Player Matchup

Horus
Horus
FluffyDiver
Horus
Level 177
God Stats
13W - 5L
1,827 SR
Queue Stats
240W - 80L
1,791 Elo+
Party 1
Susano
Susano
HSMxIgnertia
Susano
Level 159
God Stats
35W - 15L
1,751 SR
Queue Stats
601W - 177L
1,885 Elo+
Party 1
Kuzenbo
Kuzenbo
JoseG150
Kuzenbo
Level 159
God Stats
6W - 6L
1,637 SR
Queue Stats
306W - 267L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Swickeroon
Danzaburou
Level 160
God Stats
17W - 4L
1,898 SR
Queue Stats
695W - 227L
1,897 Elo+
Party 1
Scylla
Scylla
SwickleRick
Scylla
Level 147
God Stats
20W - 3L
1,922 SR
Queue Stats
477W - 155L
1,836 Elo+
Party 1
Team Averages
Level 160
1,807 SR
1,789 Elo+

VS

Team Averages
Level 117
1,621 SR
1,472 Elo+
Artio
Artio
AjoloteX
Artio
Level 105
God Stats
4W - 9L
1,636 SR
Queue Stats
101W - 114L
1,532 Elo+
Party 2
Bastet
Bastet
Huapetron
Bastet
Level 151
God Stats
28W - 17L
1,724 SR
Queue Stats
334W - 244L
1,639 Elo+
Solo
Chaac
Chaac
IlZekkenIl
Chaac
Level 119
God Stats
1W - 1L
1,907 SR
Queue Stats
119W - 128L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
TheInkdHammer
Baron Samedi
Level 128
God Stats
5W - 7L
1,571 SR
Queue Stats
234W - 225L
1,484 Elo+
Party 3
Cernunnos
Cernunnos
ibeehigh
Cernunnos
Level 83
God Stats
3W - 7L
1,267 SR
Queue Stats
18W - 25L
1,203 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 12
7,635
764
6,585
13,785
12,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
16
13 / 2 / 5
9,173
917
15,611
12,419
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
JoseG150
Kuzenbo
14
2 / 1 / 6
7,498
750
4,982
7,709
9,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Swickeroon
Danzaburou
15
4 / 0 / 7
8,347
835
14,332
7,954
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
1 / 0 / 13
8,014
801
10,937
5,246
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AjoloteX
Artio
12
0 / 6 / 1
6,716
672
3,879
16,693
11,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
Huapetron
Bastet
14
1 / 3 / 2
7,513
751
10,306
11,150
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
13
0 / 3 / 1
6,792
679
5,911
11,101
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
TheInkdHammer
Baron Samedi
14
2 / 3 / 1
7,884
788
5,966
10,817
7,622
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
ibeehigh
Cernunnos
12
1 / 5 / 1
6,470
647
4,621
11,023
4,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
20
Kills
4
4
Deaths
20
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
AjoloteX
Artio
0
6
1
0.08
W
0
1
12
6
W
Susano
13
2
5
7.75
L
Bastet
Huapetron
Bastet
1
3
2
0.67
L
Chaac
0
3
1
0.17
W
Kuzenbo
JoseG150
Kuzenbo
2
1
6
5
W
Danzaburou
Swickeroon
Danzaburou
4
0
7
7.5
W
Scylla
1
0
13
7.5
L
Baron Samedi
TheInkdHammer
Baron Samedi
2
3
1
0.83
L
Cernunnos
ibeehigh
Cernunnos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,447
Damage
30,683
47,113
Taken
60,784
33,569
Mitigated
35,042
16,582
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AjoloteX
Artio
3,879
446
536
2,451
16,693
11,373
0
4,952
11,103
9,474
0
W
6,585
3,004
3,262
5,917
13,785
12,266
150
2,900
10,619
137
9,009
W
Susano
15,611
4,963
0
2,965
12,419
5,915
445
1,678
10,654
0
33,909
L
Bastet
Huapetron
Bastet
10,306
1,986
0
2,736
11,150
4,320
0
3,686
7,264
0
33,394
L
Chaac
5,911
412
0
3,593
11,101
7,654
0
2,022
8,741
0
20,941
W
Kuzenbo
JoseG150
Kuzenbo
4,982
2,387
0
250
7,709
9,512
110
2,420
5,175
14,912
0
W
Danzaburou
Swickeroon
Danzaburou
14,332
8,107
0
3,688
7,954
3,774
921
1,784
5,956
0
45,563
W
Scylla
10,937
1,769
0
500
5,246
2,102
126
1,261
3,898
33,320
0
L
Baron Samedi
TheInkdHammer
Baron Samedi
5,966
352
1,173
3,319
10,817
7,622
230
2,671
8,050
26,015
0
L
Cernunnos
ibeehigh
Cernunnos
4,621
1,738
0
259
11,023
4,073
46
2,189
8,750
0
12,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,667
Gold Earned
35,375
233
Minions Killed
184
0
Camps Cleared
0
1,089,756
Distance Traveled
990,708
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,716
672
13
1
0
205,579
1
W
Horus
7,635
764
8
1
0
233,863
0
W
Susano
9,173
917
44
4
0
229,634
0
L
Bastet
7,513
751
73
7
0
211,207
0
L
Chaac
6,792
679
27
3
0
229,376
0
W
Kuzenbo
7,498
750
25
3
0
210,315
3
W
Danzaburou
8,347
835
76
8
0
191,610
0
W
Scylla
8,014
801
80
8
0
224,334
0
L
Baron Samedi
7,884
788
51
5
0
171,213
3
L
Cernunnos
6,470
647
20
2
0
173,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role