Player Matchup

Horus
Horus
Codieselm
Horus
Level 28
God Stats
9W - 7L
1,708 SR
Queue Stats
150W - 158L
1,227 Elo+
Party 2
Discordia
Discordia
Diabloboogie
Discordia
Level 29
God Stats
1W - 0L
1,669 SR
Queue Stats
2W - 2L
1,307 Elo+
Party 2
Sol
Sol
SolarMini
Sol
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,307 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Warshak
Ah Muzen Cab
Level 182
God Stats
11W - 9L
1,536 SR
Queue Stats
302W - 289L
1,497 Elo+
Solo
Ravana
Ravana
subtendedmoss
Ravana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,275 Elo+
Party 2
Team Averages
Level 70
1,583 SR
1,323 Elo+

VS

Team Averages
Level 105
1,467 SR
1,530 Elo+
Skadi
Skadi
Blackmagic434
Skadi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,556 Elo+
Solo
Thanatos
Thanatos
ChainArcher201
Thanatos
Level 107
God Stats
10W - 12L
1,482 SR
Queue Stats
228W - 261L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
JxGHIDORAHxJ
Guan Yu
Level 106
God Stats
11W - 15L
1,522 SR
Queue Stats
647W - 581L
1,548 Elo+
Solo
Fafnir
Fafnir
Stranger1234443
Fafnir
Level 135
God Stats
1W - 6L
1,189 SR
Queue Stats
234W - 252L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
Wolffish333
Zhong Kui
Level 69
God Stats
17W - 9L
1,640 SR
Queue Stats
148W - 150L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Codieselm
Horus
7
0 / 0 / 3
4,875
609
1,486
4,503
2,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Diabloboogie
Discordia
8
1 / 1 / 1
4,675
584
3,225
3,249
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 1
5,278
660
6,709
4,271
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Warshak
Ah Muzen Cab
9
0 / 1 / 0
4,626
578
2,915
5,319
2,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 2
5,151
644
4,531
5,162
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,095
512
3,253
4,221
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
10
4 / 1 / 0
5,530
691
3,022
8,982
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
JxGHIDORAHxJ
Guan Yu
8
0 / 1 / 0
4,460
558
1,993
4,931
3,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
4,115
514
644
6,276
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Wolffish333
Zhong Kui
9
0 / 0 / 1
5,125
641
3,525
4,637
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
5
Kills
4
4
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Thanatos
4
1
0
4
W
Horus
Codieselm
Horus
0
0
3
1.5
W
Discordia
Diabloboogie
Discordia
1
1
1
1.5
L
Guan Yu
JxGHIDORAHxJ
Guan Yu
0
1
0
0
W
2
0
1
2.5
L
0
2
0
0
W
Ah Muzen Cab
Warshak
Ah Muzen Cab
0
1
0
0
L
Zhong Kui
Wolffish333
Zhong Kui
0
0
1
0.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,866
Damage
12,437
22,504
Taken
29,047
8,480
Mitigated
16,420
9,182
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,253
1,522
0
1,734
4,221
1,383
0
2,761
1,460
0
27,809
L
Thanatos
3,022
378
0
6,320
8,982
3,254
0
1,058
7,782
0
35,566
W
Horus
Codieselm
Horus
1,486
788
1,423
1,683
4,503
2,236
0
1,087
3,366
0
7,560
W
Discordia
Diabloboogie
Discordia
3,225
461
0
956
3,249
890
0
1,079
2,116
25,041
0
L
Guan Yu
JxGHIDORAHxJ
Guan Yu
1,993
100
0
2,064
4,931
3,567
0
6
4,245
0
19,564
W
6,709
2,654
0
2,891
4,271
1,233
0
523
3,748
46,305
0
L
644
152
0
1,637
6,276
4,559
0
3,985
2,291
7,172
0
W
Ah Muzen Cab
Warshak
Ah Muzen Cab
2,915
1,398
0
1,359
5,319
2,309
0
0
4,982
0
20,804
L
Zhong Kui
Wolffish333
Zhong Kui
3,525
282
0
2,285
4,637
3,657
0
1,850
2,444
30,959
0
W
4,531
1,756
0
870
5,162
1,812
0
1,300
3,751
0
36,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,605
Gold Earned
23,325
232
Minions Killed
229
0
Camps Cleared
0
856,663
Distance Traveled
829,255
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,095
512
44
6
0
161,472
2
L
Thanatos
5,530
691
54
7
0
197,163
0
W
Horus
4,875
609
8
1
0
185,594
1
W
Discordia
4,675
584
62
8
0
160,509
0
L
Guan Yu
4,460
558
48
6
0
175,136
0
W
Sol
5,278
660
85
11
0
160,865
2
L
Fafnir
4,115
514
15
2
0
149,889
0
W
Ah Muzen Cab
4,626
578
26
3
0
146,156
3
L
Zhong Kui
5,125
641
68
9
0
145,595
0
W
Ravana
5,151
644
51
6
0
203,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role