Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BellamochiK2
Izanami
Level 61
God Stats
36W - 36L
1,413 SR
Queue Stats
351W - 390L
1,346 Elo+
Solo
Arachne
Arachne
Drip_G0d07
Arachne
Level 67
God Stats
3W - 1L
1,292 SR
Queue Stats
59W - 59L
1,418 Elo+
Solo
Chang'e
Chang'e
UndeadWakandan
Chang'e
Level 123
God Stats
70W - 65L
1,522 SR
Queue Stats
788W - 813L
1,403 Elo+
Party 1
Ix Chel
Ix Chel
sirr-venom
Ix Chel
Level 128
God Stats
44W - 42L
1,456 SR
Queue Stats
1,709W - 1,726L
1,427 Elo+
Party 1
Team Averages
Level 108
1,437 SR
1,419 Elo+

VS

Team Averages
Level 66
1,528 SR
1,394 Elo+
Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Kurayama_King
Surtr
Level 17
God Stats
3W - 4L
1,667 SR
Queue Stats
9W - 17L
1,271 Elo+
Party 2
Hou Yi
Hou Yi
Unit Eighty8
Hou Yi
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 49L
1,380 Elo+
Solo
Skadi
Skadi
destroyher2000
Skadi
Level 35
God Stats
3W - 7L
1,376 SR
Queue Stats
56W - 53L
1,270 Elo+
Solo
Ne Zha
Ne Zha
lol42v8
Ne Zha
Level 116
God Stats
23W - 18L
1,598 SR
Queue Stats
38W - 31L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 0 / 7
8,993
1,285
8,943
801
266
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
BellamochiK2
Izanami
14
4 / 0 / 5
8,623
1,232
5,187
3,592
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Drip_G0d07
Arachne
13
3 / 1 / 5
8,371
1,196
4,665
5,835
2,571
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 0 / 6
7,304
1,043
4,899
5,917
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
sirr-venom
Ix Chel
13
2 / 1 / 6
8,053
1,150
5,817
4,173
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

327

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 1 / 2
7,619
1,088
4,323
6,617
2,502
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 6 / 0
7,927
1,132
4,886
12,495
11,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
12
0 / 0 / 0
6,659
951
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 0 / 1
7,855
1,122
2,340
1,661
731
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
lol42v8
Ne Zha
13
0 / 4 / 1
7,473
1,068
6,544
10,755
5,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
11
Kills
2
2
Deaths
11
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
7
5.5
L
Scylla
 
Scylla
0
1
2
1
W
Izanami
BellamochiK2
Izanami
4
0
5
6.5
W
Arachne
Drip_G0d07
Arachne
3
1
5
5.5
L
2
6
0
0.33
W
0
0
6
3
L
Hou Yi
0
0
0
0
L
0
0
1
0.5
L
Ne Zha
lol42v8
Ne Zha
0
4
1
0.13
W
Ix Chel
sirr-venom
Ix Chel
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,511
Damage
18,093
20,318
Taken
31,528
7,353
Mitigated
20,375
6,827
Healing
2,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,943
50
0
127
801
266
0
0
801
41,384
0
L
Scylla
 
Scylla
4,323
355
0
364
6,617
2,502
0
3,471
3,146
19,875
0
W
Izanami
BellamochiK2
Izanami
5,187
2,821
0
412
3,592
1,155
0
1,366
2,092
0
14,354
W
Arachne
Drip_G0d07
Arachne
4,665
4,185
0
542
5,835
2,571
0
1,641
3,982
0
9,251
L
4,886
739
0
1,041
12,495
11,952
0
8,978
3,517
3,675
12,759
W
4,899
468
1,187
2,464
5,917
1,872
0
1,238
4,539
10,314
0
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
2,340
343
0
0
1,661
731
0
528
1,133
0
23,836
L
Ne Zha
lol42v8
Ne Zha
6,544
1,360
192
764
10,755
5,190
0
6,757
3,998
0
22,293
W
Ix Chel
sirr-venom
Ix Chel
5,817
837
1,209
886
4,173
1,489
0
1,365
2,726
19,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,344
Gold Earned
37,533
172
Minions Killed
182
7
Camps Cleared
4
673,659
Distance Traveled
557,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,993
1,285
98
14
4
169,602
0
L
Scylla
7,619
1,088
53
8
0
124,157
0
W
Izanami
8,623
1,232
27
4
1
138,112
0
W
Arachne
8,371
1,196
5
1
1
158,965
0
L
Surtr
7,927
1,132
26
4
1
135,211
0
W
Chang'e
7,304
1,043
11
2
1
78,515
0
L
Hou Yi
6,659
951
0
0
0
2,508
0
L
Skadi
7,855
1,122
75
11
0
140,286
0
L
Ne Zha
7,473
1,068
28
4
3
155,639
0
W
Ix Chel
8,053
1,150
31
4
0
128,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role