Player Matchup

Morgan Le Fay
Morgan Le Fay
APN-YT
Morgan Le Fay
Level 83
God Stats
26W - 27L
1,568 SR
Queue Stats
281W - 314L
1,436 Elo+
Solo
Izanami
Izanami
Dedlie77
Izanami
Level 69
God Stats
14W - 14L
1,508 SR
Queue Stats
23W - 23L
1,416 Elo+
Party 1
Da Ji
Da Ji
FoxBiskit
Da Ji
Level 18
God Stats
0W - 2L
1,287 SR
Queue Stats
6W - 14L
1,345 Elo+
Party 1
Ymir
Ymir
IN__Oliver_Holes
Ymir
Level 118
God Stats
3W - 3L
1,504 SR
Queue Stats
85W - 84L
1,458 Elo+
Solo
Hera
Hera
Nix_Mizuki
Hera
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,436 Elo+
Party 1
Team Averages
Level 84
1,473 SR
1,418 Elo+

VS

Team Averages
Level 94
1,622 SR
1,471 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Reveriealpha
Kuzenbo
Level 48
God Stats
17W - 10L
1,650 SR
Queue Stats
488W - 508L
1,430 Elo+
Party 2
Zhong Kui
Zhong Kui
TORNADOTRAINER
Zhong Kui
Level 127
God Stats
18W - 16L
1,866 SR
Queue Stats
219W - 241L
1,447 Elo+
Solo
Chernobog
Chernobog
warhammermachine
Chernobog
Level 83
God Stats
7W - 2L
1,539 SR
Queue Stats
71W - 55L
1,509 Elo+
Solo
Bellona
Bellona
weedking20
Bellona
Level 53
God Stats
29W - 25L
1,554 SR
Queue Stats
135W - 155L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
APN-YT
Morgan Le Fay
14
1 / 1 / 1
9,293
929
9,401
9,309
4,379
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Dedlie77
Izanami
14
0 / 2 / 0
8,996
900
3,748
14,481
5,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
FoxBiskit
Da Ji
14
0 / 4 / 0
8,817
882
3,979
9,571
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 2
8,942
894
5,643
10,504
6,466
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 2 / 1
9,773
977
7,807
7,640
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

210

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 0 / 8
9,571
957
10,437
3,076
1,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
Reveriealpha
Kuzenbo
16
1 / 0 / 7
9,686
969
4,446
6,112
7,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
TORNADOTRAINER
Zhong Kui
16
3 / 0 / 6
10,421
1,042
13,560
8,659
8,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
16
5 / 1 / 5
10,540
1,054
14,410
8,467
3,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
weedking20
Bellona
16
2 / 1 / 6
9,842
984
5,520
9,459
5,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
11
11
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
8
4
L
Morgan Le Fay
APN-YT
Morgan Le Fay
1
1
1
1.5
L
Izanami
Dedlie77
Izanami
0
2
0
0
L
Da Ji
FoxBiskit
Da Ji
0
4
0
0
L
0
2
2
0.5
L
1
2
1
0.75
W
Kuzenbo
Reveriealpha
Kuzenbo
1
0
7
4.5
W
Zhong Kui
TORNADOTRAINER
Zhong Kui
3
0
6
6
W
Chernobog
5
1
5
7.5
W
Bellona
weedking20
Bellona
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,578
Damage
48,373
51,505
Taken
35,773
24,342
Mitigated
27,197
4,115
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,437
3,113
423
131
3,076
1,268
0
1,898
1,178
33,301
0
L
Morgan Le Fay
APN-YT
Morgan Le Fay
9,401
545
0
1,538
9,309
4,379
0
5,779
3,383
31,406
0
L
Izanami
Dedlie77
Izanami
3,748
3,748
0
1,014
14,481
5,911
0
8,917
5,378
0
32,897
L
Da Ji
FoxBiskit
Da Ji
3,979
824
0
0
9,571
4,302
0
4,740
4,568
0
11,248
L
5,643
432
0
1,048
10,504
6,466
0
5,763
4,371
16,411
0
L
7,807
1,021
0
515
7,640
3,284
0
2,853
4,565
40,947
0
W
Kuzenbo
Reveriealpha
Kuzenbo
4,446
2,826
0
288
6,112
7,734
0
4,359
1,753
13,140
0
W
Zhong Kui
TORNADOTRAINER
Zhong Kui
13,560
743
664
5,268
8,659
8,374
0
4,397
4,262
48,553
0
W
Chernobog
14,410
9,853
0
1,252
8,467
3,923
0
5,885
2,582
0
32,052
W
Bellona
weedking20
Bellona
5,520
875
0
446
9,459
5,898
0
6,399
3,040
0
9,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,821
Gold Earned
50,060
244
Minions Killed
211
4
Camps Cleared
7
817,566
Distance Traveled
904,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,571
957
49
5
0
171,323
0
L
Morgan Le Fay
9,293
929
40
4
3
182,253
0
L
Izanami
8,996
900
79
8
0
161,907
0
L
Da Ji
8,817
882
19
2
1
148,819
0
L
Ymir
8,942
894
35
4
0
150,486
0
L
Hera
9,773
977
71
7
0
174,101
0
W
Kuzenbo
9,686
969
14
1
1
149,349
0
W
Zhong Kui
10,421
1,042
113
11
0
192,417
0
W
Chernobog
10,540
1,054
23
2
4
188,911
0
W
Bellona
9,842
984
12
1
2
202,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role