Player Matchup

Bastet
Bastet
Bronze III
GreenTiger01
Bastet
Bronze III
Level 144
God Stats
1W - 0L
1,269 SR
Queue Stats
3W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,269 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,211 SR
1,309 MMR
Nu Wa
Nu Wa
Bronze III
Fearlessdad9637
Nu Wa
Bronze III
Level 86
God Stats
0W - 3L
1,211 SR
Queue Stats
2W - 5L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
6 / 1 / 0
12,352
950
10,049
10,571
5,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
FenrirYmirDanzaburouCabrakanHades

VS

Bans
KhepriAnubisGaneshaPoseidonSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 0
11,195
861
5,242
11,505
4,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Bastet
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,049
Damage
5,242
10,571
Taken
11,505
5,575
Mitigated
4,228
2,117
Healing
555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,242
2,724
0
555
11,505
4,228
806
51
11,454
51,914
0
W
Bastet
10,049
4,146
0
2,117
10,571
5,575
1,992
6,198
4,373
0
66,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,352
Gold Earned
11,195
113
Minions Killed
106
5
Camps Cleared
3
223,888
Distance Traveled
212,231
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,195
861
106
8
3
212,231
3
W
Bastet
12,352
950
113
9
5
223,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role