Player Matchup

Tsukuyomi
Tsukuyomi
Skypual
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
SpardaHail
Yemoja
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
WhoopinG
Baron Samedi
Level 68
God Stats
211W - 163L
1,643 SR
Queue Stats
439W - 422L
1,588 Elo+
Solo
Team Averages
Level 40
1,548 SR
1,529 Elo+

VS

Team Averages
Level 122
1,629 SR
1,513 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Dahnilunar
Ix Chel
Level 73
God Stats
14W - 6L
1,691 SR
Queue Stats
140W - 146L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rise777
Tsukuyomi
Level 149
God Stats
3W - 1L
1,695 SR
Queue Stats
144W - 90L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Skypual
Tsukuyomi
10
1 / 7 / 2
7,409
741
3,032
11,786
4,462
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
SpardaHail
Yemoja
10
0 / 4 / 3
7,197
720
4,466
9,768
6,923
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
WhoopinG
Baron Samedi
10
2 / 2 / 0
7,533
753
7,263
7,972
3,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
9 / 0 / 4
10,127
1,013
11,213
6,949
2,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Dahnilunar
Ix Chel
12
3 / 1 / 9
8,825
883
6,284
5,509
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Rise777
Tsukuyomi
11
1 / 2 / 10
8,413
841
9,170
9,040
3,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
13
13
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
0
4
11
W
Ix Chel
Dahnilunar
Ix Chel
3
1
9
7.5
W
Tsukuyomi
Rise777
Tsukuyomi
1
2
10
3
L
Tsukuyomi
Skypual
Tsukuyomi
1
7
2
0.29
L
Yemoja
SpardaHail
Yemoja
0
4
3
0.38
L
Baron Samedi
WhoopinG
Baron Samedi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,761
Damage
26,667
29,526
Taken
21,498
15,096
Mitigated
8,748
6,231
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,213
3,551
0
3,212
6,949
2,773
1,627
3,900
2,888
0
50,149
W
Ix Chel
Dahnilunar
Ix Chel
6,284
785
2,524
1,689
5,509
2,494
482
3,577
1,932
27,154
0
W
Tsukuyomi
Rise777
Tsukuyomi
9,170
2,239
0
924
9,040
3,481
618
4,508
4,532
0
29,309
L
Tsukuyomi
Skypual
Tsukuyomi
3,032
608
0
476
11,786
4,462
0
2,610
9,176
0
21,600
L
Yemoja
SpardaHail
Yemoja
4,466
337
1,318
560
9,768
6,923
0
2,513
7,255
14,712
0
L
Baron Samedi
WhoopinG
Baron Samedi
7,263
886
1,604
2,273
7,972
3,711
0
1,484
6,448
31,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,139
Gold Earned
27,365
100
Minions Killed
133
0
Camps Cleared
0
490,371
Distance Traveled
624,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,127
1,013
60
6
0
208,096
0
W
Ix Chel
8,825
883
39
4
0
196,914
0
W
Tsukuyomi
8,413
841
34
3
0
219,910
0
L
Tsukuyomi
7,409
741
32
3
0
172,476
0
L
Yemoja
7,197
720
16
2
0
164,429
0
L
Baron Samedi
7,533
753
52
5
0
153,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role