Player Matchup

Terra
Terra
Contla10
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,099 Elo+
Party 1
Merlin
Merlin
Davidp0120
Merlin
Level 24
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 14L
1,089 Elo+
Party 1
Charybdis
Charybdis
GloryBoiJace
Charybdis
Level 103
God Stats
1W - 4L
1,451 SR
Queue Stats
210W - 202L
1,497 Elo+
Solo
Achilles
Achilles
P4ND4pRZ
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 1
Loki
Loki
STE3IN
Loki
Level 33
God Stats
0W - 3L
1,232 SR
Queue Stats
10W - 22L
1,089 Elo+
Party 1
Team Averages
Level 36
1,476 SR
1,182 Elo+

VS

Team Averages
Level 142
1,505 SR
1,486 Elo+
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Candyman690
Chang'e
Level 109
God Stats
1W - 2L
1,398 SR
Queue Stats
10W - 11L
1,534 Elo+
Solo
Charybdis
Charybdis
Gaptim_kira
Charybdis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 152L
1,534 Elo+
Solo
Zhong Kui
Zhong Kui
I8-NOOR
Zhong Kui
Level 186
God Stats
36W - 24L
1,569 SR
Queue Stats
653W - 633L
1,447 Elo+
Solo
Bakasura
Bakasura
Vazdictus
Bakasura
Level 129
God Stats
6W - 5L
1,560 SR
Queue Stats
280W - 275L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Contla10
Terra
11
1 / 8 / 3
7,516
376
2,590
18,775
11,201
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Davidp0120
Merlin
13
0 / 15 / 1
8,153
408
7,862
19,654
6,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
GloryBoiJace
Charybdis
16
3 / 5 / 2
9,639
482
7,656
16,983
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
P4ND4pRZ
Achilles
12
1 / 8 / 0
7,780
389
3,948
14,814
10,263
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Loki
STE3IN
Loki
12
1 / 6 / 4
8,264
413
5,058
17,752
6,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
11 / 0 / 8
12,631
632
12,730
8,694
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Candyman690
Chang'e
18
6 / 3 / 4
11,000
550
13,309
19,810
8,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Gaptim_kira
Charybdis
3
0 / 0 / 0
5,901
295
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
I8-NOOR
Zhong Kui
18
9 / 0 / 3
11,764
588
12,746
12,069
15,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Vazdictus
Bakasura
19
15 / 4 / 8
12,647
632
26,797
19,287
9,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
6
Kills
41
42
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
11
0
8
15
W
Chang'e
Candyman690
Chang'e
6
3
4
2.67
L
Terra
Contla10
Terra
1
8
3
0.31
L
Merlin
Davidp0120
Merlin
0
15
1
0.03
W
Charybdis
Gaptim_kira
Charybdis
0
0
0
0
L
Charybdis
GloryBoiJace
Charybdis
3
5
2
0.8
W
Zhong Kui
I8-NOOR
Zhong Kui
9
0
3
10.5
L
Achilles
P4ND4pRZ
Achilles
1
8
0
0.13
L
Loki
STE3IN
Loki
1
6
4
0.5
W
Bakasura
Vazdictus
Bakasura
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,114
Damage
65,582
87,978
Taken
59,860
41,737
Mitigated
36,987
11,781
Healing
29,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,730
1,570
0
4,357
8,694
3,613
1,651
3,153
5,541
109,797
0
W
Chang'e
Candyman690
Chang'e
13,309
579
1,263
9,501
19,810
8,224
3,113
3,262
16,548
87,190
0
L
Terra
Contla10
Terra
2,590
832
400
1,052
18,775
11,201
0
7,829
9,649
12,821
0
L
Merlin
Davidp0120
Merlin
7,862
1,531
0
500
19,654
6,834
0
11,907
6,925
62,464
0
W
Charybdis
Gaptim_kira
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
GloryBoiJace
Charybdis
7,656
3,341
0
6,297
16,983
6,711
0
6,657
9,229
0
87,479
W
Zhong Kui
I8-NOOR
Zhong Kui
12,746
1,348
0
8,070
12,069
15,334
649
1,248
10,821
81,012
0
L
Achilles
P4ND4pRZ
Achilles
3,948
2,274
0
1,562
14,814
10,263
0
6,475
7,398
0
31,443
L
Loki
STE3IN
Loki
5,058
2,298
0
1,970
17,752
6,728
0
5,129
11,125
0
53,889
W
Bakasura
Vazdictus
Bakasura
26,797
17,072
0
6,540
19,287
9,816
0
2,819
16,468
0
103,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,352
Gold Earned
53,943
393
Minions Killed
609
0
Camps Cleared
0
1,743,442
Distance Traveled
1,617,079
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,631
632
188
9
0
418,056
3
W
Chang'e
11,000
550
114
6
0
344,493
0
L
Terra
7,516
376
17
1
0
395,598
0
L
Merlin
8,153
408
117
6
0
325,776
0
W
Charybdis
5,901
295
0
0
0
61
0
L
Charybdis
9,639
482
141
7
0
319,015
5
W
Zhong Kui
11,764
588
135
7
0
366,057
0
L
Achilles
7,780
389
49
2
0
313,015
0
L
Loki
8,264
413
69
3
0
390,038
0
W
Bakasura
12,647
632
172
9
0
488,412
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role