Player Matchup

Janus
Janus
Rollingmemes
Janus
Level 111
God Stats
6W - 2L
1,693 SR
Queue Stats
26W - 22L
1,534 Elo+
Solo
Chang'e
Chang'e
Thommy_12
Chang'e
Level 144
God Stats
6W - 0L
1,942 SR
Queue Stats
211W - 188L
1,643 Elo+
Solo
Kukulkan
Kukulkan
X-Drake125
Kukulkan
Level 95
God Stats
68W - 49L
1,550 SR
Queue Stats
248W - 244L
1,470 Elo+
Solo
Hercules
Hercules
dashmax11
Hercules
Level 44
God Stats
2W - 1L
1,424 SR
Queue Stats
90W - 98L
1,461 Elo+
Solo
Horus
Horus
renemac12
Horus
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 14L
1,420 Elo+
Solo
Team Averages
Level 96
1,622 SR
1,506 Elo+

VS

Team Averages
Level 96
1,419 SR
1,450 Elo+
Chernobog
Chernobog
 
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Daniel_dnr42
Bakasura
Level 66
God Stats
10W - 9L
1,649 SR
Queue Stats
92W - 93L
1,509 Elo+
Solo
Neith
Neith
MawaruGaming
Neith
Level 40
God Stats
0W - 4L
1,129 SR
Queue Stats
5W - 11L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
SonOfAnarchy-97
Sun Wukong
Level 106
God Stats
5W - 9L
1,347 SR
Queue Stats
384W - 399L
1,386 Elo+
Solo
Zeus
Zeus
hypezc1
Zeus
Level 123
God Stats
2W - 2L
1,473 SR
Queue Stats
105W - 101L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,107
592
4,473
7,422
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Thommy_12
Chang'e
14
4 / 2 / 2
7,880
657
9,036
10,963
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
X-Drake125
Kukulkan
11
1 / 1 / 0
6,260
522
5,563
5,098
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
dashmax11
Hercules
12
0 / 1 / 0
6,212
518
2,321
8,354
4,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Horus
renemac12
Horus
10
0 / 2 / 2
5,774
481
2,857
11,559
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 3 / 5
6,302
525
3,677
9,602
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Daniel_dnr42
Bakasura
12
1 / 2 / 3
6,593
549
4,531
9,662
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 0 / 3
6,518
543
7,290
6,388
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
SonOfAnarchy-97
Sun Wukong
13
0 / 0 / 1
7,735
645
3,875
6,048
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
hypezc1
Zeus
11
4 / 2 / 1
6,832
569
9,748
7,399
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
8
9
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
3
5
1.17
L
Bakasura
Daniel_dnr42
Bakasura
1
2
3
1.25
L
2
0
3
3.5
W
2
3
4
1.33
L
Sun Wukong
SonOfAnarchy-97
Sun Wukong
0
0
1
0.5
W
Chang'e
Thommy_12
Chang'e
4
2
2
2.5
W
Kukulkan
X-Drake125
Kukulkan
1
1
0
1
W
Hercules
dashmax11
Hercules
0
1
0
0
L
Zeus
hypezc1
Zeus
4
2
1
2.25
W
Horus
renemac12
Horus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,250
Damage
29,121
43,396
Taken
39,099
22,180
Mitigated
16,986
20,244
Healing
9,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,677
1,610
0
1,886
9,602
4,042
0
6,593
2,936
0
40,261
L
Bakasura
Daniel_dnr42
Bakasura
4,531
3,132
0
1,765
9,662
3,915
0
4,720
4,886
0
37,696
L
7,290
2,846
0
2,418
6,388
2,370
742
2,568
3,788
0
46,031
W
4,473
275
0
1,671
7,422
2,827
0
4,084
3,259
38,873
0
L
Sun Wukong
SonOfAnarchy-97
Sun Wukong
3,875
635
0
2,255
6,048
3,874
0
153
5,895
0
57,000
W
Chang'e
Thommy_12
Chang'e
9,036
641
849
6,977
10,963
4,065
0
3,200
7,335
71,533
0
W
Kukulkan
X-Drake125
Kukulkan
5,563
582
0
1,493
5,098
2,182
0
1,033
4,043
59,877
0
W
Hercules
dashmax11
Hercules
2,321
175
0
3,127
8,354
4,672
0
127
8,227
0
34,468
L
Zeus
hypezc1
Zeus
9,748
1,631
0
740
7,399
2,785
343
4,778
2,424
46,877
0
W
Horus
renemac12
Horus
2,857
1,475
1,260
4,867
11,559
8,434
0
1,344
9,714
0
9,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
33,980
410
Minions Killed
399
0
Camps Cleared
0
1,208,467
Distance Traveled
1,232,911
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,302
525
68
6
0
247,731
0
L
Bakasura
6,593
549
72
6
0
275,698
0
L
Neith
6,518
543
75
6
0
213,138
0
W
Janus
7,107
592
93
8
0
237,178
2
L
Sun Wukong
7,735
645
115
10
0
252,765
3
W
Chang'e
7,880
657
132
11
0
248,699
0
W
Kukulkan
6,260
522
102
9
0
234,533
0
W
Hercules
6,212
518
73
6
0
212,584
4
L
Zeus
6,832
569
69
6
0
243,579
1
W
Horus
5,774
481
10
1
0
275,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role