Player Matchup

Thanatos
Thanatos
B4mblebee_
Thanatos
Level 105
God Stats
2W - 3L
1,490 SR
Queue Stats
45W - 60L
1,462 Elo+
Solo
Hachiman
Hachiman
Mirakon
Hachiman
Level 163
God Stats
10W - 15L
1,552 SR
Queue Stats
110W - 87L
1,591 Elo+
Party 2
Thor
Thor
ShrimpBoyyyyy
Thor
Level 144
God Stats
10W - 3L
1,774 SR
Queue Stats
349W - 350L
1,442 Elo+
Solo
Sylvanus
Sylvanus
Thornymagician
Sylvanus
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 62L
1,508 Elo+
Party 2
Ix Chel
Ix Chel
bypolarbear21
Ix Chel
Level 153
God Stats
50W - 55L
1,389 SR
Queue Stats
386W - 422L
1,475 Elo+
Solo
Team Averages
Level 146
1,541 SR
1,496 Elo+

VS

Team Averages
Level 167
1,410 SR
1,526 Elo+
Zeus
Zeus
HomerFarted
Zeus
Level 130
God Stats
3W - 4L
1,428 SR
Queue Stats
221W - 222L
1,503 Elo+
Solo
Anubis
Anubis
Salt_Is_The_Name
Anubis
Level 109
God Stats
9W - 11L
1,101 SR
Queue Stats
37W - 45L
1,362 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stoinis
Cu Chulainn
Level 117
God Stats
1W - 1L
1,616 SR
Queue Stats
111W - 57L
1,644 Elo+
Party 1
Apollo
Apollo
The Belleh
Apollo
Level 279
God Stats
6W - 6L
1,419 SR
Queue Stats
692W - 615L
1,501 Elo+
Party 1
Tiamat
Tiamat
Vematron
Tiamat
Level 198
God Stats
7W - 3L
1,485 SR
Queue Stats
406W - 254L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B4mblebee_
Thanatos
15
1 / 2 / 3
7,680
480
3,027
10,589
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Mirakon
Hachiman
14
0 / 3 / 6
8,340
521
7,690
10,963
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
10 / 5 / 6
10,202
638
12,037
15,752
7,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sylvanus
14
3 / 0 / 8
8,676
542
7,335
14,504
12,854
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ix Chel
15
4 / 8 / 6
8,972
561
11,538
13,579
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
8,629
539
10,070
11,764
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
7 / 4 / 6
10,382
649
11,466
11,403
4,723
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cu Chulainn
Stoinis
Cu Chulainn
15
6 / 5 / 6
9,592
600
11,531
15,673
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
The Belleh
Apollo
16
1 / 3 / 2
9,123
570
5,908
13,862
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tiamat
Vematron
Tiamat
16
2 / 3 / 3
10,151
634
7,993
10,269
7,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
18
Kills
18
18
Deaths
18
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
B4mblebee_
Thanatos
1
2
3
1.25
W
2
3
3
1.17
L
Hachiman
Mirakon
Hachiman
0
3
6
1
W
7
4
6
2.5
L
10
5
6
2.6
W
Cu Chulainn
Stoinis
Cu Chulainn
6
5
6
1.8
W
Apollo
The Belleh
Apollo
1
3
2
0.67
L
Sylvanus
3
0
8
7
W
Tiamat
Vematron
Tiamat
2
3
3
1.17
L
Ix Chel
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,627
Damage
46,968
65,387
Taken
62,971
38,560
Mitigated
28,230
21,270
Healing
23,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
B4mblebee_
Thanatos
3,027
365
0
5,950
10,589
8,131
59
4,509
5,744
0
37,801
W
10,070
913
0
4,138
11,764
4,284
0
4,726
7,038
71,964
0
L
Hachiman
Mirakon
Hachiman
7,690
3,772
0
3,059
10,963
3,942
733
6,062
4,901
0
69,190
W
11,466
751
0
5,602
11,403
4,723
0
2,932
8,399
79,948
0
L
12,037
2,813
0
203
15,752
7,526
229
7,024
8,628
0
66,494
W
Cu Chulainn
Stoinis
Cu Chulainn
11,531
3,659
0
5,259
15,673
6,549
0
6,028
9,603
0
66,665
W
Apollo
The Belleh
Apollo
5,908
3,757
0
5,070
13,862
5,063
2,708
3,330
10,532
0
65,164
L
Sylvanus
7,335
1,826
3,946
6,409
14,504
12,854
0
6,758
7,690
32,380
0
W
Tiamat
Vematron
Tiamat
7,993
840
0
3,389
10,269
7,611
16
2,059
7,864
73,131
0
L
Ix Chel
11,538
1,790
794
909
13,579
6,107
0
4,636
8,849
73,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,870
Gold Earned
47,877
435
Minions Killed
591
0
Camps Cleared
0
1,538,173
Distance Traveled
1,555,016
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,680
480
57
4
0
287,459
5
W
Zeus
8,629
539
106
7
0
287,116
0
L
Hachiman
8,340
521
114
7
0
315,337
2
W
Anubis
10,382
649
130
8
0
306,886
4
L
Thor
10,202
638
94
6
0
358,273
0
W
Cu Chulainn
9,592
600
89
6
0
359,303
1
W
Apollo
9,123
570
124
8
0
315,566
0
L
Sylvanus
8,676
542
45
3
0
290,478
0
W
Tiamat
10,151
634
142
9
0
286,145
4
L
Ix Chel
8,972
561
125
8
0
286,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role