Player Matchup

Fenrir
Fenrir
BigGelato
Fenrir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 168L
1,644 Elo+
Party 1
Susano
Susano
Caxxz
Susano
Level 125
God Stats
7W - 7L
1,609 SR
Queue Stats
153W - 110L
1,664 Elo+
Party 1
Hachiman
Hachiman
FSGBilly
Hachiman
Level 124
God Stats
16W - 10L
1,667 SR
Queue Stats
47W - 32L
1,604 Elo+
Solo
Agni
Agni
Lundoom
Agni
Level 149
God Stats
3W - 1L
1,837 SR
Queue Stats
157W - 171L
1,618 Elo+
Party 1
Sobek
Sobek
TemperedBolt
Sobek
Level 83
God Stats
12W - 6L
1,754 SR
Queue Stats
147W - 104L
1,659 Elo+
Party 1
Team Averages
Level 117
1,674 SR
1,638 Elo+

VS

Team Averages
Level 90
1,517 SR
1,610 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Distillates
Ix Chel
Level 153
God Stats
9W - 10L
1,630 SR
Queue Stats
65W - 63L
1,636 Elo+
Party 3
King Arthur
King Arthur
MnMist
King Arthur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,766 Elo+
Party 3
Thanatos
Thanatos
MonTreaL8910
Thanatos
Level 26
God Stats
1W - 5L
1,385 SR
Queue Stats
1W - 5L
1,503 Elo+
Party 2
Ares
Ares
gukudios
Ares
Level 157
God Stats
0W - 1L
1,571 SR
Queue Stats
55W - 44L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigGelato
Fenrir
16
6 / 2 / 7
9,000
818
7,733
12,357
13,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
Caxxz
Susano
16
5 / 2 / 2
8,978
816
5,738
11,163
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
FSGBilly
Hachiman
16
3 / 2 / 4
8,695
790
13,011
8,568
4,112
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
Lundoom
Agni
15
1 / 0 / 8
8,384
762
14,619
7,085
3,433
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 8
8,892
808
6,871
14,001
16,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
1 / 2 / 1
7,955
723
3,905
8,673
4,253
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
Distillates
Ix Chel
15
3 / 5 / 1
8,057
732
12,771
10,342
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MnMist
King Arthur
14
1 / 7 / 2
7,695
700
9,059
17,188
15,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
MonTreaL8910
Thanatos
14
1 / 1 / 1
7,626
693
3,993
8,147
3,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
15
1 / 2 / 4
8,608
783
8,140
12,426
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
17
Kills
7
7
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
1
0.75
W
Fenrir
BigGelato
Fenrir
6
2
7
4.75
W
Susano
Caxxz
Susano
5
2
2
3
L
Ix Chel
Distillates
Ix Chel
3
5
1
0.7
W
Hachiman
FSGBilly
Hachiman
3
2
4
2.5
W
Agni
Lundoom
Agni
1
0
8
5
L
King Arthur
MnMist
King Arthur
1
7
2
0.29
L
Thanatos
MonTreaL8910
Thanatos
1
1
1
1.5
W
2
1
8
6
L
Ares
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,972
Damage
37,868
53,174
Taken
56,776
43,149
Mitigated
39,436
11,326
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,905
296
0
1,630
8,673
4,253
0
2,121
6,552
21,018
0
W
Fenrir
BigGelato
Fenrir
7,733
1,550
0
2,221
12,357
13,159
284
4,787
7,570
0
18,043
W
Susano
Caxxz
Susano
5,738
1,836
0
250
11,163
5,495
266
3,410
7,753
0
36,567
L
Ix Chel
Distillates
Ix Chel
12,771
1,495
919
771
10,342
4,945
0
3,065
7,277
39,524
0
W
Hachiman
FSGBilly
Hachiman
13,011
9,543
0
920
8,568
4,112
51
5,484
3,084
0
44,719
W
Agni
Lundoom
Agni
14,619
1,303
0
1,066
7,085
3,433
734
3,362
3,723
41,112
0
L
King Arthur
MnMist
King Arthur
9,059
498
0
460
17,188
15,039
0
6,849
10,339
0
24,496
L
Thanatos
MonTreaL8910
Thanatos
3,993
444
0
2,286
8,147
3,194
0
4,463
3,684
0
18,590
W
6,871
790
1,861
5,008
14,001
16,950
125
7,860
6,141
17,803
0
L
Ares
8,140
524
0
1,072
12,426
12,005
0
5,034
7,392
20,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,949
Gold Earned
39,941
248
Minions Killed
196
0
Camps Cleared
0
1,134,062
Distance Traveled
1,108,953
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,955
723
37
3
0
204,695
0
W
Fenrir
9,000
818
11
1
0
227,878
0
W
Susano
8,978
816
72
7
0
231,505
0
L
Ix Chel
8,057
732
64
6
0
221,292
0
W
Hachiman
8,695
790
78
7
0
204,891
0
W
Agni
8,384
762
68
6
0
237,973
0
L
King Arthur
7,695
700
34
3
0
201,691
0
L
Thanatos
7,626
693
35
3
0
252,557
0
W
Sobek
8,892
808
19
2
0
231,815
0
L
Ares
8,608
783
26
2
0
228,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role