Player Matchup

Neith
Neith
Hrgdflrg
Neith
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 52L
1,269 Elo+
Solo
Cthulhu
Cthulhu
ItsMyDany
Cthulhu
Level 44
God Stats
3W - 2L
1,547 SR
Queue Stats
63W - 62L
1,478 Elo+
Party 2
Thanatos
Thanatos
Slay514
Thanatos
Level 89
God Stats
40W - 32L
1,594 SR
Queue Stats
306W - 301L
1,533 Elo+
Solo
Anubis
Anubis
bocon
Anubis
Level 86
God Stats
11W - 6L
1,735 SR
Queue Stats
54W - 47L
1,469 Elo+
Party 2
Surtr
Surtr
nedstool
Surtr
Level 65
God Stats
4W - 1L
1,691 SR
Queue Stats
65W - 46L
1,534 Elo+
Solo
Team Averages
Level 73
1,614 SR
1,456 Elo+

VS

Team Averages
Level 72
1,406 SR
1,430 Elo+
Ishtar
Ishtar
AerithXxSol
Ishtar
Level 154
God Stats
0W - 1L
1,289 SR
Queue Stats
56W - 43L
1,604 Elo+
Party 1
Arachne
Arachne
Julianmiranda26
Arachne
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
261W - 271L
1,435 Elo+
Solo
Janus
Janus
NEVERqueJOUST
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 1
Aphrodite
Aphrodite
Pandawannab
Aphrodite
Level 67
God Stats
0W - 8L
1,262 SR
Queue Stats
32W - 30L
1,394 Elo+
Solo
Achilles
Achilles
RickSanchez3
Achilles
Level 44
God Stats
6W - 9L
1,480 SR
Queue Stats
335W - 363L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hrgdflrg
Neith
11
2 / 5 / 9
7,351
525
9,031
12,163
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ItsMyDany
Cthulhu
12
3 / 1 / 7
8,360
597
2,981
10,990
6,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Slay514
Thanatos
15
18 / 1 / 3
9,951
711
20,983
19,514
7,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
bocon
Anubis
15
6 / 1 / 9
9,241
660
11,870
8,212
3,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
nedstool
Surtr
14
2 / 0 / 4
8,233
588
6,833
12,920
10,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
3 / 5 / 3
6,629
474
11,614
12,915
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 8 / 2
7,426
530
6,750
15,970
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 7 / 2
6,728
481
5,831
9,846
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Pandawannab
Aphrodite
10
1 / 8 / 4
6,505
465
7,019
15,985
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RickSanchez3
Achilles
12
0 / 3 / 0
7,015
501
6,141
12,568
10,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
31
Kills
8
8
Deaths
31
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
3
5
3
0.9
W
Neith
Hrgdflrg
Neith
2
5
9
1.3
W
Cthulhu
ItsMyDany
Cthulhu
3
1
7
6.5
L
3
8
2
0.5
L
1
7
2
0.29
L
Aphrodite
Pandawannab
Aphrodite
1
8
4
0.38
L
Achilles
RickSanchez3
Achilles
0
3
0
0
W
Thanatos
Slay514
Thanatos
18
1
3
19.5
W
Anubis
bocon
Anubis
6
1
9
10.5
W
Surtr
nedstool
Surtr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,698
Damage
37,355
63,799
Taken
67,284
33,419
Mitigated
30,749
37,799
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
11,614
7,846
0
3,358
12,915
3,895
270
1,300
11,603
0
38,376
W
Neith
Hrgdflrg
Neith
9,031
5,228
0
3,661
12,163
4,410
752
2,055
9,994
0
40,348
W
Cthulhu
ItsMyDany
Cthulhu
2,981
250
1,729
4,336
10,990
6,937
366
3,814
7,092
36,980
0
L
6,750
5,388
0
1,312
15,970
4,131
0
5,198
10,772
0
54,230
L
5,831
1,017
0
355
9,846
1,812
108
3,626
6,220
36,865
0
L
Aphrodite
Pandawannab
Aphrodite
7,019
1,569
1,350
5,126
15,985
10,408
56
3,252
12,689
24,264
0
L
Achilles
RickSanchez3
Achilles
6,141
1,567
0
1,607
12,568
10,503
0
1,763
10,805
0
50,941
W
Thanatos
Slay514
Thanatos
20,983
6,643
0
17,765
19,514
7,510
0
3,827
15,416
0
77,912
W
Anubis
bocon
Anubis
11,870
313
0
5,320
8,212
3,953
1,707
3,013
4,819
69,123
0
W
Surtr
nedstool
Surtr
6,833
2,712
0
4,988
12,920
10,609
1,071
49
12,125
673
51,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,136
Gold Earned
34,303
376
Minions Killed
307
0
Camps Cleared
0
1,449,533
Distance Traveled
1,241,867
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,629
474
62
4
0
253,716
4
W
Neith
7,351
525
45
3
0
240,109
5
W
Cthulhu
8,360
597
44
3
0
328,420
1
L
Arachne
7,426
530
77
6
0
305,195
0
L
Janus
6,728
481
71
5
0
221,319
1
L
Aphrodite
6,505
465
15
1
0
225,513
0
L
Achilles
7,015
501
82
6
0
236,124
0
W
Thanatos
9,951
711
108
8
0
327,225
2
W
Anubis
9,241
660
100
7
0
268,738
0
W
Surtr
8,233
588
79
6
0
285,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role