0
Camps Cleared
0
944,420
Distance Traveled
1,116,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,337
834
54
5
0
215,406
0
W
Artio
7,734
773
16
2
0
203,055
0
L
Ganesha
7,346
735
38
4
0
186,316
0
W
Hera
8,318
832
65
7
0
227,537
0
L
Nike
7,180
718
39
4
0
191,076
0
W
Fenrir
8,195
820
40
4
0
257,676
0
W
Chiron
7,163
716
39
4
0
212,880
0
L
Tyr
7,127
713
31
3
0
200,100
0
L
Yu Huang
7,062
706
57
6
0
186,866
0
L
Discordia
7,387
739
49
5
0
180,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role