Player Matchup

Neith
Neith
Andres_X999
Neith
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,359 Elo+
Party 1
Ullr
Ullr
RAFMAN26
Ullr
Level 28
God Stats
1W - 1L
1,268 SR
Queue Stats
27W - 39L
1,366 Elo+
Party 1
Baron Samedi
Baron Samedi
Riffraffz
Baron Samedi
Level 107
God Stats
1W - 2L
1,234 SR
Queue Stats
376W - 420L
1,426 Elo+
Solo
Kukulkan
Kukulkan
TGLDream
Kukulkan
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
250W - 270L
1,326 Elo+
Solo
Pele
Pele
Water-_-Bugs
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,172 Elo+
Party 1
Team Averages
Level 43
1,400 SR
1,330 Elo+

VS

Team Averages
Level 70
1,489 SR
1,329 Elo+
Hou Yi
Hou Yi
AUS JEFE
Hou Yi
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
380W - 398L
1,348 Elo+
Party 2
Cerberus
Cerberus
Agiledemonk1ll3r
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,072 Elo+
Party 3
Bakasura
Bakasura
Cybergamernat20
Bakasura
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,339 Elo+
Party 3
Eset
Eset
Trianglesrock
Eset
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,483 Elo+
Party 2
Ganesha
Ganesha
complex-fare92
Ganesha
Level 82
God Stats
2W - 2L
1,447 SR
Queue Stats
366W - 397L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 19
10,422
947
14,569
9,754
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
17
4 / 3 / 18
10,155
923
9,335
12,657
5,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Riffraffz
Baron Samedi
16
7 / 3 / 12
9,875
898
10,275
8,020
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
TGLDream
Kukulkan
17
8 / 4 / 13
10,158
923
13,753
9,884
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 7
8,704
791
5,214
8,630
3,350
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AUS JEFE
Hou Yi
14
4 / 6 / 4
8,749
795
7,489
11,481
5,800
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 6 / 7
9,556
869
12,063
18,828
19,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
13
2 / 7 / 6
8,252
750
5,671
12,183
6,984
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 5 / 5
9,794
890
12,494
10,800
5,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 4
6,948
632
2,699
9,382
6,477
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
26
Kills
14
15
Deaths
27
69
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AUS JEFE
Hou Yi
4
6
4
1
L
2
6
7
0.92
W
4
1
19
13.5
L
Bakasura
2
7
6
0.71
W
Ullr
4
3
18
4.33
W
Baron Samedi
Riffraffz
Baron Samedi
7
3
12
4.33
W
Kukulkan
TGLDream
Kukulkan
8
4
13
3.63
L
5
5
5
1.5
W
3
4
7
1.63
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,146
Damage
40,416
48,945
Taken
62,674
22,653
Mitigated
44,665
17,903
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AUS JEFE
Hou Yi
7,489
3,725
0
490
11,481
5,800
828
4,576
6,801
0
14,334
L
12,063
897
426
4,384
18,828
19,672
382
6,723
12,093
26,754
0
W
14,569
7,395
438
4,990
9,754
4,481
1,552
4,181
5,456
0
28,159
L
Bakasura
5,671
3,439
0
1,327
12,183
6,984
0
4,197
7,608
0
5,582
W
Ullr
9,335
4,553
3,180
3,842
12,657
5,369
1,539
6,418
5,998
0
23,364
W
Baron Samedi
Riffraffz
Baron Samedi
10,275
1,334
1,420
1,520
8,020
4,755
252
5,249
2,736
18,353
0
W
Kukulkan
TGLDream
Kukulkan
13,753
3,514
22
1,283
9,884
4,698
643
7,071
2,665
30,830
0
L
12,494
756
1,180
1,976
10,800
5,732
511
4,790
5,970
29,159
0
W
5,214
2,506
266
942
8,630
3,350
931
4,646
3,768
0
6,637
L
2,699
39
402
2,338
9,382
6,477
82
3,530
5,702
6,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,314
Gold Earned
43,299
135
Minions Killed
122
0
Camps Cleared
0
1,001,979
Distance Traveled
807,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,749
795
20
2
0
159,583
0
L
Cerberus
9,556
869
45
4
0
185,637
0
W
Neith
10,422
947
33
3
0
210,668
0
L
Bakasura
8,252
750
14
1
0
163,079
0
W
Ullr
10,155
923
29
3
0
217,594
0
W
Baron Samedi
9,875
898
20
2
0
191,074
0
W
Kukulkan
10,158
923
51
5
0
187,293
0
L
Eset
9,794
890
43
4
0
173,591
0
W
Pele
8,704
791
2
0
0
195,350
0
L
Ganesha
6,948
632
0
0
0
126,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role