Player Matchup

Artio
Artio
Ironhunter111
Artio
Level 193
God Stats
0W - 3L
1,261 SR
Queue Stats
11W - 19L
1,345 Elo+
Party 1
Loki
Loki
Keven_aldair
Loki
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 79L
1,571 Elo+
Solo
Thoth
Thoth
Kozmic-Soda
Thoth
Level 126
God Stats
2W - 7L
1,269 SR
Queue Stats
760W - 716L
1,450 Elo+
Party 2
Nike
Nike
LilDebbyCremePie
Nike
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
367W - 344L
1,466 Elo+
Party 2
Artemis
Artemis
Rolo_Ashes
Artemis
Level 137
God Stats
0W - 2L
1,261 SR
Queue Stats
5W - 12L
1,400 Elo+
Party 1
Team Averages
Level 139
1,358 SR
1,446 Elo+

VS

Team Averages
Level 80
1,495 SR
1,485 Elo+
Agni
Agni
 
Agni
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Azoriuz
Lancelot
Level 49
God Stats
2W - 6L
1,213 SR
Queue Stats
116W - 124L
1,451 Elo+
Party 4
Anubis
Anubis
NeRv3ouss
Anubis
Level 63
God Stats
1W - 4L
1,538 SR
Queue Stats
86W - 103L
1,436 Elo+
Party 4
Danzaburou
Danzaburou
NukeyPooky
Danzaburou
Level 70
God Stats
5W - 1L
1,725 SR
Queue Stats
36W - 22L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,049
436
256
1,392
691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 1 / 0
4,988
713
2,553
6,284
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 1
4,370
624
2,136
4,837
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 1
4,357
622
2,299
7,849
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Rolo_Ashes
Artemis
8
0 / 0 / 0
4,066
581
3,289
3,737
1,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
3 / 2 / 0
5,994
856
5,162
5,720
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
 
Ymir
8
2 / 0 / 0
5,308
758
1,026
6,243
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Azoriuz
Lancelot
7
2 / 1 / 1
4,647
664
2,187
5,086
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
NeRv3ouss
Anubis
8
1 / 2 / 1
4,776
682
3,618
4,594
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
NukeyPooky
Danzaburou
8
0 / 0 / 1
4,901
700
2,409
4,304
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
8
8
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
0
1.5
W
Ymir
 
Ymir
2
0
0
2
W
Lancelot
Azoriuz
Lancelot
2
1
1
2.5
L
0
1
0
0
L
3
1
0
3
L
1
3
1
0.5
L
1
3
1
0.5
W
Anubis
NeRv3ouss
Anubis
1
2
1
0.75
W
Danzaburou
NukeyPooky
Danzaburou
0
0
1
0.5
L
Artemis
Rolo_Ashes
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,533
Damage
14,402
24,099
Taken
25,947
10,082
Mitigated
9,917
6,474
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,162
724
0
2,500
5,720
1,668
194
101
5,619
39,095
0
W
Ymir
 
Ymir
1,026
516
0
2,612
6,243
3,556
0
441
5,802
15,344
0
W
Lancelot
Azoriuz
Lancelot
2,187
155
0
2,566
5,086
1,599
0
303
4,783
0
15,326
L
256
0
67
189
1,392
691
0
180
1,212
1,899
0
L
2,553
425
0
3,251
6,284
1,715
0
1,756
4,316
0
23,184
L
2,136
43
0
559
4,837
971
0
2,514
2,150
23,230
0
L
2,299
151
0
975
7,849
5,497
0
4,584
3,155
0
20,009
W
Anubis
NeRv3ouss
Anubis
3,618
229
0
1,355
4,594
1,684
19
1,605
2,989
30,518
0
W
Danzaburou
NukeyPooky
Danzaburou
2,409
913
0
2,290
4,304
1,410
15
68
4,236
0
35,747
L
Artemis
Rolo_Ashes
Artemis
3,289
1,369
0
1,433
3,737
1,208
0
442
3,295
0
24,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,830
Gold Earned
25,626
170
Minions Killed
247
0
Camps Cleared
0
605,743
Distance Traveled
722,550
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,994
856
71
10
0
146,924
0
W
Ymir
5,308
758
22
3
0
131,724
2
W
Lancelot
4,647
664
29
4
0
179,816
0
L
Artio
3,049
436
2
0
0
30,974
0
L
Loki
4,988
713
42
6
0
170,439
0
L
Thoth
4,370
624
45
6
0
130,519
0
L
Nike
4,357
622
38
5
0
145,246
0
W
Anubis
4,776
682
61
9
0
144,413
1
W
Danzaburou
4,901
700
64
9
0
119,673
0
L
Artemis
4,066
581
43
6
0
128,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role