Player Matchup

Danzaburou
Danzaburou
DOSEMAN2227
Danzaburou
Level 49
God Stats
12W - 16L
1,475 SR
Queue Stats
31W - 58L
1,390 Elo+
Solo
Thanatos
Thanatos
KidPerry608
Thanatos
Level 79
God Stats
12W - 22L
1,405 SR
Queue Stats
353W - 451L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
NajMarquee
Heimdallr
Level 44
God Stats
29W - 32L
1,366 SR
Queue Stats
196W - 252L
1,320 Elo+
Party 1
Sylvanus
Sylvanus
XSX214
Sylvanus
Level 108
God Stats
1W - 4L
1,314 SR
Queue Stats
169W - 171L
1,406 Elo+
Solo
Hel
Hel
tigre-terco840
Hel
Level 33
God Stats
2W - 5L
1,079 SR
Queue Stats
74W - 104L
1,243 Elo+
Solo
Team Averages
Level 63
1,328 SR
1,348 Elo+

VS

Team Averages
Level 81
1,552 SR
1,412 Elo+
Osiris
Osiris
IcarusxThexKid
Osiris
Level 28
God Stats
4W - 0L
1,774 SR
Queue Stats
16W - 14L
1,411 Elo+
Party 2
Fenrir
Fenrir
KelseyyyBabeyy
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,471 Elo+
Solo
Poseidon
Poseidon
RussianToast207
Poseidon
Level 118
God Stats
1W - 3L
1,580 SR
Queue Stats
176W - 195L
1,376 Elo+
Solo
Cabrakan
Cabrakan
SenorSaucy421
Cabrakan
Level 88
God Stats
4W - 1L
1,301 SR
Queue Stats
222W - 276L
1,349 Elo+
Party 2
Cernunnos
Cernunnos
roasting-economy
Cernunnos
Level 51
God Stats
15W - 12L
1,606 SR
Queue Stats
195W - 178L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DOSEMAN2227
Danzaburou
10
0 / 3 / 1
5,913
422
3,930
9,042
3,257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
KidPerry608
Thanatos
11
4 / 5 / 0
7,209
515
2,930
11,287
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
NajMarquee
Heimdallr
9
0 / 7 / 3
5,575
398
4,045
12,151
4,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
XSX214
Sylvanus
10
2 / 6 / 3
6,297
450
8,159
13,563
6,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 0
6,494
464
5,182
10,454
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,408
529
2,985
8,952
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 0 / 3
8,485
606
7,610
12,430
6,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
12
6 / 1 / 9
8,144
582
12,478
5,459
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
SenorSaucy421
Cabrakan
12
2 / 2 / 17
8,267
591
7,332
13,553
13,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
14
12 / 3 / 6
9,261
662
14,464
11,220
5,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
6
Kills
26
26
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DOSEMAN2227
Danzaburou
0
3
1
0.17
W
0
0
4
2
W
6
0
3
7.5
L
Thanatos
KidPerry608
Thanatos
4
5
0
0.8
L
Heimdallr
NajMarquee
Heimdallr
0
7
3
0.21
W
Poseidon
6
1
9
10.5
W
Cabrakan
SenorSaucy421
Cabrakan
2
2
17
5.25
L
Sylvanus
XSX214
Sylvanus
2
6
3
0.58
W
Cernunnos
12
3
6
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,246
Damage
44,869
56,497
Taken
51,614
22,676
Mitigated
33,197
17,513
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DOSEMAN2227
Danzaburou
3,930
1,885
0
1,420
9,042
3,257
90
2,843
6,199
0
17,427
W
2,985
794
0
4,170
8,952
6,822
141
1,226
7,683
0
34,411
W
7,610
1,579
0
2,670
12,430
6,309
88
1,898
10,490
0
74,558
L
Thanatos
KidPerry608
Thanatos
2,930
858
0
6,112
11,287
4,990
0
2,394
8,893
0
35,149
L
Heimdallr
NajMarquee
Heimdallr
4,045
3,287
0
1,604
12,151
4,408
0
4,163
7,988
0
23,614
W
Poseidon
12,478
575
0
810
5,459
1,752
192
1,815
3,538
49,445
0
W
Cabrakan
SenorSaucy421
Cabrakan
7,332
1,580
225
2,713
13,553
13,294
222
5,085
8,075
21,944
0
L
Sylvanus
XSX214
Sylvanus
8,159
1,963
959
1,850
13,563
6,331
0
4,286
9,277
25,868
0
W
Cernunnos
14,464
8,796
0
5,452
11,220
5,020
1,145
2,890
8,098
0
64,946
L
5,182
818
1,542
4,026
10,454
3,690
729
6,145
4,309
48,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
41,565
250
Minions Killed
357
0
Camps Cleared
0
1,190,061
Distance Traveled
1,323,381
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,913
422
30
2
0
219,958
0
W
Osiris
7,408
529
56
4
0
229,234
0
W
Fenrir
8,485
606
103
7
0
295,428
2
L
Thanatos
7,209
515
64
5
0
275,988
0
L
Heimdallr
5,575
398
35
3
0
234,296
0
W
Poseidon
8,144
582
76
5
0
274,128
0
W
Cabrakan
8,267
591
22
2
0
260,444
0
L
Sylvanus
6,297
450
28
2
0
215,069
5
W
Cernunnos
9,261
662
100
7
0
264,147
0
L
Hel
6,494
464
93
7
0
244,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role