Player Matchup

He Bo
He Bo
 
He Bo
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AjSmyther
Cthulhu
Level 25
God Stats
3W - 4L
1,405 SR
Queue Stats
37W - 28L
1,475 Elo+
Party 1
Achilles
Achilles
Quickcolt591113
Achilles
Level 98
God Stats
16W - 7L
1,804 SR
Queue Stats
33W - 31L
1,478 Elo+
Party 3
Cupid
Cupid
SpiderCraitex
Cupid
Level 143
God Stats
2W - 0L
1,736 SR
Queue Stats
24W - 20L
1,494 Elo+
Party 1
Bakasura
Bakasura
YRNxBoomin
Bakasura
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,478 Elo+
Party 3
Team Averages
Level 96
1,589 SR
1,485 Elo+

VS

Team Averages
Level 85
1,539 SR
1,480 Elo+
Geb
Geb
ElLegendario
Geb
Level 121
God Stats
3W - 5L
1,464 SR
Queue Stats
89W - 88L
1,471 Elo+
Party 4
Ratatoskr
Ratatoskr
Goku4983
Ratatoskr
Level 104
God Stats
13W - 4L
1,657 SR
Queue Stats
65W - 62L
1,493 Elo+
Party 4
Bellona
Bellona
MARKWAZHERE64
Bellona
Level 69
God Stats
91W - 77L
1,563 SR
Queue Stats
409W - 388L
1,524 Elo+
Party 2
Anubis
Anubis
ThatOneg1ng3r
Anubis
Level 44
God Stats
21W - 19L
1,509 SR
Queue Stats
99W - 89L
1,412 Elo+
Party 2
Freya
Freya
lightorais88
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 207L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 2 / 2
6,758
563
7,210
7,716
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
AjSmyther
Cthulhu
10
0 / 1 / 8
6,719
560
4,007
10,081
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
11
0 / 1 / 1
5,893
491
3,362
6,884
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
7 / 1 / 3
7,573
631
11,670
9,417
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
YRNxBoomin
Bakasura
13
7 / 0 / 1
7,502
625
4,372
11,261
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,897
491
2,903
7,465
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Goku4983
Ratatoskr
10
1 / 4 / 2
6,212
518
4,378
9,080
3,059
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
13
0 / 0 / 1
7,548
629
5,061
9,186
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 3 / 0
6,902
575
6,324
9,861
5,157
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 8 / 0
5,556
463
5,628
11,187
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
5
5
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
2
2
1
W
Cthulhu
AjSmyther
Cthulhu
0
1
8
4
L
0
1
2
1
L
Ratatoskr
Goku4983
Ratatoskr
1
4
2
0.5
L
Bellona
0
0
1
0.5
W
Achilles
0
1
1
0.5
W
7
1
3
8.5
L
3
3
0
1
W
Bakasura
YRNxBoomin
Bakasura
7
0
1
7.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,621
Damage
24,294
45,359
Taken
46,779
20,443
Mitigated
23,114
12,985
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,210
432
0
1,197
7,716
1,969
0
4,836
2,880
44,840
0
W
Cthulhu
AjSmyther
Cthulhu
4,007
567
0
1,939
10,081
7,067
0
4,649
5,234
25,011
0
L
2,903
240
0
2,504
7,465
5,559
0
1,780
5,539
20,122
0
L
Ratatoskr
Goku4983
Ratatoskr
4,378
1,086
0
3,257
9,080
3,059
0
779
7,884
0
42,621
L
Bellona
5,061
2,573
0
6,337
9,186
5,625
695
906
7,701
0
63,435
W
Achilles
3,362
916
0
706
6,884
3,510
0
0
6,884
0
40,298
W
11,670
6,819
29
5,198
9,417
3,738
865
4,551
4,643
0
51,896
L
6,324
314
0
3,632
9,861
5,157
0
5,954
3,399
47,906
0
W
Bakasura
YRNxBoomin
Bakasura
4,372
2,787
0
3,916
11,261
4,159
0
686
10,551
0
46,045
L
5,628
1,689
0
1,220
11,187
3,714
0
1,394
9,490
20,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
32,115
338
Minions Killed
321
0
Camps Cleared
0
1,246,657
Distance Traveled
1,164,296
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,758
563
80
7
0
234,460
0
W
Cthulhu
6,719
560
40
3
0
236,930
1
L
Geb
5,897
491
18
2
0
258,774
0
L
Ratatoskr
6,212
518
79
7
0
247,926
0
L
Bellona
7,548
629
100
8
0
248,195
0
W
Achilles
5,893
491
62
5
0
260,829
0
W
Cupid
7,573
631
79
7
0
216,081
0
L
Anubis
6,902
575
96
8
0
223,499
0
W
Bakasura
7,502
625
77
6
0
298,357
2
L
Freya
5,556
463
28
2
0
185,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role